diff options
author | Samuel Pitoiset <[email protected]> | 2017-06-22 13:55:05 +0200 |
---|---|---|
committer | Samuel Pitoiset <[email protected]> | 2017-06-23 16:26:25 +0200 |
commit | 2f76b45415b3e12a1080bae12acf762006899083 (patch) | |
tree | 07c9f0bc5b03a3071654897b2850d7357dc5e59b | |
parent | f314a532fdc7af8381586144d2631d9968331f05 (diff) |
mesa: remove spurious flush in _mesa_DepthRange()
I don't think this is actually required, if the depth range
values are different from the ones stored in the context, we
already flush and trigger _NEW_VIEWPORT in
set_depth_range_no_notify().
Signed-off-by: Samuel Pitoiset <[email protected]>
Reviewed-by: Brian Paul <[email protected]>
-rw-r--r-- | src/mesa/main/viewport.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/mesa/main/viewport.c b/src/mesa/main/viewport.c index 8c95bf472d8..d66fdf26ed5 100644 --- a/src/mesa/main/viewport.c +++ b/src/mesa/main/viewport.c @@ -319,8 +319,6 @@ _mesa_DepthRange(GLclampd nearval, GLclampd farval) unsigned i; GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - if (MESA_VERBOSE&VERBOSE_API) _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); |