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authorFelix Kuehling <[email protected]>2004-03-04 00:27:36 +0000
committerFelix Kuehling <[email protected]>2004-03-04 00:27:36 +0000
commit2462f6bfa0ca71390439104f751310da89a69d1a (patch)
tree026ea81f6d65ce284f20b7690d0873e22f57c3a1
parent0e7b1d88118621c34f6a7b64abf3ff4b2ff20679 (diff)
Clearing rectangle was one too big in each direction.
-rw-r--r--src/mesa/drivers/dri/savage/savageioctl.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/savage/savageioctl.c b/src/mesa/drivers/dri/savage/savageioctl.c
index e606fb95822..5eff31be146 100644
--- a/src/mesa/drivers/dri/savage/savageioctl.c
+++ b/src/mesa/drivers/dri/savage/savageioctl.c
@@ -61,8 +61,8 @@ static void savage_BCI_clear(GLcontext *ctx, drm_savage_clear_t *pclear)
for (i = 0 ; i < nbox ; i++, pbox++) {
unsigned int x = pbox->x1;
unsigned int y = pbox->y1;
- unsigned int width = pbox->x2 - x+1;
- unsigned int height = pbox->y2 - y+1;
+ unsigned int width = pbox->x2 - x;
+ unsigned int height = pbox->y2 - y;
unsigned int *bciptr;
if (pbox->x1 > pbox->x2 ||