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authorIlia Mirkin <[email protected]>2016-01-31 01:09:40 -0500
committerIlia Mirkin <[email protected]>2016-02-02 17:08:46 -0500
commit18f688d62a69501072d6783bbce34d1a755ef2c9 (patch)
treef7917b5e61d49c0fef9a2e0a1c94e2df39e39d9d
parent095da3b550be9f57a559ee3e549b15f3db4cf567 (diff)
mesa: use default geometry's samples when there are no attachments
Whether multisampling is turned on depends, in part, on whether attachments are themselves multisample surfaces. However when there are no attachments, we should rely on the default geometry for this. Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r--src/mesa/main/state.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 4043c4f2057..57f13411fdf 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -352,7 +352,7 @@ update_multisample(struct gl_context *ctx)
ctx->Multisample._Enabled = GL_FALSE;
if (ctx->Multisample.Enabled &&
ctx->DrawBuffer &&
- ctx->DrawBuffer->Visual.sampleBuffers)
+ _mesa_geometric_samples(ctx->DrawBuffer) > 0)
ctx->Multisample._Enabled = GL_TRUE;
}