diff options
author | Matt Turner <[email protected]> | 2013-07-26 16:36:20 -0700 |
---|---|---|
committer | Matt Turner <[email protected]> | 2013-07-29 10:35:16 -0700 |
commit | 0ed02d435eb238e7d0821ef0087ef986738f4eab (patch) | |
tree | a5f11f33332993375ce32019b4fd54f50d9ebb3b | |
parent | 8dd15e602113700c7ec25649ecce3f22aa687ea3 (diff) |
mesa: Expose OES_surfaceless_context.
EGL_KHR_surfaceless_context extension allows contexts to be made current
without a default winsys fbo. This extension specifies what ES 1.1 and
2.0 should do (the ES 3.0 spec already does).
Reviewed-by: Jordan Justen <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/main/extensions.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 4e46cf09552..1a040ee3b20 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -275,6 +275,7 @@ static const struct extension extension_table[] = { { "GL_OES_stencil4", o(dummy_false), DISABLE, 2005 }, { "GL_OES_stencil8", o(dummy_true), ES1 | ES2, 2005 }, { "GL_OES_stencil_wrap", o(dummy_true), ES1, 2002 }, + { "GL_OES_surfaceless_context", o(dummy_true), ES1 | ES2, 2012 }, { "GL_OES_texture_3D", o(EXT_texture3D), ES2, 2005 }, { "GL_OES_texture_cube_map", o(ARB_texture_cube_map), ES1, 2007 }, { "GL_OES_texture_env_crossbar", o(ARB_texture_env_crossbar), ES1, 2005 }, |