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authorEric Anholt <[email protected]>2013-06-26 12:24:08 -0700
committerEric Anholt <[email protected]>2013-06-26 12:28:25 -0700
commitfc32d40534d1794453a71f249cadd2e1d05b692c (patch)
tree20609d6d6ca7282994e1ca40d68452ebffc2363f
parentc170c901d0f5384e5ab8b79b827663fa28439b0b (diff)
glx: Fix another missed glMultiDrawElementsEXT const change.
The build was broken for me since b7d9478f36bde0f7b27321378c1bb799fdd4eaa1.
-rw-r--r--src/glx/indirect_vertex_array.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/glx/indirect_vertex_array.c b/src/glx/indirect_vertex_array.c
index c723c9eeb73..1d26c5eb6a9 100644
--- a/src/glx/indirect_vertex_array.c
+++ b/src/glx/indirect_vertex_array.c
@@ -1056,7 +1056,7 @@ __indirect_glMultiDrawArrays(GLenum mode, const GLint *first,
void
__indirect_glMultiDrawElementsEXT(GLenum mode, const GLsizei * count,
- GLenum type, const GLvoid ** indices,
+ GLenum type, const GLvoid * const * indices,
GLsizei primcount)
{
struct glx_context *gc = __glXGetCurrentContext();