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authorBrian Paul <[email protected]>2002-10-15 14:41:48 +0000
committerBrian Paul <[email protected]>2002-10-15 14:41:48 +0000
commitf2e21e1026a8e78345108b470d93e9bfa56e3c84 (patch)
tree5651bccc9fbfe32ddeba1df35dc6bebfadcf6cfb
parent11fd2d75580d907247b93869ba83b52b2d5a3a7d (diff)
added latest 4.1 changes
-rw-r--r--docs/VERSIONS5
1 files changed, 4 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index d25f5e3de77..cd077baf770 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.97 2002/10/05 18:32:38 brianp Exp $
+$Id: VERSIONS,v 1.98 2002/10/15 14:41:48 brianp Exp $
Mesa Version History
@@ -1036,6 +1036,7 @@ Mesa Version History
- added glutGetProcAddress() to GLUT
- added GLUT_FPS env var to compute frames/second in glutSwapBuffers()
- pbinfo and pbdemo PBuffer programs
+ - glxinfo -v prints transprent pixel info (Gerd Sussner)
Bug fixes:
- better mipmap LOD computation (prevents excessive blurriness)
- OSMesaMakeCurrent() didn't recognize buffer size changes
@@ -1047,5 +1048,7 @@ Mesa Version History
- fixed GL_LINEAR fog bug by adding clamping
- fixed FP exceptions found using Alpha CPU
- 3dfx/glide driver render-to-window feature was broken
+ - added missing GLX_TRANSPARENT_RGB token to glx.h
Changes:
- New spec file and Python code to generate some GL dispatch files
+ - Glide driver defaults to "no" with autoconf/automake