diff options
author | Ian Romanick <[email protected]> | 2010-10-14 17:55:17 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2010-10-15 12:11:03 -0700 |
commit | f29ff6efa6db63c9b554076a2ec6addcba1f737e (patch) | |
tree | 54c795b3bf5538a66b9e6e93fd802c253b737838 | |
parent | eb7cf3d2a64875d594e1c71b835a9e9704b7a8d6 (diff) |
linker: Trivial indention fix
-rw-r--r-- | src/glsl/linker.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index ffff08b17bf..64827da2f8e 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -1482,7 +1482,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) goto done; if (!validate_vertex_shader_executable(prog, sh)) - goto done; + goto done; _mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_VERTEX], sh); @@ -1496,7 +1496,7 @@ link_shaders(struct gl_context *ctx, struct gl_shader_program *prog) goto done; if (!validate_fragment_shader_executable(prog, sh)) - goto done; + goto done; _mesa_reference_shader(ctx, &prog->_LinkedShaders[MESA_SHADER_FRAGMENT], sh); |