diff options
author | Jason Ekstrand <[email protected]> | 2016-07-15 15:21:19 -0700 |
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committer | Jason Ekstrand <[email protected]> | 2016-07-20 15:29:55 -0700 |
commit | dc9f2436c39d6539b56c9aedceefdc79566e5db8 (patch) | |
tree | f1dc695e7c9572489097bb91d18a04f76bbdb7b3 | |
parent | 106946153fb237e0867d65d53fb3a8461f3a13ee (diff) |
nir: Add a nir_deref_foreach_leaf helper
Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Cc: "12.0" <[email protected]>
-rw-r--r-- | src/compiler/nir/nir.c | 116 | ||||
-rw-r--r-- | src/compiler/nir/nir.h | 4 |
2 files changed, 120 insertions, 0 deletions
diff --git a/src/compiler/nir/nir.c b/src/compiler/nir/nir.c index b5d46145aa8..6bebb7392f5 100644 --- a/src/compiler/nir/nir.c +++ b/src/compiler/nir/nir.c @@ -659,6 +659,122 @@ nir_copy_deref(void *mem_ctx, nir_deref *deref) return NULL; } +/* This is the second step in the recursion. We've found the tail and made a + * copy. Now we need to iterate over all possible leaves and call the + * callback on each one. + */ +static bool +deref_foreach_leaf_build_recur(nir_deref_var *deref, nir_deref *tail, + nir_deref_foreach_leaf_cb cb, void *state) +{ + unsigned length; + union { + nir_deref_array arr; + nir_deref_struct str; + } tmp; + + assert(tail->child == NULL); + switch (glsl_get_base_type(tail->type)) { + case GLSL_TYPE_UINT: + case GLSL_TYPE_INT: + case GLSL_TYPE_FLOAT: + case GLSL_TYPE_DOUBLE: + case GLSL_TYPE_BOOL: + if (glsl_type_is_vector_or_scalar(tail->type)) + return cb(deref, state); + /* Fall Through */ + + case GLSL_TYPE_ARRAY: + tmp.arr.deref.deref_type = nir_deref_type_array; + tmp.arr.deref.type = glsl_get_array_element(tail->type); + tmp.arr.deref_array_type = nir_deref_array_type_direct; + tmp.arr.indirect = NIR_SRC_INIT; + tail->child = &tmp.arr.deref; + + length = glsl_get_length(tail->type); + for (unsigned i = 0; i < length; i++) { + tmp.arr.deref.child = NULL; + tmp.arr.base_offset = i; + if (!deref_foreach_leaf_build_recur(deref, &tmp.arr.deref, cb, state)) + return false; + } + return true; + + case GLSL_TYPE_STRUCT: + tmp.str.deref.deref_type = nir_deref_type_struct; + tail->child = &tmp.str.deref; + + length = glsl_get_length(tail->type); + for (unsigned i = 0; i < length; i++) { + tmp.arr.deref.child = NULL; + tmp.str.deref.type = glsl_get_struct_field(tail->type, i); + tmp.str.index = i; + if (!deref_foreach_leaf_build_recur(deref, &tmp.arr.deref, cb, state)) + return false; + } + return true; + + default: + unreachable("Invalid type for dereference"); + } +} + +/* This is the first step of the foreach_leaf recursion. In this step we are + * walking to the end of the deref chain and making a copy in the stack as we + * go. This is because we don't want to mutate the deref chain that was + * passed in by the caller. The downside is that this deref chain is on the + * stack and , if the caller wants to do anything with it, they will have to + * make their own copy because this one will go away. + */ +static bool +deref_foreach_leaf_copy_recur(nir_deref_var *deref, nir_deref *tail, + nir_deref_foreach_leaf_cb cb, void *state) +{ + union { + nir_deref_array arr; + nir_deref_struct str; + } c; + + if (tail->child) { + switch (tail->child->deref_type) { + case nir_deref_type_array: + c.arr = *nir_deref_as_array(tail->child); + tail->child = &c.arr.deref; + return deref_foreach_leaf_copy_recur(deref, &c.arr.deref, cb, state); + + case nir_deref_type_struct: + c.str = *nir_deref_as_struct(tail->child); + tail->child = &c.str.deref; + return deref_foreach_leaf_copy_recur(deref, &c.str.deref, cb, state); + + case nir_deref_type_var: + default: + unreachable("Invalid deref type for a child"); + } + } else { + /* We've gotten to the end of the original deref. Time to start + * building our own derefs. + */ + return deref_foreach_leaf_build_recur(deref, tail, cb, state); + } +} + +/** + * This function iterates over all of the possible derefs that can be created + * with the given deref as the head. It then calls the provided callback with + * a full deref for each one. + * + * The deref passed to the callback will be allocated on the stack. You will + * need to make a copy if you want it to hang around. + */ +bool +nir_deref_foreach_leaf(nir_deref_var *deref, + nir_deref_foreach_leaf_cb cb, void *state) +{ + nir_deref_var copy = *deref; + return deref_foreach_leaf_copy_recur(©, ©.deref, cb, state); +} + /* Returns a load_const instruction that represents the constant * initializer for the given deref chain. The caller is responsible for * ensuring that there actually is a constant initializer. diff --git a/src/compiler/nir/nir.h b/src/compiler/nir/nir.h index 2873c1529aa..a80f9c997c3 100644 --- a/src/compiler/nir/nir.h +++ b/src/compiler/nir/nir.h @@ -1943,6 +1943,10 @@ nir_deref_struct *nir_deref_struct_create(void *mem_ctx, unsigned field_index); nir_deref *nir_copy_deref(void *mem_ctx, nir_deref *deref); +typedef bool (*nir_deref_foreach_leaf_cb)(nir_deref_var *deref, void *state); +bool nir_deref_foreach_leaf(nir_deref_var *deref, + nir_deref_foreach_leaf_cb cb, void *state); + nir_load_const_instr * nir_deref_get_const_initializer_load(nir_shader *shader, nir_deref_var *deref); |