diff options
author | Kenneth Graunke <[email protected]> | 2017-12-05 11:09:13 -0800 |
---|---|---|
committer | Kenneth Graunke <[email protected]> | 2017-12-06 20:30:24 -0800 |
commit | d6d16c02180929278dc49d3c9bdceece0aab189e (patch) | |
tree | 4fd6df63b23fce6b83f9c053e04668a7ecc197cb | |
parent | 9d53ccccb251d21f9291abaa3a28a41d06ce8c91 (diff) |
meta: Initialize depth/clear values on declaration.
This helps avoid compiler warningss in the next commit - everything
was initialized, but it wasn't obvious to static analysis.
Suggested-by: Tapani Pälli <[email protected]>
-rw-r--r-- | src/mesa/drivers/common/meta.c | 7 |
1 files changed, 2 insertions, 5 deletions
diff --git a/src/mesa/drivers/common/meta.c b/src/mesa/drivers/common/meta.c index 1cc736cff1c..85ac7a1fed6 100644 --- a/src/mesa/drivers/common/meta.c +++ b/src/mesa/drivers/common/meta.c @@ -3487,8 +3487,8 @@ cleartexsubimage_depth_stencil(struct gl_context *ctx, const GLvoid *clearValue, GLint zoffset) { - GLint stencilValue; - GLfloat depthValue; + GLint stencilValue = 0; + GLfloat depthValue = 0.0f; GLenum status; _mesa_meta_framebuffer_texture_image(ctx, ctx->DrawBuffer, @@ -3519,9 +3519,6 @@ cleartexsubimage_depth_stencil(struct gl_context *ctx, */ memcpy(&depthValue, depthStencilValue, sizeof depthValue); stencilValue = depthStencilValue[1] & 0xff; - } else { - depthValue = 0.0f; - stencilValue = 0; } if (texImage->_BaseFormat == GL_DEPTH_STENCIL) |