diff options
author | Dave Airlie <[email protected]> | 2016-10-25 06:53:03 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2016-10-27 11:42:03 +1000 |
commit | d548fa882b865b8e5052954b872e392312c38ab8 (patch) | |
tree | e9912cbbda035fca5fced76c0f495e10c7bc9695 | |
parent | 5c73ecaac487eba36e15f22be2e9396c4a0ffe46 (diff) |
radv/ac/llvm: trim texture return values
The intrinsic engine asserts in llvm due to this,
as we put a vec4 into a vec1, and the next instruction
isn't expecting it.
So trim the vector at the end before inserting it.
Reported-by: Christoph Haag <[email protected]>
Reviewed-by: Bas Nieuwenhuizen <[email protected]>
Cc: "13.0" <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/amd/common/ac_nir_to_llvm.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/amd/common/ac_nir_to_llvm.c b/src/amd/common/ac_nir_to_llvm.c index b602c5e61c5..c12c506a892 100644 --- a/src/amd/common/ac_nir_to_llvm.c +++ b/src/amd/common/ac_nir_to_llvm.c @@ -3520,7 +3520,8 @@ static void visit_tex(struct nir_to_llvm_context *ctx, nir_tex_instr *instr) LLVMValueRef z = LLVMBuildExtractElement(ctx->builder, result, two, ""); z = LLVMBuildSDiv(ctx->builder, z, six, ""); result = LLVMBuildInsertElement(ctx->builder, result, z, two, ""); - } + } else if (instr->dest.ssa.num_components != 4) + result = trim_vector(ctx, result, instr->dest.ssa.num_components); write_result: if (result) { |