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authorTimothy Arceri <[email protected]>2017-05-05 15:09:37 +1000
committerTimothy Arceri <[email protected]>2017-05-11 13:53:39 +1000
commita754e4ca382b28eb516b729e9fd67d5743c18265 (patch)
tree3bfb3ea9330a32d88e087251e055a0cc3fa0f070
parente618761233a07a350e4d4a24e38c8cf69ba9b6d3 (diff)
mesa: fix indentation
Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/main/fbobject.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c
index ad49b0ebca4..df7cc1775cb 100644
--- a/src/mesa/main/fbobject.c
+++ b/src/mesa/main/fbobject.c
@@ -303,7 +303,7 @@ get_fb0_attachment(struct gl_context *ctx, struct gl_framebuffer *fb,
return &fb->Attachment[BUFFER_BACK_LEFT];
return &fb->Attachment[BUFFER_FRONT_LEFT];
case GL_DEPTH:
- return &fb->Attachment[BUFFER_DEPTH];
+ return &fb->Attachment[BUFFER_DEPTH];
case GL_STENCIL:
return &fb->Attachment[BUFFER_STENCIL];
}