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authorMarek Olšák <[email protected]>2013-04-15 03:41:43 +0200
committerMarek Olšák <[email protected]>2013-04-24 03:23:24 +0200
commit9f3985238f0ab3a50e0fa6743dccdf1e88ff49f3 (patch)
tree661ba49496c2408de25f635b4566eacdf5c6e64e
parent43dac2700ca05bc773b3fd84fab6f8c1f83079d6 (diff)
mesa: don't flush vertices and don't flag _NEW_COLOR for GL_CLAMP_READ_COLOR
There used to be a derived state _ClampReadColor, so setting _NEW_COLOR made sense. The state is gone now. Reviewed-by: Brian Paul <[email protected]> Reviewed-by: Eric Anholt <[email protected]>
-rw-r--r--src/mesa/main/blend.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index 09a1c9ae84c..77fdd614486 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -783,7 +783,6 @@ _mesa_ClampColor(GLenum target, GLenum clamp)
_mesa_update_clamp_fragment_color(ctx);
break;
case GL_CLAMP_READ_COLOR_ARB:
- FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.ClampReadColor = clamp;
break;
default: