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authorIlia Mirkin <[email protected]>2016-01-08 23:06:25 -0500
committerSamuel Pitoiset <[email protected]>2016-04-26 19:47:49 +0200
commit9e367ed4805c460a81e9307799f7c8e34b70f16c (patch)
tree2689ee674b7464403b239366e7a207201336bb3c
parent0d64d39e8188c797bc4f4bc7603cff6478972ae3 (diff)
nvc0: enable ARB_shader_image_load_store on GK104
This exposes 8 images for all shader types. Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Ilia Mirkin <[email protected]>
-rw-r--r--src/gallium/drivers/nouveau/nvc0/nvc0_screen.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
index 0c085595f7f..7889b6a019d 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_screen.c
@@ -380,6 +380,8 @@ nvc0_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader,
case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT:
return 32;
case PIPE_SHADER_CAP_MAX_SHADER_IMAGES:
+ if (class_3d == NVE4_3D_CLASS)
+ return NVC0_MAX_IMAGES;
return 0;
default:
NOUVEAU_ERR("unknown PIPE_SHADER_CAP %d\n", param);