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authorBrian Paul <[email protected]>2009-09-14 12:40:53 -0600
committerBrian Paul <[email protected]>2009-09-14 12:42:18 -0600
commit8ec456c68cc69349c2506ce64047d06c7113780c (patch)
treee3f77500b95f9b316aef1880fc9858754ada291f
parent3c3104943946904d0e205166bc4baf28ff2bf81b (diff)
intel: fix renderbuffer map/unmap regression
Commit 36dd53a3cded9d003ec418732b7fc93c1476aa9b caused a few regressions because the glReadBuffer() buffer wasn't getting mapped when GL_READ_BUFFER != GL_DRAW_BUFFER.
-rw-r--r--src/mesa/drivers/dri/intel/intel_span.c28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_span.c b/src/mesa/drivers/dri/intel/intel_span.c
index 1e739434577..97713076dd5 100644
--- a/src/mesa/drivers/dri/intel/intel_span.c
+++ b/src/mesa/drivers/dri/intel/intel_span.c
@@ -448,24 +448,22 @@ intel_map_unmap_framebuffer(struct intel_context *intel,
struct gl_framebuffer *fb,
GLboolean map)
{
- GLcontext *ctx = &intel->ctx;
GLuint i, j;
- /* color buffers */
- if (fb == ctx->DrawBuffer) {
- for (j = 0; j < fb->_NumColorDrawBuffers; j++) {
- if (map)
- intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[j]);
- else
- intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[j]);
- }
- } else {
+ /* color draw buffers */
+ for (j = 0; j < fb->_NumColorDrawBuffers; j++) {
if (map)
- intel_renderbuffer_map(intel, fb->_ColorReadBuffer);
+ intel_renderbuffer_map(intel, fb->_ColorDrawBuffers[j]);
else
- intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer);
+ intel_renderbuffer_unmap(intel, fb->_ColorDrawBuffers[j]);
}
+ /* color read buffer */
+ if (map)
+ intel_renderbuffer_map(intel, fb->_ColorReadBuffer);
+ else
+ intel_renderbuffer_unmap(intel, fb->_ColorReadBuffer);
+
/* check for render to textures */
for (i = 0; i < BUFFER_COUNT; i++) {
struct gl_renderbuffer_attachment *att =
@@ -524,7 +522,8 @@ intelSpanRenderStart(GLcontext * ctx)
}
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_TRUE);
- intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_TRUE);
}
/**
@@ -547,7 +546,8 @@ intelSpanRenderFinish(GLcontext * ctx)
}
intel_map_unmap_framebuffer(intel, ctx->DrawBuffer, GL_FALSE);
- intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
+ if (ctx->ReadBuffer != ctx->DrawBuffer)
+ intel_map_unmap_framebuffer(intel, ctx->ReadBuffer, GL_FALSE);
UNLOCK_HARDWARE(intel);
}