diff options
author | Lionel Landwerlin <[email protected]> | 2018-09-14 21:19:21 +0100 |
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committer | Lionel Landwerlin <[email protected]> | 2018-12-28 16:48:08 +0000 |
commit | 8e2fda411a4f822600e875b05ac744c1fd3b2620 (patch) | |
tree | edc487b07799dd4e2b90047ab24b162e383651a4 | |
parent | e260493f2ab2483e5a55aaaf67f3b938ceb7f990 (diff) |
intel/aub_viewer: fix shader get_bo
Instruction addresses are always in ppgtt space.
Signed-off-by: Lionel Landwerlin <[email protected]>
Reviewed-by: Tapani Pälli <[email protected]>
-rw-r--r-- | src/intel/tools/aubinator_viewer.cpp | 8 |
1 files changed, 2 insertions, 6 deletions
diff --git a/src/intel/tools/aubinator_viewer.cpp b/src/intel/tools/aubinator_viewer.cpp index 085ef75555c..47eba274dac 100644 --- a/src/intel/tools/aubinator_viewer.cpp +++ b/src/intel/tools/aubinator_viewer.cpp @@ -387,12 +387,8 @@ new_shader_window(struct aub_mem *mem, uint64_t address, const char *desc) window->base.display = display_shader_window; window->base.destroy = destroy_shader_window; - struct gen_batch_decode_bo shader_bo; - if (mem->pml4) - shader_bo = aub_mem_get_ppgtt_bo(mem, address); - else - shader_bo = aub_mem_get_ggtt_bo(mem, address); - + struct gen_batch_decode_bo shader_bo = + aub_mem_get_ppgtt_bo(mem, address); if (shader_bo.map) { FILE *f = open_memstream(&window->shader, &window->shader_size); if (f) { |