diff options
author | Ian Romanick <[email protected]> | 2007-05-09 21:51:49 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2007-05-10 08:20:41 -0700 |
commit | 87a980a795b29c5114c07a74aa5d95b6e7a7f971 (patch) | |
tree | ad78157c5ce95959fc4631aa8662c46a0983e816 | |
parent | e282f89a380bfbc8ad4840b535b499541635ca9f (diff) |
Refactor the loop in unbind_texobj_from_texunits.
Common code was pulled out of the per-target if-statment and put at the end
of the for-loop. The common code is guarded by a new variable, curr, that
is set to point to the unit's current target in each if-statement.
-rw-r--r-- | src/mesa/main/texobj.c | 30 |
1 files changed, 12 insertions, 18 deletions
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 3cfbfa5eb54..56d816e45f7 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -630,40 +630,34 @@ unbind_texobj_from_texunits(GLcontext *ctx, struct gl_texture_object *texObj) for (u = 0; u < MAX_TEXTURE_IMAGE_UNITS; u++) { struct gl_texture_unit *unit = &ctx->Texture.Unit[u]; + struct gl_texture_object **curr = NULL; + if (texObj == unit->Current1D) { + curr = &unit->Current1D; unit->Current1D = ctx->Shared->Default1D; - ctx->Shared->Default1D->RefCount++; - texObj->RefCount--; - if (texObj == unit->_Current) - unit->_Current = unit->Current1D; } else if (texObj == unit->Current2D) { + curr = &unit->Current2D; unit->Current2D = ctx->Shared->Default2D; - ctx->Shared->Default2D->RefCount++; - texObj->RefCount--; - if (texObj == unit->_Current) - unit->_Current = unit->Current2D; } else if (texObj == unit->Current3D) { + curr = &unit->Current3D; unit->Current3D = ctx->Shared->Default3D; - ctx->Shared->Default3D->RefCount++; - texObj->RefCount--; - if (texObj == unit->_Current) - unit->_Current = unit->Current3D; } else if (texObj == unit->CurrentCubeMap) { + curr = &unit->CurrentCubeMap; unit->CurrentCubeMap = ctx->Shared->DefaultCubeMap; - ctx->Shared->DefaultCubeMap->RefCount++; - texObj->RefCount--; - if (texObj == unit->_Current) - unit->_Current = unit->CurrentCubeMap; } else if (texObj == unit->CurrentRect) { + curr = &unit->CurrentRect; unit->CurrentRect = ctx->Shared->DefaultRect; - ctx->Shared->DefaultRect->RefCount++; + } + + if (curr) { + (*curr)->RefCount++; texObj->RefCount--; if (texObj == unit->_Current) - unit->_Current = unit->CurrentRect; + unit->_Current = *curr; } } } |