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authorMatt Turner <[email protected]>2014-10-31 11:24:43 -0700
committerMatt Turner <[email protected]>2014-11-06 11:09:46 -0800
commit7e19e6c877714e05e65ca2cecd1c782fdc260cb6 (patch)
tree5817fd42a621e3cdaf8c6850c6e4db43dbf88644
parentee7e6009a94d070f58a52001780d295798a28073 (diff)
i965/fs: Use execution size of 1 for some shader_time operations.
The ADDs depended on dispatch_width, which really isn't what we wanted. Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_fs.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp
index 698bd68ae24..1e3396c98b7 100644
--- a/src/mesa/drivers/dri/i965/brw_fs.cpp
+++ b/src/mesa/drivers/dri/i965/brw_fs.cpp
@@ -745,7 +745,7 @@ fs_visitor::emit_shader_time_end()
push_force_uncompressed();
fs_reg start = shader_start_time;
start.negate = true;
- fs_reg diff = fs_reg(this, glsl_type::uint_type);
+ fs_reg diff = fs_reg(GRF, virtual_grf_alloc(1), BRW_REGISTER_TYPE_UD, 1);
emit(ADD(diff, start, shader_end_time));
/* If there were no instructions between the two timestamp gets, the diff