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authorKristian Høgsberg <[email protected]>2010-09-09 18:00:44 -0400
committerKristian Høgsberg <[email protected]>2010-09-09 18:00:44 -0400
commit6fe1b479ca92b8abc7461d4be1c019bbefe0ef51 (patch)
tree6758cb835f39b0f1145d86b27cebf1099f2ad5b0
parent144356f9925fa9d892faa64fa7264ef9f1d7e2b4 (diff)
mesa: Only reference logging symbols in debug builds
-rw-r--r--src/mesa/main/context.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 66e4183101c..decc1dd77da 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1370,6 +1370,8 @@ _mesa_check_init_viewport(GLcontext *ctx, GLuint width, GLuint height)
}
}
+#ifdef DEBUG
+
static void
dispatch_logger(void *data, const char *fmt, ...)
{
@@ -1391,6 +1393,15 @@ _mesa_set_dispatch(void *table)
}
}
+#else
+
+void
+_mesa_set_dispatch(void *table)
+{
+ _glapi_set_dispatch(table);
+}
+
+#endif
/**
* Bind the given context to the given drawBuffer and readBuffer and
* make it the current context for the calling thread.