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authorEric Anholt <[email protected]>2014-03-25 12:31:22 -0700
committerEric Anholt <[email protected]>2014-04-08 00:59:48 -0700
commit66b15ad9dbddd0854ae9e201d21c94f6cd9456db (patch)
treea85eeab2dec1a8784e46bb3bd008230a946625d6
parent8c2bfbc6b90e52a3a10c42816b46ae4db075ec09 (diff)
i965: Remove stale comment.
We stopped doing variable index lowering for uniforms in a64c1eb9b110f29b8abf803a8256306702629bdc, 5 months after the comment was added. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_shader.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp
index d8eecb39403..f194437a47c 100644
--- a/src/mesa/drivers/dri/i965/brw_shader.cpp
+++ b/src/mesa/drivers/dri/i965/brw_shader.cpp
@@ -184,7 +184,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
"back to very inefficient code generation\n");
}
- /* FINISHME: Do this before the variable index lowering. */
lower_ubo_reference(&shader->base, shader->base.ir);
do {