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authorDave Airlie <[email protected]>2016-05-26 07:42:16 +1000
committerDave Airlie <[email protected]>2016-05-26 12:40:41 +1000
commit4d70fd1bc79a5923505f99494a68bb506f3cde66 (patch)
tree1aa8842c9d98cb8dde05800d8c8f9d5aa2226b89
parentc952c0e713ea0952ede90483d8f7d780adf45cc0 (diff)
glsl: fix error message on uniform block mismatch
This looks like a cut-paste from above. Reviewed-by: Anuj Phogat <[email protected]> Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r--src/compiler/glsl/link_interface_blocks.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/compiler/glsl/link_interface_blocks.cpp b/src/compiler/glsl/link_interface_blocks.cpp
index 4eda09774ef..5858eeedc2d 100644
--- a/src/compiler/glsl/link_interface_blocks.cpp
+++ b/src/compiler/glsl/link_interface_blocks.cpp
@@ -409,7 +409,7 @@ validate_interstage_uniform_blocks(struct gl_shader_program *prog,
* shaders are in the same shader stage).
*/
if (!intrastage_match(old_def, var, prog)) {
- linker_error(prog, "definitions of interface block `%s' do not "
+ linker_error(prog, "definitions of uniform block `%s' do not "
"match\n", var->get_interface_type()->name);
return;
}