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authorJordan Justen <[email protected]>2016-01-27 16:59:54 -0800
committerJordan Justen <[email protected]>2016-01-30 09:00:00 -0800
commit4bb1e7937a28d7dd2ac2d98d79c873d478679b99 (patch)
tree320fadc230138e34e6275f99f4fd665e73ac67b7
parentf5b3a2fe32b3cb84a8f3e932e7eebdc2ed900e76 (diff)
anv/gen7: Disable fs dispatch for depth/stencil only pipelines
292031a for gen7 Signed-off-by: Jordan Justen <[email protected]>
-rw-r--r--src/vulkan/gen7_pipeline.c104
1 files changed, 55 insertions, 49 deletions
diff --git a/src/vulkan/gen7_pipeline.c b/src/vulkan/gen7_pipeline.c
index 8206432ffc3..42c50310e37 100644
--- a/src/vulkan/gen7_pipeline.c
+++ b/src/vulkan/gen7_pipeline.c
@@ -381,64 +381,70 @@ genX(graphics_pipeline_create)(
.GSEnable = true);
}
- const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
- if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
- wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1)
- anv_finishme("two-sided color needs sbe swizzling setup");
- if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1)
- anv_finishme("primitive_id needs sbe swizzling setup");
-
- /* FIXME: generated header doesn't emit attr swizzle fields */
- anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SBE,
- .NumberofSFOutputAttributes = pipeline->wm_prog_data.num_varying_inputs,
- .VertexURBEntryReadLength = urb_length,
- .VertexURBEntryReadOffset = urb_offset,
- .PointSpriteTextureCoordinateOrigin = UPPERLEFT);
-
- anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
- .KernelStartPointer0 = pipeline->ps_ksp0,
- .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_FRAGMENT],
- .PerThreadScratchSpace = scratch_space(&wm_prog_data->base),
+ if (pipeline->ps_ksp0 == NO_KERNEL) {
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS));
+ anv_finishme("gen7 alternative to "
+ "3DSTATE_PS_EXTRA.PixelShaderValid = false");
+ } else {
+ const struct brw_wm_prog_data *wm_prog_data = &pipeline->wm_prog_data;
+ if (wm_prog_data->urb_setup[VARYING_SLOT_BFC0] != -1 ||
+ wm_prog_data->urb_setup[VARYING_SLOT_BFC1] != -1)
+ anv_finishme("two-sided color needs sbe swizzling setup");
+ if (wm_prog_data->urb_setup[VARYING_SLOT_PRIMITIVE_ID] != -1)
+ anv_finishme("primitive_id needs sbe swizzling setup");
+
+ /* FIXME: generated header doesn't emit attr swizzle fields */
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_SBE,
+ .NumberofSFOutputAttributes = pipeline->wm_prog_data.num_varying_inputs,
+ .VertexURBEntryReadLength = urb_length,
+ .VertexURBEntryReadOffset = urb_offset,
+ .PointSpriteTextureCoordinateOrigin = UPPERLEFT);
+
+ anv_batch_emit(&pipeline->batch, GENX(3DSTATE_PS),
+ .KernelStartPointer0 = pipeline->ps_ksp0,
+ .ScratchSpaceBasePointer = pipeline->scratch_start[MESA_SHADER_FRAGMENT],
+ .PerThreadScratchSpace = scratch_space(&wm_prog_data->base),
- .MaximumNumberofThreads = device->info.max_wm_threads - 1,
- .PushConstantEnable = wm_prog_data->base.nr_params > 0,
- .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
- .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
+ .MaximumNumberofThreads = device->info.max_wm_threads - 1,
+ .PushConstantEnable = wm_prog_data->base.nr_params > 0,
+ .AttributeEnable = wm_prog_data->num_varying_inputs > 0,
+ .oMaskPresenttoRenderTarget = wm_prog_data->uses_omask,
- .RenderTargetFastClearEnable = false,
- .DualSourceBlendEnable = false,
- .RenderTargetResolveEnable = false,
+ .RenderTargetFastClearEnable = false,
+ .DualSourceBlendEnable = false,
+ .RenderTargetResolveEnable = false,
- .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
- POSOFFSET_SAMPLE : POSOFFSET_NONE,
+ .PositionXYOffsetSelect = wm_prog_data->uses_pos_offset ?
+ POSOFFSET_SAMPLE : POSOFFSET_NONE,
- ._32PixelDispatchEnable = false,
- ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
- ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
+ ._32PixelDispatchEnable = false,
+ ._16PixelDispatchEnable = pipeline->ps_simd16 != NO_KERNEL,
+ ._8PixelDispatchEnable = pipeline->ps_simd8 != NO_KERNEL,
- .DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0,
- .DispatchGRFStartRegisterforConstantSetupData1 = 0,
- .DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2,
+ .DispatchGRFStartRegisterforConstantSetupData0 = pipeline->ps_grf_start0,
+ .DispatchGRFStartRegisterforConstantSetupData1 = 0,
+ .DispatchGRFStartRegisterforConstantSetupData2 = pipeline->ps_grf_start2,
#if 0
- /* Haswell requires the sample mask to be set in this packet as well as
- * in 3DSTATE_SAMPLE_MASK; the values should match. */
- /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
+ /* Haswell requires the sample mask to be set in this packet as well as
+ * in 3DSTATE_SAMPLE_MASK; the values should match. */
+ /* _NEW_BUFFERS, _NEW_MULTISAMPLE */
#endif
- .KernelStartPointer1 = 0,
- .KernelStartPointer2 = pipeline->ps_ksp2);
-
- /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
- anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_WM,
- .StatisticsEnable = true,
- .ThreadDispatchEnable = true,
- .LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */
- .LineAntialiasingRegionWidth = 1, /* 1.0 pixels */
- .EarlyDepthStencilControl = EDSC_NORMAL,
- .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
- .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
- .BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes);
+ .KernelStartPointer1 = 0,
+ .KernelStartPointer2 = pipeline->ps_ksp2);
+
+ /* FIXME-GEN7: This needs a lot more work, cf gen7 upload_wm_state(). */
+ anv_batch_emit(&pipeline->batch, GEN7_3DSTATE_WM,
+ .StatisticsEnable = true,
+ .ThreadDispatchEnable = true,
+ .LineEndCapAntialiasingRegionWidth = 0, /* 0.5 pixels */
+ .LineAntialiasingRegionWidth = 1, /* 1.0 pixels */
+ .EarlyDepthStencilControl = EDSC_NORMAL,
+ .PointRasterizationRule = RASTRULE_UPPER_RIGHT,
+ .PixelShaderComputedDepthMode = wm_prog_data->computed_depth_mode,
+ .BarycentricInterpolationMode = wm_prog_data->barycentric_interp_modes);
+ }
*pPipeline = anv_pipeline_to_handle(pipeline);