diff options
author | Dave Airlie <[email protected]> | 2013-04-17 11:07:49 +1000 |
---|---|---|
committer | Dave Airlie <[email protected]> | 2013-04-18 09:50:42 +1000 |
commit | 47bd6e46fe89e1cce61b11bcaa7b81f807011c23 (patch) | |
tree | 4351274e76f13ee3e60179515aa0b63865531819 | |
parent | 815ca0bf38de89cff533a413066a7e23a0aa5fb0 (diff) |
ralloc: don't write to memory in case of alloc fail.
For some reason I made this happen under indirect rendering,
I think we might have a leak, valgrind gave out, so I said I'd
fix the basic problem.
NOTE: This is a candidate for stable branches.
Reviewed-by: Ian Romanick <[email protected]>
Reviewed-by: Kenneth Graunke <[email protected]>
Signed-off-by: Dave Airlie <[email protected]>
-rw-r--r-- | src/glsl/ralloc.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/glsl/ralloc.c b/src/glsl/ralloc.c index 59e71c48b00..02816425221 100644 --- a/src/glsl/ralloc.c +++ b/src/glsl/ralloc.c @@ -108,6 +108,8 @@ ralloc_size(const void *ctx, size_t size) { void *block = calloc(1, size + sizeof(ralloc_header)); + if (unlikely(block == NULL)) + return NULL; ralloc_header *info = (ralloc_header *) block; ralloc_header *parent = ctx != NULL ? get_header(ctx) : NULL; |