diff options
author | Brian Paul <[email protected]> | 2002-06-15 02:38:15 +0000 |
---|---|---|
committer | Brian Paul <[email protected]> | 2002-06-15 02:38:15 +0000 |
commit | 4753d60dd070bb08d0116076bcc08025c86ce857 (patch) | |
tree | b1516c35acfa41ae17d575b92b8c776bd530297a | |
parent | 5e54ddc3a69df060c3ca2acbdd45247e30c947d6 (diff) |
Added ctx parameter to _mesa_debug()
Added _mesa_printf()
Updated SetDrawBuffer() function in all drivers (ala 4.0.3)
Import 4.0.3/DRI changes.
53 files changed, 866 insertions, 465 deletions
diff --git a/src/mesa/drivers/common/t_dd_dmatmp.h b/src/mesa/drivers/common/t_dd_dmatmp.h index d358c3b0105..b8cf91daf10 100644 --- a/src/mesa/drivers/common/t_dd_dmatmp.h +++ b/src/mesa/drivers/common/t_dd_dmatmp.h @@ -1,4 +1,4 @@ -/* $Id: t_dd_dmatmp.h,v 1.12 2002/02/13 00:53:20 keithw Exp $ */ +/* $Id: t_dd_dmatmp.h,v 1.13 2002/06/15 02:38:18 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -49,6 +49,7 @@ #define ELTS_VARS #define ALLOC_ELTS( nr ) #define EMIT_ELT( offset, elt ) +#define EMIT_TWO_ELTS( offset, elt0, elt1 ) #define INCR_ELTS( nr ) #define ELT_INIT(prim) #define GET_CURRENT_VB_MAX_ELTS() 0 @@ -480,7 +481,7 @@ static void TAG(render_quad_strip_verts)( GLcontext *ctx, NEW_PRIMITIVE(); ALLOC_ELTS_NEW_PRIMITIVE( quads*6 ); - for ( i = 0 ; i < quads*2 ; i+=2 ) { + for ( i = j-start ; i < j-start+quads*2 ; i+=2 ) { EMIT_TWO_ELTS( 0, (i+0), (i+1) ); EMIT_TWO_ELTS( 2, (i+2), (i+1) ); EMIT_TWO_ELTS( 4, (i+3), (i+2) ); @@ -601,7 +602,7 @@ static void TAG(render_quads_verts)( GLcontext *ctx, NEW_PRIMITIVE(); ALLOC_ELTS_NEW_PRIMITIVE( quads*6 ); - for ( i = 0 ; i < quads*4 ; i+=4 ) { + for ( i = j-start ; i < j-start+quads*4 ; i+=4 ) { EMIT_TWO_ELTS( 0, (i+0), (i+1) ); EMIT_TWO_ELTS( 2, (i+3), (i+1) ); EMIT_TWO_ELTS( 4, (i+2), (i+3) ); @@ -996,7 +997,7 @@ static void TAG(render_quad_strip_elts)( GLcontext *ctx, NEW_PRIMITIVE(); ALLOC_ELTS_NEW_PRIMITIVE( quads*6 ); - for ( i = 0 ; i < quads ; i++, elts += 2 ) { + for ( i = j-start ; i < j-start+quads ; i++, elts += 2 ) { EMIT_TWO_ELTS( 0, elts[0], elts[1] ); EMIT_TWO_ELTS( 2, elts[2], elts[1] ); EMIT_TWO_ELTS( 4, elts[3], elts[2] ); @@ -1064,7 +1065,7 @@ static void TAG(render_quads_elts)( GLcontext *ctx, NEW_PRIMITIVE(); ALLOC_ELTS_NEW_PRIMITIVE( quads * 6 ); - for ( i = 0 ; i < quads ; i++, elts += 4 ) { + for ( i = j-start ; i < j-start+quads ; i++, elts += 4 ) { EMIT_TWO_ELTS( 0, elts[0], elts[1] ); EMIT_TWO_ELTS( 2, elts[3], elts[1] ); EMIT_TWO_ELTS( 4, elts[2], elts[3] ); diff --git a/src/mesa/drivers/common/t_dd_vbtmp.h b/src/mesa/drivers/common/t_dd_vbtmp.h index 8f7b638daf9..d88318c16b3 100644 --- a/src/mesa/drivers/common/t_dd_vbtmp.h +++ b/src/mesa/drivers/common/t_dd_vbtmp.h @@ -1,4 +1,4 @@ -/* $Id: t_dd_vbtmp.h,v 1.17 2002/06/03 16:06:35 brianp Exp $ */ +/* $Id: t_dd_vbtmp.h,v 1.18 2002/06/15 02:38:18 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -189,15 +189,28 @@ static void TAG(emit)( GLcontext *ctx, } if (DO_SPEC) { - if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE) - IMPORT_FLOAT_SPEC_COLORS( ctx ); - spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr; - spec_stride = VB->SecondaryColorPtr[0]->StrideB; + if (VB->SecondaryColorPtr[0]) { + if (VB->SecondaryColorPtr[0]->Type != GL_UNSIGNED_BYTE) + IMPORT_FLOAT_SPEC_COLORS( ctx ); + spec = (GLubyte (*)[4])VB->SecondaryColorPtr[0]->Ptr; + spec_stride = VB->SecondaryColorPtr[0]->StrideB; + } else { + GLubyte tmp[4]; + spec = &tmp; + spec_stride = 0; + } } if (DO_FOG) { - fog = VB->FogCoordPtr->data; - fog_stride = VB->FogCoordPtr->stride; + if (VB->FogCoordPtr) { + fog = VB->FogCoordPtr->data; + fog_stride = VB->FogCoordPtr->stride; + } + else { + GLfloat tmp = 0; + fog = &tmp; + fog_stride = 0; + } } if (VB->importable_data) { diff --git a/src/mesa/drivers/common/t_dd_vertex.h b/src/mesa/drivers/common/t_dd_vertex.h index ba031fc0bb8..f275856c43b 100644 --- a/src/mesa/drivers/common/t_dd_vertex.h +++ b/src/mesa/drivers/common/t_dd_vertex.h @@ -1,4 +1,4 @@ -/* $Id: t_dd_vertex.h,v 1.11 2002/06/05 16:48:54 brianp Exp $ */ +/* $Id: t_dd_vertex.h,v 1.12 2002/06/15 02:38:18 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -77,9 +77,3 @@ typedef union { GLubyte ub4[24][4]; } TAG(Vertex), *TAG(VertexPtr); -typedef struct { - GLfloat clip[4]; - GLuint mask; - GLuint pad; /* alignment */ - TAG(Vertex) v; -} TAG(TnlVertex), *TAG(TnlVertexPtr); diff --git a/src/mesa/drivers/dos/dmesa.c b/src/mesa/drivers/dos/dmesa.c index 5ac7af42a00..d05d436c1e2 100644 --- a/src/mesa/drivers/dos/dmesa.c +++ b/src/mesa/drivers/dos/dmesa.c @@ -526,13 +526,11 @@ static void set_read_buffer (GLcontext *ctx, GLframebuffer *buffer, /*
* Set the destination/draw buffer.
*/
-static GLboolean set_draw_buffer (GLcontext *ctx, GLenum mode)
+static void set_draw_buffer (GLcontext *ctx, GLenum mode)
{
- if (mode==GL_BACK_LEFT) {
- return GL_TRUE;
- } else {
- return GL_FALSE;
- }
+ /*
+ XXX this has to be fixed
+ */
}
diff --git a/src/mesa/drivers/ggi/ggimesa.c b/src/mesa/drivers/ggi/ggimesa.c index 339a7085908..97ab159558a 100644 --- a/src/mesa/drivers/ggi/ggimesa.c +++ b/src/mesa/drivers/ggi/ggimesa.c @@ -144,7 +144,7 @@ static void gl_ggiClear(GLcontext *ctx, GLbitfield mask, GLboolean all, } /* Set the buffer used for drawing */ -static GLboolean gl_ggiSetDrawBuffer(GLcontext *ctx, GLenum mode) +static void gl_ggiSetDrawBuffer(GLcontext *ctx, GLenum mode) { ggi_mesa_context_t ggi_ctx = (ggi_mesa_context_t)ctx->DriverCtx; @@ -155,17 +155,15 @@ static GLboolean gl_ggiSetDrawBuffer(GLcontext *ctx, GLenum mode) { ggiSetWriteFrame(ggi_ctx->ggi_visual, ggiGetDisplayFrame(ggi_ctx->ggi_visual)); - return GL_TRUE; } else if (mode == GL_BACK_LEFT) { ggiSetWriteFrame(ggi_ctx->ggi_visual, ggiGetDisplayFrame(ggi_ctx->ggi_visual)?0 : 1); - return GL_TRUE; } else { - return GL_FALSE; + /* nothing since we don't have any point/line/triangle functions. */ } } diff --git a/src/mesa/drivers/glide/fxapi.c b/src/mesa/drivers/glide/fxapi.c index 2aab6b11215..5ba01b66e7c 100644 --- a/src/mesa/drivers/glide/fxapi.c +++ b/src/mesa/drivers/glide/fxapi.c @@ -1,4 +1,4 @@ -/* $Id: fxapi.c,v 1.32 2001/09/23 16:50:01 brianp Exp $ */ +/* $Id: fxapi.c,v 1.33 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -283,6 +283,7 @@ fxMesaCreateContext(GLuint win, char *errorstr; GLboolean useBGR; char *system = NULL; + __GLimports imports; if (MESA_VERBOSE & VERBOSE_DRIVER) { fprintf(stderr, "fxmesa: fxMesaCreateContext() Start\n"); @@ -508,8 +509,10 @@ fxMesaCreateContext(GLuint win, goto errorhandler; } - ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis, shareCtx, /* share list context */ - (void *) fxMesa, GL_TRUE); + _mesa_init_default_imports( &imports, (void *) fxMesa); + ctx = fxMesa->glCtx = _mesa_create_context(fxMesa->glVis, + shareCtx, + &imports); if (!ctx) { errorstr = "_mesa_create_context"; goto errorhandler; diff --git a/src/mesa/drivers/glide/fxdd.c b/src/mesa/drivers/glide/fxdd.c index a5541eceb1d..caff9488512 100644 --- a/src/mesa/drivers/glide/fxdd.c +++ b/src/mesa/drivers/glide/fxdd.c @@ -1,4 +1,4 @@ -/* $Id: fxdd.c,v 1.86 2002/06/13 04:28:30 brianp Exp $ */ +/* $Id: fxdd.c,v 1.87 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -264,7 +264,7 @@ fxDDClear(GLcontext * ctx, GLbitfield mask, GLboolean all, /* Set the buffer used for drawing */ /* XXX support for separate read/draw buffers hasn't been tested */ -static GLboolean +static void fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode) { fxMesaContext fxMesa = (fxMesaContext) ctx->DriverCtx; @@ -276,19 +276,17 @@ fxDDSetDrawBuffer(GLcontext * ctx, GLenum mode) if (mode == GL_FRONT_LEFT) { fxMesa->currentFB = GR_BUFFER_FRONTBUFFER; FX_grRenderBuffer(fxMesa->currentFB); - return GL_TRUE; } else if (mode == GL_BACK_LEFT) { fxMesa->currentFB = GR_BUFFER_BACKBUFFER; FX_grRenderBuffer(fxMesa->currentFB); - return GL_TRUE; } else if (mode == GL_NONE) { FX_grColorMask(FXFALSE, FXFALSE); - return GL_TRUE; } else { - return GL_FALSE; + /* we'll need a software fallback */ + /* XXX not implemented */ } } diff --git a/src/mesa/drivers/glide/fxvb.c b/src/mesa/drivers/glide/fxvb.c index 4983d5f12b4..f0534b65ecc 100644 --- a/src/mesa/drivers/glide/fxvb.c +++ b/src/mesa/drivers/glide/fxvb.c @@ -1,4 +1,4 @@ -/* $Id: fxvb.c,v 1.12 2002/06/06 16:19:25 brianp Exp $ */ +/* $Id: fxvb.c,v 1.13 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -352,7 +352,7 @@ void fxChooseVertexState( GLcontext *ctx ) ind |= SETUP_TMU0; } } - else if (ctx->Texture._ReallyEnabled & TETURE0_ANY) { + else if (ctx->Texture._ReallyEnabled & TEXTURE0_ANY) { ind |= SETUP_TMU0; } diff --git a/src/mesa/drivers/osmesa/osmesa.c b/src/mesa/drivers/osmesa/osmesa.c index 1a5cefea087..4b69df600f3 100644 --- a/src/mesa/drivers/osmesa/osmesa.c +++ b/src/mesa/drivers/osmesa/osmesa.c @@ -1,4 +1,4 @@ -/* $Id: osmesa.c,v 1.80 2002/06/13 04:28:30 brianp Exp $ */ +/* $Id: osmesa.c,v 1.81 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -707,15 +707,10 @@ do { \ -static GLboolean set_draw_buffer( GLcontext *ctx, GLenum mode ) +static void set_draw_buffer( GLcontext *ctx, GLenum mode ) { (void) ctx; - if (mode==GL_FRONT_LEFT) { - return GL_TRUE; - } - else { - return GL_FALSE; - } + (void) mode; } diff --git a/src/mesa/drivers/svga/svgamesa.c b/src/mesa/drivers/svga/svgamesa.c index 7e8f81083cf..5d2e3d55a23 100644 --- a/src/mesa/drivers/svga/svgamesa.c +++ b/src/mesa/drivers/svga/svgamesa.c @@ -1,4 +1,4 @@ -/* $Id: svgamesa.c,v 1.18 2002/06/13 04:28:30 brianp Exp $ */ +/* $Id: svgamesa.c,v 1.19 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -217,7 +217,7 @@ static void get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *heigh *height = SVGAMesa->height = vga_getydim(); } -static GLboolean set_draw_buffer( GLcontext *ctx, GLenum buffer ) +static void set_draw_buffer( GLcontext *ctx, GLenum buffer ) { if (buffer == GL_FRONT_LEFT) { SVGABuffer.DrawBuffer = SVGABuffer.FrontBuffer; @@ -229,7 +229,6 @@ static GLboolean set_draw_buffer( GLcontext *ctx, GLenum buffer ) SVGABuffer.BackBuffer=SVGABuffer.FrontBuffer; SVGABuffer.FrontBuffer=tmpptr; #endif - return GL_TRUE; } else if (buffer == GL_BACK_LEFT) { SVGABuffer.DrawBuffer = SVGABuffer.BackBuffer; @@ -237,10 +236,10 @@ static GLboolean set_draw_buffer( GLcontext *ctx, GLenum buffer ) /* vga_waitretrace(); */ copy_buffer(SVGABuffer.BackBuffer); #endif - return GL_TRUE; } - else - return GL_FALSE; + else { + /* nothing since we don't have any point/line/triangle functions. */ + } } diff --git a/src/mesa/drivers/windows/wmesa.c b/src/mesa/drivers/windows/wmesa.c index b973264cfb6..94a23d2d759 100644 --- a/src/mesa/drivers/windows/wmesa.c +++ b/src/mesa/drivers/windows/wmesa.c @@ -1,4 +1,4 @@ -/* $Id: wmesa.c,v 1.29 2002/06/13 04:28:30 brianp Exp $ */ +/* $Id: wmesa.c,v 1.30 2002/06/15 02:38:17 brianp Exp $ */ /* * Windows (Win32) device driver for Mesa 3.4 @@ -569,15 +569,13 @@ static void enable( GLcontext* ctx, GLenum pname, GLboolean enable ) } } -static GLboolean set_draw_buffer( GLcontext* ctx, GLenum mode ) +static void set_draw_buffer( GLcontext* ctx, GLenum mode ) { - /* TODO: this could be better */ - if (mode==GL_FRONT_LEFT || mode==GL_BACK_LEFT) { - return GL_TRUE; - } - else { - return GL_FALSE; - } + /* XXX doing nothing for now */ + /* if front buffer, fine */ + /* if back buffer, fine */ + /* else, check swrast->_RasterMask & MULTI_DRAW_BIT, if true, */ + /* use a swrast fallback function */ } @@ -3205,6 +3203,8 @@ static triangle_func choose_triangle_function( GLcontext *ctx ) if (ctx->Polygon.SmoothFlag) return NULL; if (ctx->Texture._ReallyEnabled) return NULL; if (!wmesa->db_flag) return NULL; + if (ctx->swrast->_RasterMask & MULTI_DRAW_BIT) return NULL; + /*if (wmesa->xm_buffer->buffer==XIMAGE)*/ { if ( ctx->Light.ShadeModel==GL_SMOOTH && ctx->_RasterMask==DEPTH_BIT diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 1fdb716cba6..56e63f3252e 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -1,8 +1,8 @@ -/* $Id: xm_dd.c,v 1.31 2002/03/19 16:48:06 brianp Exp $ */ +/* $Id: xm_dd.c,v 1.32 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 4.0.2 + * Version: 4.0.3 * * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * @@ -115,9 +115,7 @@ flush( GLcontext *ctx ) } - - -static GLboolean +static void set_draw_buffer( GLcontext *ctx, GLenum mode ) { const XMesaContext xmesa = (XMesaContext) ctx->DriverCtx; @@ -125,7 +123,6 @@ set_draw_buffer( GLcontext *ctx, GLenum mode ) /* write to front buffer */ xmesa->xm_buffer->buffer = xmesa->xm_buffer->frontbuffer; xmesa_update_span_funcs(ctx); - return GL_TRUE; } else if (mode==GL_BACK_LEFT && xmesa->xm_buffer->db_state) { /* write to back buffer */ @@ -141,10 +138,11 @@ set_draw_buffer( GLcontext *ctx, GLenum mode ) xmesa->xm_buffer->buffer = xmesa->xm_buffer->frontbuffer; } xmesa_update_span_funcs(ctx); - return GL_TRUE; } else { - return GL_FALSE; + /* the swrast->_RasterMask MULTI_DRAW_BIT will be set and + * we'll fall back to swrast to draw points/lines/triangles. + */ } } diff --git a/src/mesa/drivers/x11/xm_line.c b/src/mesa/drivers/x11/xm_line.c index 30e45b698aa..ce70680901a 100644 --- a/src/mesa/drivers/x11/xm_line.c +++ b/src/mesa/drivers/x11/xm_line.c @@ -1,4 +1,4 @@ -/* $Id: xm_line.c,v 1.18 2001/09/12 03:32:29 brianp Exp $ */ +/* $Id: xm_line.c,v 1.19 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -560,6 +560,7 @@ static swrast_line_func get_line_func( GLcontext *ctx ) if (ctx->Texture._ReallyEnabled) return (swrast_line_func) NULL; if (ctx->Light.ShadeModel != GL_FLAT) return (swrast_line_func) NULL; if (ctx->Line.StippleFlag) return (swrast_line_func) NULL; + if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_line_func) NULL; if (xmesa->xm_buffer->buffer==XIMAGE && swrast->_RasterMask==DEPTH_BIT diff --git a/src/mesa/drivers/x11/xm_tri.c b/src/mesa/drivers/x11/xm_tri.c index 6a8b678d7b5..f0aef4c0ec6 100644 --- a/src/mesa/drivers/x11/xm_tri.c +++ b/src/mesa/drivers/x11/xm_tri.c @@ -1,4 +1,4 @@ -/* $Id: xm_tri.c,v 1.22 2002/04/19 14:05:51 brianp Exp $ */ +/* $Id: xm_tri.c,v 1.23 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1505,7 +1505,6 @@ static const char *triFuncName = NULL; #define USE(triFunc) \ do { \ triFuncName = #triFunc; \ - /*printf("%s\n", triFuncName);*/ \ return triFunc; \ } while (0) @@ -1531,6 +1530,7 @@ static swrast_tri_func get_triangle_func( GLcontext *ctx ) if (ctx->RenderMode != GL_RENDER) return (swrast_tri_func) NULL; if (ctx->Polygon.SmoothFlag) return (swrast_tri_func) NULL; if (ctx->Texture._ReallyEnabled) return (swrast_tri_func) NULL; + if (swrast->_RasterMask & MULTI_DRAW_BIT) return (swrast_tri_func) NULL; if (xmesa->xm_buffer->buffer==XIMAGE) { if ( ctx->Light.ShadeModel==GL_SMOOTH diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index acca5701a53..0a39ecdefb9 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -1,4 +1,4 @@ -/* $Id: api_arrayelt.c,v 1.8 2002/04/19 00:23:08 brianp Exp $ */ +/* $Id: api_arrayelt.c,v 1.9 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -347,7 +347,7 @@ void _ae_loopback_array_elt( GLint elt ) _ae_update_state( ctx ); for (ta = actx->texarrays ; ta->func ; ta++) { - ta->func( ta->unit, (char *)ta->array->Ptr + elt * ta->array->StrideB ); + ta->func( ta->unit + GL_TEXTURE0_ARB, (char *)ta->array->Ptr + elt * ta->array->StrideB ); } /* Must be last diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index f5f611784b8..a7f90155bb6 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -1,4 +1,4 @@ -/* $Id: attrib.c,v 1.66 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: attrib.c,v 1.67 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -120,7 +120,7 @@ _mesa_PushAttrib(GLbitfield mask) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glPushAttrib %x\n", (int) mask); + _mesa_debug(ctx, "glPushAttrib %x\n", (int) mask); if (ctx->AttribStackDepth >= MAX_ATTRIB_STACK_DEPTH) { _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushAttrib" ); @@ -802,7 +802,8 @@ _mesa_PopAttrib(void) while (attr) { if (MESA_VERBOSE & VERBOSE_API) { - _mesa_debug("glPopAttrib %s\n", _mesa_lookup_enum_by_nr(attr->kind)); + _mesa_debug(ctx, "glPopAttrib %s\n", + _mesa_lookup_enum_by_nr(attr->kind)); } switch (attr->kind) { @@ -1078,7 +1079,7 @@ _mesa_PopAttrib(void) _mesa_set_enable(ctx, GL_CLIP_PLANE0 + i, GL_FALSE); } if (ctx->Driver.ClipPlane) - ctx->Driver.ClipPlane( ctx, i, eyePlane ); + ctx->Driver.ClipPlane( ctx, GL_CLIP_PLANE0 + i, eyePlane ); } /* normalize/rescale */ diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 6d5b6a13f55..97b11872c42 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -1,4 +1,4 @@ -/* $Id: blend.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: blend.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -46,9 +46,9 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glBlendFunc %s %s\n", - _mesa_lookup_enum_by_nr(sfactor), - _mesa_lookup_enum_by_nr(dfactor)); + _mesa_debug(ctx, "glBlendFunc %s %s\n", + _mesa_lookup_enum_by_nr(sfactor), + _mesa_lookup_enum_by_nr(dfactor)); switch (sfactor) { case GL_SRC_COLOR: @@ -127,11 +127,11 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB, ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glBlendFuncSeparate %s %s %s %s\n", - _mesa_lookup_enum_by_nr(sfactorRGB), - _mesa_lookup_enum_by_nr(dfactorRGB), - _mesa_lookup_enum_by_nr(sfactorA), - _mesa_lookup_enum_by_nr(dfactorA)); + _mesa_debug(ctx, "glBlendFuncSeparate %s %s %s %s\n", + _mesa_lookup_enum_by_nr(sfactorRGB), + _mesa_lookup_enum_by_nr(dfactorRGB), + _mesa_lookup_enum_by_nr(sfactorA), + _mesa_lookup_enum_by_nr(dfactorA)); switch (sfactorRGB) { case GL_SRC_COLOR: @@ -268,8 +268,8 @@ _mesa_BlendEquation( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glBlendEquation %s\n", - _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glBlendEquation %s\n", + _mesa_lookup_enum_by_nr(mode)); switch (mode) { case GL_FUNC_ADD_EXT: @@ -445,7 +445,7 @@ _mesa_ColorMask( GLboolean red, GLboolean green, ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glColorMask %d %d %d %d\n", red, green, blue, alpha); + _mesa_debug(ctx, "glColorMask %d %d %d %d\n", red, green, blue, alpha); /* Shouldn't have any information about channel depth in core mesa * -- should probably store these as the native booleans: diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 295921e1d0b..c549e2736c4 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -1,4 +1,4 @@ -/* $Id: buffers.c,v 1.35 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: buffers.c,v 1.36 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -97,7 +97,7 @@ _mesa_Clear( GLbitfield mask ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glClear 0x%x\n", mask); + _mesa_debug(ctx, "glClear 0x%x\n", mask); if (mask & ~(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | @@ -146,7 +146,7 @@ _mesa_DrawBuffer( GLenum mode ) if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glDrawBuffer %s\n", _mesa_lookup_enum_by_nr(mode)); switch (mode) { case GL_AUX0: @@ -267,23 +267,11 @@ _mesa_DrawBuffer( GLenum mode ) } /* - * If we get here there can't have been an error. - * Now see if device driver can implement the drawing to the target - * buffer(s). The driver may not be able to do GL_FRONT_AND_BACK mode - * for example. We'll take care of that in the core code by looping - * over the individual buffers. + * If we get here there can't have been an error. Now tell the + * device driver about it. */ ASSERT(ctx->Driver.SetDrawBuffer); - if ( (*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer) ) { - /* All OK, the driver will do all buffer writes */ - ctx->Color.MultiDrawBuffer = GL_FALSE; - } - else { - /* We'll have to loop over the multiple draw buffer targets */ - ctx->Color.MultiDrawBuffer = GL_TRUE; - /* Set drawing buffer to front for now */ - (void) (*ctx->Driver.SetDrawBuffer)(ctx, GL_FRONT_LEFT); - } + (*ctx->Driver.SetDrawBuffer)(ctx, ctx->Color.DriverDrawBuffer); ctx->Color.DrawBuffer = mode; ctx->NewState |= _NEW_COLOR; @@ -298,7 +286,7 @@ _mesa_ReadBuffer( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glReadBuffer %s\n", _mesa_lookup_enum_by_nr(mode)); switch (mode) { case GL_AUX0: @@ -360,7 +348,7 @@ _mesa_ResizeBuffersMESA( void ) GLcontext *ctx = _mesa_get_current_context(); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glResizeBuffersMESA\n"); + _mesa_debug(ctx, "glResizeBuffersMESA\n"); if (ctx) { ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH( ctx ); @@ -416,7 +404,7 @@ _mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height ) } if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glScissor %d %d %d %d\n", x, y, width, height); + _mesa_debug(ctx, "glScissor %d %d %d %d\n", x, y, width, height); if (x == ctx->Scissor.X && y == ctx->Scissor.Y && diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 96dafac0ade..d02baedcc94 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -1,4 +1,4 @@ -/* $Id: config.h,v 1.38 2002/05/27 17:04:52 brianp Exp $ */ +/* $Id: config.h,v 1.39 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -151,7 +151,7 @@ /* * Bits per accumulation buffer color component: 8, 16 or 32 */ -#define ACCUM_BITS 16 +#define ACCUM_BITS 32 /* diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index a1975bd00ca..2baff7c2990 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1,4 +1,4 @@ -/* $Id: context.c,v 1.166 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: context.c,v 1.167 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -232,12 +232,13 @@ __glCoreCreateContext(__GLimports *imports, __GLcontextModes *modes) { GLcontext *ctx; - ctx = (GLcontext *) (*imports->calloc)(0, 1, sizeof(GLcontext)); + ctx = (GLcontext *) (*imports->calloc)(NULL, 1, sizeof(GLcontext)); if (ctx == NULL) { return NULL; } ctx->Driver.CurrentExecPrimitive=0; /* XXX why is this here??? */ ctx->imports = *imports; + _mesa_init_default_exports(&(ctx->exports)); _mesa_initialize_visual(&ctx->Visual, modes->rgbMode, @@ -552,7 +553,7 @@ _glthread_DECLARE_STATIC_MUTEX(OneTimeLock); * This function just calls all the various one-time-init functions in Mesa. */ static void -one_time_init( void ) +one_time_init( GLcontext *ctx ) { static GLboolean alreadyCalled = GL_FALSE; _glthread_LOCK_MUTEX(OneTimeLock); @@ -573,7 +574,7 @@ one_time_init( void ) #ifdef USE_SPARC_ASM _mesa_init_sparc_glapi_relocs(); #endif - if (getenv("MESA_DEBUG")) { + if (ctx->imports.getenv(ctx, "MESA_DEBUG")) { _glapi_noop_enable_warnings(GL_TRUE); } else { @@ -581,7 +582,7 @@ one_time_init( void ) } #if defined(DEBUG) && defined(__DATE__) && defined(__TIME__) - fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__); + fprintf(stderr, "Mesa DEBUG build %s %s\n", __DATE__, __TIME__); #endif alreadyCalled = GL_TRUE; @@ -1456,13 +1457,13 @@ init_attrib_groups( GLcontext *ctx ) ctx->OcclusionResultSaved = GL_FALSE; /* For debug/development only */ - ctx->NoRaster = getenv("MESA_NO_RASTER") ? GL_TRUE : GL_FALSE; + ctx->NoRaster = ctx->imports.getenv(ctx, "MESA_NO_RASTER") ? GL_TRUE : GL_FALSE; ctx->FirstTimeCurrent = GL_TRUE; /* Dither disable */ - ctx->NoDither = getenv("MESA_NO_DITHER") ? GL_TRUE : GL_FALSE; + ctx->NoDither = ctx->imports.getenv(ctx, "MESA_NO_DITHER") ? GL_TRUE : GL_FALSE; if (ctx->NoDither) { - if (getenv("MESA_DEBUG")) { + if (ctx->imports.getenv(ctx, "MESA_DEBUG")) { fprintf(stderr, "MESA_NO_DITHER set - dithering disabled\n"); } ctx->Color.DitherFlag = GL_FALSE; @@ -1602,11 +1603,14 @@ _mesa_initialize_context( GLcontext *ctx, ASSERT(imports); ASSERT(imports->other); /* other points to the device driver's context */ - /* misc one-time initializations */ - one_time_init(); + /* assing imports */ + ctx->imports = *imports; /* initialize the exports (Mesa functions called by the window system) */ - _mesa_init_default_exports( &(ctx->exports) ); + _mesa_init_default_exports( &(ctx->exports) ); + + /* misc one-time initializations */ + one_time_init(ctx); #if 0 /** @@ -1756,11 +1760,11 @@ _mesa_initialize_context( GLcontext *ctx, #endif - if (getenv("MESA_DEBUG")) - add_debug_flags(getenv("MESA_DEBUG")); + if (ctx->imports.getenv(ctx, "MESA_DEBUG")) + add_debug_flags(ctx->imports.getenv(ctx, "MESA_DEBUG")); - if (getenv("MESA_VERBOSE")) - add_debug_flags(getenv("MESA_VERBOSE")); + if (ctx->imports.getenv(ctx, "MESA_VERBOSE")) + add_debug_flags(ctx->imports.getenv(ctx, "MESA_VERBOSE")); return GL_TRUE; } @@ -1779,16 +1783,23 @@ _mesa_create_context( const GLvisual *visual, GLcontext *share_list, const __GLimports *imports ) { - GLcontext *ctx = (GLcontext *) CALLOC( sizeof(GLcontext) ); - if (!ctx) { + GLcontext *ctx; + + ASSERT(visual); + ASSERT(imports); + ASSERT(imports->calloc); + + ctx = (GLcontext *) imports->calloc(NULL, 1, sizeof(GLcontext)); + if (!ctx) return NULL; - } + ctx->Driver.CurrentExecPrimitive = 0; /* XXX why is this here??? */ + if (_mesa_initialize_context(ctx, visual, share_list, imports)) { return ctx; } else { - FREE(ctx); + imports->free(NULL, ctx); return NULL; } } @@ -2054,7 +2065,7 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer, GLframebuffer *readBuffer ) { if (MESA_VERBOSE) - fprintf(stderr, "_mesa_make_current2()\n"); + _mesa_debug(newCtx, "_mesa_make_current2()\n"); /* Check that the context's and framebuffer's visuals are compatible. * We could do a lot more checking here but this'll catch obvious @@ -2102,7 +2113,7 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer, * information. */ if (newCtx->FirstTimeCurrent) { - if (getenv("MESA_INFO")) { + if (newCtx->imports.getenv(newCtx, "MESA_INFO")) { print_info(); } newCtx->FirstTimeCurrent = GL_FALSE; @@ -2162,13 +2173,23 @@ _mesa_get_dispatch(GLcontext *ctx) */ void _mesa_problem( const GLcontext *ctx, const char *s ) { - fprintf( stderr, "Mesa implementation error: %s\n", s ); + if (ctx) { + ctx->imports.fprintf((GLcontext *) ctx, stderr, "Mesa implementation error: %s\n", s); +#ifdef XF86DRI + ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the DRI bug database at dri.sourceforge.net\n"); +#else + ctx->imports.fprintf((GLcontext *) ctx, stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" ); +#endif + } + else { + /* what can we do if we don't have a context???? */ + fprintf( stderr, "Mesa implementation error: %s\n", s ); #ifdef XF86DRI - fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n"); + fprintf( stderr, "Please report to the DRI bug database at dri.sourceforge.net\n"); #else - fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" ); + fprintf( stderr, "Please report to the Mesa bug database at www.mesa3d.org\n" ); #endif - (void) ctx; + } } @@ -2198,9 +2219,15 @@ _mesa_warning( const GLcontext *ctx, const char *s ) void _mesa_error( GLcontext *ctx, GLenum error, const char *where ) { - const char *debugEnv = getenv("MESA_DEBUG"); + const char *debugEnv; GLboolean debug; + if (ctx) + debugEnv = ctx->imports.getenv(ctx, "MESA_DEBUG"); + else + /* what can we do??? */ + debugEnv = ""; + #ifdef DEBUG if (debugEnv && strstr(debugEnv, "silent")) debug = GL_FALSE; @@ -2262,20 +2289,32 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *where ) /* - * Call this to report debug information. + * Call this to report debug information. Uses stderr. */ void -_mesa_debug( const char *fmtString, ... ) +_mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) { -#ifdef DEBUG va_list args; va_start( args, fmtString ); - (void) vfprintf( stderr, fmtString, args ); + (void) ctx->imports.fprintf( (__GLcontext *) ctx, stderr, fmtString, args ); + va_end( args ); +} + + +/* + * A wrapper for printf. Uses stdout. + */ +void +_mesa_printf( const GLcontext *ctx, const char *fmtString, ... ) +{ + va_list args; + va_start( args, fmtString ); + (void) ctx->imports.fprintf( (__GLcontext *) ctx, stdout, fmtString, args ); va_end( args ); -#endif } + void _mesa_Finish( void ) { diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 23cd7e11047..8e9524fec58 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -1,4 +1,4 @@ -/* $Id: context.h,v 1.31 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: context.h,v 1.32 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -238,7 +238,10 @@ extern void _mesa_error( GLcontext *ctx, GLenum error, const char *s ); extern void -_mesa_debug( const char *fmtString, ... ); +_mesa_debug( const GLcontext *ctx, const char *fmtString, ... ); + +extern void +_mesa_printf( const GLcontext *ctx, const char *fmtString, ... ); diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 25b72245e40..1a100102ae4 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -1,10 +1,10 @@ -/* $Id: dd.h,v 1.68 2002/04/21 18:49:18 brianp Exp $ */ +/* $Id: dd.h,v 1.69 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -77,7 +77,7 @@ struct dd_function_table { * settings! Software Mesa can do masked clears if the device driver can't. */ - GLboolean (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer ); + void (*SetDrawBuffer)( GLcontext *ctx, GLenum buffer ); /* * Specifies the current buffer for writing. * The following values must be accepted when applicable: @@ -85,16 +85,15 @@ struct dd_function_table { * GL_BACK_LEFT - when double buffering * GL_FRONT_RIGHT - when using stereo * GL_BACK_RIGHT - when using stereo and double buffering - * The folowing values may optionally be accepted. Return GL_TRUE - * if accepted, GL_FALSE if not accepted. In practice, only drivers - * which can write to multiple color buffers at once should accept - * these values. * GL_FRONT - write to front left and front right if it exists * GL_BACK - write to back left and back right if it exists * GL_LEFT - write to front left and back left if it exists * GL_RIGHT - write to right left and back right if they exist * GL_FRONT_AND_BACK - write to all four buffers if they exist * GL_NONE - disable buffer write in device driver. + * + * Note the driver must organize fallbacks (eg with swrast) if it + * cannot implement the requested mode. */ void (*GetBufferSize)( GLframebuffer *buffer, diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c index 3c25550e948..1ae912529bb 100644 --- a/src/mesa/main/depth.c +++ b/src/mesa/main/depth.c @@ -1,4 +1,4 @@ -/* $Id: depth.c,v 1.29 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: depth.c,v 1.30 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -70,7 +70,7 @@ _mesa_DepthFunc( GLenum func ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func)); + _mesa_debug(ctx, "glDepthFunc %s\n", _mesa_lookup_enum_by_nr(func)); switch (func) { case GL_LESS: /* (default) pass if incoming z < stored z */ @@ -106,7 +106,7 @@ _mesa_DepthMask( GLboolean flag ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glDepthMask %d\n", flag); + _mesa_debug(ctx, "glDepthMask %d\n", flag); /* * GL_TRUE indicates depth buffer writing is enabled (default) diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 6b67b31675d..3523db550a2 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -1,4 +1,4 @@ -/* $Id: dlist.c,v 1.89 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: dlist.c,v 1.90 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -4145,9 +4145,6 @@ execute_list( GLcontext *ctx, GLuint list ) if (ctx->Driver.BeginCallList) ctx->Driver.BeginCallList( ctx, list ); -/* _mesa_debug("execute list %d\n", list); */ -/* mesa_print_display_list( list ); */ - ctx->CallDepth++; n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list); @@ -4936,7 +4933,8 @@ _mesa_NewList( GLuint list, GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glNewList %u %s\n", list, _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glNewList %u %s\n", list, + _mesa_lookup_enum_by_nr(mode)); if (list==0) { _mesa_error( ctx, GL_INVALID_VALUE, "glNewList" ); @@ -4983,7 +4981,7 @@ _mesa_EndList( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glEndList\n"); + _mesa_debug(ctx, "glEndList\n"); /* Check that a list is under construction */ if (!ctx->CurrentListPtr) { @@ -5026,7 +5024,7 @@ _mesa_CallList( GLuint list ) if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("_mesa_CallList %d\n", list); + _mesa_debug(ctx, "_mesa_CallList %d\n", list); /* mesa_print_display_list( list ); */ @@ -5059,7 +5057,7 @@ _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists ) GLboolean save_compile_flag; if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("_mesa_CallLists %d\n", n); + _mesa_debug(ctx, "_mesa_CallLists %d\n", n); /* Save the CompileFlag status, turn it off, execute display list, * and restore the CompileFlag. @@ -6162,19 +6160,19 @@ static const char *enum_string( GLenum k ) * Print the commands in a display list. For debugging only. * TODO: many commands aren't handled yet. */ -static void print_list( GLcontext *ctx, FILE *f, GLuint list ) +static void print_list( GLcontext *ctx, GLuint list ) { Node *n; GLboolean done; if (!glIsList(list)) { - fprintf(f,"%u is not a display list ID\n",list); + _mesa_printf(ctx, "%u is not a display list ID\n", list); return; } n = (Node *) _mesa_HashLookup(ctx->Shared->DisplayList, list); - fprintf( f, "START-LIST %u, address %p\n", list, (void*)n ); + _mesa_printf(ctx, "START-LIST %u, address %p\n", list, (void*)n ); done = n ? GL_FALSE : GL_TRUE; while (!done) { @@ -6188,149 +6186,164 @@ static void print_list( GLcontext *ctx, FILE *f, GLuint list ) else { switch (opcode) { case OPCODE_ACCUM: - fprintf(f,"accum %s %g\n", enum_string(n[1].e), n[2].f ); + _mesa_printf(ctx, "accum %s %g\n", enum_string(n[1].e), n[2].f ); break; case OPCODE_BITMAP: - fprintf(f,"Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, + _mesa_printf(ctx, "Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data ); break; case OPCODE_CALL_LIST: - fprintf(f,"CallList %d\n", (int) n[1].ui ); + _mesa_printf(ctx, "CallList %d\n", (int) n[1].ui ); break; case OPCODE_CALL_LIST_OFFSET: - fprintf(f,"CallList %d + offset %u = %u\n", (int) n[1].ui, + _mesa_printf(ctx, "CallList %d + offset %u = %u\n", (int) n[1].ui, ctx->List.ListBase, ctx->List.ListBase + n[1].ui ); break; case OPCODE_COLOR_TABLE_PARAMETER_FV: - fprintf(f,"ColorTableParameterfv %s %s %f %f %f %f\n", + _mesa_printf(ctx, "ColorTableParameterfv %s %s %f %f %f %f\n", enum_string(n[1].e), enum_string(n[2].e), n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_COLOR_TABLE_PARAMETER_IV: - fprintf(f,"ColorTableParameteriv %s %s %d %d %d %d\n", + _mesa_printf(ctx, "ColorTableParameteriv %s %s %d %d %d %d\n", enum_string(n[1].e), enum_string(n[2].e), n[3].i, n[4].i, n[5].i, n[6].i); break; case OPCODE_DISABLE: - fprintf(f,"Disable %s\n", enum_string(n[1].e)); + _mesa_printf(ctx, "Disable %s\n", enum_string(n[1].e)); break; case OPCODE_ENABLE: - fprintf(f,"Enable %s\n", enum_string(n[1].e)); + _mesa_printf(ctx, "Enable %s\n", enum_string(n[1].e)); break; case OPCODE_FRUSTUM: - fprintf(f,"Frustum %g %g %g %g %g %g\n", + _mesa_printf(ctx, "Frustum %g %g %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f ); break; case OPCODE_LINE_STIPPLE: - fprintf(f,"LineStipple %d %x\n", n[1].i, (int) n[2].us ); + _mesa_printf(ctx, "LineStipple %d %x\n", n[1].i, (int) n[2].us ); break; case OPCODE_LOAD_IDENTITY: - fprintf(f,"LoadIdentity\n"); + _mesa_printf(ctx, "LoadIdentity\n"); break; case OPCODE_LOAD_MATRIX: - fprintf(f,"LoadMatrix\n"); - fprintf(f," %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f); - fprintf(f," %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f); - fprintf(f," %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f); - fprintf(f," %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f); + _mesa_printf(ctx, "LoadMatrix\n"); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[1].f, n[5].f, n[9].f, n[13].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[2].f, n[6].f, n[10].f, n[14].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[3].f, n[7].f, n[11].f, n[15].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[4].f, n[8].f, n[12].f, n[16].f); break; case OPCODE_MULT_MATRIX: - fprintf(f,"MultMatrix (or Rotate)\n"); - fprintf(f," %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f); - fprintf(f," %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f); - fprintf(f," %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f); - fprintf(f," %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f); + _mesa_printf(ctx, "MultMatrix (or Rotate)\n"); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[1].f, n[5].f, n[9].f, n[13].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[2].f, n[6].f, n[10].f, n[14].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[3].f, n[7].f, n[11].f, n[15].f); + _mesa_printf(ctx, " %8f %8f %8f %8f\n", + n[4].f, n[8].f, n[12].f, n[16].f); break; case OPCODE_ORTHO: - fprintf(f,"Ortho %g %g %g %g %g %g\n", + _mesa_printf(ctx, "Ortho %g %g %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f ); break; case OPCODE_POP_ATTRIB: - fprintf(f,"PopAttrib\n"); + _mesa_printf(ctx, "PopAttrib\n"); break; case OPCODE_POP_MATRIX: - fprintf(f,"PopMatrix\n"); + _mesa_printf(ctx, "PopMatrix\n"); break; case OPCODE_POP_NAME: - fprintf(f,"PopName\n"); + _mesa_printf(ctx, "PopName\n"); break; case OPCODE_PUSH_ATTRIB: - fprintf(f,"PushAttrib %x\n", n[1].bf ); + _mesa_printf(ctx, "PushAttrib %x\n", n[1].bf ); break; case OPCODE_PUSH_MATRIX: - fprintf(f,"PushMatrix\n"); + _mesa_printf(ctx, "PushMatrix\n"); break; case OPCODE_PUSH_NAME: - fprintf(f,"PushName %d\n", (int) n[1].ui ); + _mesa_printf(ctx, "PushName %d\n", (int) n[1].ui ); break; case OPCODE_RASTER_POS: - fprintf(f,"RasterPos %g %g %g %g\n", n[1].f, n[2].f,n[3].f,n[4].f); + _mesa_printf(ctx, "RasterPos %g %g %g %g\n", + n[1].f, n[2].f,n[3].f,n[4].f); break; case OPCODE_ROTATE: - fprintf(f,"Rotate %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f ); + _mesa_printf(ctx, "Rotate %g %g %g %g\n", + n[1].f, n[2].f, n[3].f, n[4].f ); break; case OPCODE_SCALE: - fprintf(f,"Scale %g %g %g\n", n[1].f, n[2].f, n[3].f ); + _mesa_printf(ctx, "Scale %g %g %g\n", n[1].f, n[2].f, n[3].f ); break; case OPCODE_TRANSLATE: - fprintf(f,"Translate %g %g %g\n", n[1].f, n[2].f, n[3].f ); + _mesa_printf(ctx, "Translate %g %g %g\n", n[1].f, n[2].f, n[3].f ); break; case OPCODE_BIND_TEXTURE: - fprintf(f,"BindTexture %s %d\n", _mesa_lookup_enum_by_nr(n[1].ui), - n[2].ui); + _mesa_printf(ctx, "BindTexture %s %d\n", + _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui); break; case OPCODE_SHADE_MODEL: - fprintf(f,"ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); + _mesa_printf(ctx, "ShadeModel %s\n", + _mesa_lookup_enum_by_nr(n[1].ui)); break; case OPCODE_MAP1: - fprintf(f,"Map1 %s %.3f %.3f %d %d\n", + _mesa_printf(ctx, "Map1 %s %.3f %.3f %d %d\n", _mesa_lookup_enum_by_nr(n[1].ui), n[2].f, n[3].f, n[4].i, n[5].i); break; case OPCODE_MAP2: - fprintf(f,"Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", - _mesa_lookup_enum_by_nr(n[1].ui), - n[2].f, n[3].f, n[4].f, n[5].f, - n[6].i, n[7].i, n[8].i, n[9].i); + _mesa_printf(ctx, "Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", + _mesa_lookup_enum_by_nr(n[1].ui), + n[2].f, n[3].f, n[4].f, n[5].f, + n[6].i, n[7].i, n[8].i, n[9].i); break; case OPCODE_MAPGRID1: - fprintf(f,"MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); + _mesa_printf(ctx, "MapGrid1 %d %.3f %.3f\n", + n[1].i, n[2].f, n[3].f); break; case OPCODE_MAPGRID2: - fprintf(f,"MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", - n[1].i, n[2].f, n[3].f, - n[4].i, n[5].f, n[6].f); + _mesa_printf(ctx, "MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", + n[1].i, n[2].f, n[3].f, + n[4].i, n[5].f, n[6].f); break; case OPCODE_EVALMESH1: - fprintf(f,"EvalMesh1 %d %d\n", n[1].i, n[2].i); + _mesa_printf(ctx, "EvalMesh1 %d %d\n", n[1].i, n[2].i); break; case OPCODE_EVALMESH2: - fprintf(f,"EvalMesh2 %d %d %d %d\n", - n[1].i, n[2].i, n[3].i, n[4].i); + _mesa_printf(ctx, "EvalMesh2 %d %d %d %d\n", + n[1].i, n[2].i, n[3].i, n[4].i); break; /* * meta opcodes/commands */ case OPCODE_ERROR: - fprintf(f,"Error: %s %s\n", enum_string(n[1].e), (const char *)n[2].data ); + _mesa_printf(ctx, "Error: %s %s\n", + enum_string(n[1].e), (const char *)n[2].data ); break; case OPCODE_CONTINUE: - fprintf(f,"DISPLAY-LIST-CONTINUE\n"); + _mesa_printf(ctx, "DISPLAY-LIST-CONTINUE\n"); n = (Node *) n[1].next; break; case OPCODE_END_OF_LIST: - fprintf(f,"END-LIST %u\n", list); + _mesa_printf(ctx, "END-LIST %u\n", list); done = GL_TRUE; break; default: if (opcode < 0 || opcode > OPCODE_END_OF_LIST) { - fprintf(f,"ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", + _mesa_printf(ctx, + "ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", opcode, (void*) n); return; } else { - fprintf(f,"command %d, %u operands\n",opcode,InstSize[opcode]); + _mesa_printf(ctx, "command %d, %u operands\n", + opcode, InstSize[opcode]); } } /* increment n to point to next compiled command */ @@ -6351,5 +6364,5 @@ static void print_list( GLcontext *ctx, FILE *f, GLuint list ) void mesa_print_display_list( GLuint list ) { GET_CURRENT_CONTEXT(ctx); - print_list( ctx, stderr, list ); + print_list( ctx, list ); } diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 1c37f5b9a2c..edad15b3e7f 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -1,4 +1,4 @@ -/* $Id: drawpix.c,v 1.60 2002/05/09 21:54:16 brianp Exp $ */ +/* $Id: drawpix.c,v 1.61 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -223,3 +223,68 @@ _mesa_Bitmap( GLsizei width, GLsizei height, ctx->Current.RasterPos[0] += xmove; ctx->Current.RasterPos[1] += ymove; } + + + +#if 0 /* experimental */ +/* + * Execute glDrawDepthPixelsMESA(). This function accepts both a color + * image and depth (Z) image. Rasterization produces fragments with + * color and Z taken from these images. This function is intended for + * Z-compositing. Normally, this operation requires two glDrawPixels + * calls with stencil testing. + */ +void +_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height, + GLenum colorFormat, GLenum colorType, + const GLvoid *colors, + GLenum depthType, const GLvoid *depths ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (width < 0 || height < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, + "glDrawDepthPixelsMESA(width or height < 0" ); + return; + } + + if (ctx->RenderMode==GL_RENDER) { + GLint x, y; + if (!colors || !depths || !ctx->Current.RasterPosValid) { + return; + } + + if (ctx->NewState) { + _mesa_update_state(ctx); + } + + /* Round, to satisfy conformance tests (matches SGI's OpenGL) */ + x = IROUND(ctx->Current.RasterPos[0]); + y = IROUND(ctx->Current.RasterPos[1]); + + ctx->OcclusionResult = GL_TRUE; + ctx->Driver.DrawDepthPixelsMESA(ctx, x, y, width, height, + colorFormat, colorType, colors, + depthType, depths, &ctx->Unpack); + } + else if (ctx->RenderMode==GL_FEEDBACK) { + /* Feedback the current raster pos info */ + if (ctx->Current.RasterPosValid) { + FLUSH_CURRENT( ctx, 0 ); + FEEDBACK_TOKEN( ctx, (GLfloat) (GLint) GL_DRAW_PIXEL_TOKEN ); + _mesa_feedback_vertex( ctx, + ctx->Current.RasterPos, + ctx->Current.RasterColor, + ctx->Current.RasterIndex, + ctx->Current.RasterTexCoords[0] ); + } + } + else if (ctx->RenderMode==GL_SELECT) { + if (ctx->Current.RasterPosValid) { + _mesa_update_hitflag( ctx, ctx->Current.RasterPos[2] ); + } + } +} + +#endif diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 5d29149ca06..bb0c4b705b2 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -1,4 +1,4 @@ -/* $Id: enable.c,v 1.64 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: enable.c,v 1.65 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -173,7 +173,7 @@ _mesa_DisableClientState( GLenum cap ) void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state ) { if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("%s %s (newstate is %x)\n", + _mesa_debug(ctx, "%s %s (newstate is %x)\n", state ? "glEnable" : "glDisable", _mesa_lookup_enum_by_nr(cap), ctx->NewState); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 5770db95333..7f718a7b219 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -1,4 +1,4 @@ -/* $Id: get.c,v 1.80 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: get.c,v 1.81 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -128,7 +128,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetBooleanv %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetBooleanv %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetBooleanv && (*ctx->Driver.GetBooleanv)(ctx, pname, params)) @@ -1465,7 +1465,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetDoublev %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetDoublev && (*ctx->Driver.GetDoublev)(ctx, pname, params)) return; @@ -2708,7 +2708,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetFloatv %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetFloatv %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetFloatv && (*ctx->Driver.GetFloatv)(ctx, pname, params)) return; @@ -3920,7 +3920,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetIntegerv %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetIntegerv %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetIntegerv && (*ctx->Driver.GetIntegerv)(ctx, pname, params)) @@ -5171,7 +5171,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params ) return; if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname)); + _mesa_debug(ctx, "glGetPointerv %s\n", _mesa_lookup_enum_by_nr(pname)); if (ctx->Driver.GetPointerv && (*ctx->Driver.GetPointerv)(ctx, pname, params)) @@ -5271,7 +5271,7 @@ _mesa_GetError( void ) ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e)); + _mesa_debug(ctx, "glGetError <-- %s\n", _mesa_lookup_enum_by_nr(e)); ctx->ErrorValue = (GLenum) GL_NO_ERROR; return e; diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h index 8a9cf4b82b1..d6db40353f6 100644 --- a/src/mesa/main/glheader.h +++ b/src/mesa/main/glheader.h @@ -1,4 +1,4 @@ -/* $Id: glheader.h,v 1.27 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: glheader.h,v 1.28 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -66,16 +66,13 @@ #endif #endif #include <float.h> +#include <stdarg.h> #ifdef HAVE_CONFIG_H #include "conf.h" #endif -#ifdef DEBUG -#include <stdarg.h> /* for _mesa_debug() only */ -#endif - #if defined(_WIN32) && !defined(__WIN32__) && !defined(__CYGWIN__) # define __WIN32__ @@ -259,6 +256,17 @@ typedef struct tagPIXELFORMATDESCRIPTOR PIXELFORMATDESCRIPTOR, *PPIXELFORMATDESC #endif +/* + * Provide a reasonable replacement for __FUNCTION__ when using + * non-GNU C compilers. + */ +#if !defined(__GNUC__) +#define STRINGIZE(x) #x +#define STRINGIZE_EVAL(x) STRINGIZE(x) +#define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__) +#endif + + /* Some compilers don't like some of Mesa's const usage */ #ifdef NO_CONST # define CONST diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c index d75823feb9e..44da4ab5008 100644 --- a/src/mesa/main/hint.c +++ b/src/mesa/main/hint.c @@ -1,4 +1,4 @@ -/* $Id: hint.c,v 1.11 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: hint.c,v 1.12 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -42,49 +42,43 @@ _mesa_Hint( GLenum target, GLenum mode ) { GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - (void) _mesa_try_Hint( ctx, target, mode ); -} - -GLboolean -_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) -{ if (MESA_VERBOSE & VERBOSE_API) _mesa_debug("glHint %s %d\n", _mesa_lookup_enum_by_nr(target), mode); if (mode != GL_NICEST && mode != GL_FASTEST && mode != GL_DONT_CARE) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(mode)"); - return GL_FALSE; + return; } switch (target) { case GL_FOG_HINT: if (ctx->Hint.Fog == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.Fog = mode; break; case GL_LINE_SMOOTH_HINT: if (ctx->Hint.LineSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.LineSmooth = mode; break; case GL_PERSPECTIVE_CORRECTION_HINT: if (ctx->Hint.PerspectiveCorrection == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PerspectiveCorrection = mode; break; case GL_POINT_SMOOTH_HINT: if (ctx->Hint.PointSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PointSmooth = mode; break; case GL_POLYGON_SMOOTH_HINT: if (ctx->Hint.PolygonSmooth == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.PolygonSmooth = mode; break; @@ -92,7 +86,7 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) /* GL_EXT_clip_volume_hint */ case GL_CLIP_VOLUME_CLIPPING_HINT_EXT: if (ctx->Hint.ClipVolumeClipping == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.ClipVolumeClipping = mode; break; @@ -101,10 +95,10 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) case GL_TEXTURE_COMPRESSION_HINT_ARB: if (!ctx->Extensions.ARB_texture_compression) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return GL_FALSE; + return; } if (ctx->Hint.TextureCompression == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.TextureCompression = mode; break; @@ -113,22 +107,20 @@ _mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ) case GL_GENERATE_MIPMAP_HINT_SGIS: if (!ctx->Extensions.SGIS_generate_mipmap) { _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return GL_FALSE; + return; } if (ctx->Hint.GenerateMipmap == mode) - return GL_TRUE; + return; FLUSH_VERTICES(ctx, _NEW_HINT); ctx->Hint.GenerateMipmap = mode; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glHint(target)"); - return GL_FALSE; + return; } if (ctx->Driver.Hint) { (*ctx->Driver.Hint)( ctx, target, mode ); } - - return GL_TRUE; } diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h index dbecab2a5b3..6b8f34dc05a 100644 --- a/src/mesa/main/hint.h +++ b/src/mesa/main/hint.h @@ -1,10 +1,10 @@ -/* $Id: hint.h,v 1.3 2001/01/24 04:56:20 brianp Exp $ */ +/* $Id: hint.h,v 1.4 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -32,9 +32,6 @@ #include "mtypes.h" -extern GLboolean -_mesa_try_Hint( GLcontext *ctx, GLenum target, GLenum mode ); - extern void _mesa_Hint( GLenum target, GLenum mode ); diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 7b9339498b1..db762eb2c9e 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -1,4 +1,4 @@ -/* $Id: imports.c,v 1.12 2002/06/13 08:27:32 joukj Exp $ */ +/* $Id: imports.c,v 1.13 2002/06/15 02:38:15 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -39,12 +39,20 @@ * the renderer should use the XFree86-wrapped system calls. */ -#include <stdarg.h> +/* + * XXX when we fully implement the __GLimports mechanism in Mesa, that + * should mean that we can remove <stdio.h>, <stdlib.h>, etc, from + * glheader.h. Strictly speaking, all system includes should be done + * from this file, and not glheader to ensure that core Mesa has no + * dependencies on external libraries. Someday... + */ + + #include "glheader.h" #include "imports.h" #include "mem.h" -#include "mtypes.h" + static void * _mesa_Malloc(__GLcontext *gc, size_t size) diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index b50eba7e9d0..4afc0476af2 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1,4 +1,4 @@ -/* $Id: light.c,v 1.50 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: light.c,v 1.51 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -57,7 +57,7 @@ _mesa_ShadeModel( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode)); if (mode != GL_FLAT && mode != GL_SMOOTH) { _mesa_error( ctx, GL_INVALID_ENUM, "glShadeModel" ); @@ -617,7 +617,7 @@ void _mesa_update_material( GLcontext *ctx, bitmask &= ~ctx->Light.ColorMaterialBitmask; if (MESA_VERBOSE&VERBOSE_IMMEDIATE) - _mesa_debug("_mesa_update_material, mask 0x%x\n", bitmask); + _mesa_debug(ctx, "_mesa_update_material, mask 0x%x\n", bitmask); if (!bitmask) return; @@ -714,25 +714,16 @@ void _mesa_update_material( GLcontext *ctx, ctx->Light.Material[1].SpecularIndex = src[1].SpecularIndex; } - if (0) - { + if (0) { struct gl_material *mat = &ctx->Light.Material[0]; - _mesa_debug("update_mat emission : %f %f %f\n", - mat->Emission[0], - mat->Emission[1], - mat->Emission[2]); - _mesa_debug("update_mat specular : %f %f %f\n", - mat->Specular[0], - mat->Specular[1], - mat->Specular[2]); - _mesa_debug("update_mat diffuse : %f %f %f\n", - mat->Diffuse[0], - mat->Diffuse[1], - mat->Diffuse[2]); - _mesa_debug("update_mat ambient : %f %f %f\n", - mat->Ambient[0], - mat->Ambient[1], - mat->Ambient[2]); + _mesa_debug(ctx, "update_mat emission : %f %f %f\n", + mat->Emission[0], mat->Emission[1], mat->Emission[2]); + _mesa_debug(ctx, "update_mat specular : %f %f %f\n", + mat->Specular[0], mat->Specular[1], mat->Specular[2]); + _mesa_debug(ctx, "update_mat diffuse : %f %f %f\n", + mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]); + _mesa_debug(ctx, "update_mat ambient : %f %f %f\n", + mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]); } } @@ -754,7 +745,7 @@ void _mesa_update_color_material( GLcontext *ctx, GLuint bitmask = ctx->Light.ColorMaterialBitmask; if (MESA_VERBOSE&VERBOSE_IMMEDIATE) - _mesa_debug("_mesa_update_color_material, mask 0x%x\n", bitmask); + _mesa_debug(ctx, "_mesa_update_color_material, mask 0x%x\n", bitmask); /* update emissive colors */ if (bitmask & FRONT_EMISSION_BIT) { @@ -831,25 +822,16 @@ void _mesa_update_color_material( GLcontext *ctx, } } - if (0) - { + if (0) { struct gl_material *mat = &ctx->Light.Material[0]; - _mesa_debug("update_color_mat emission : %f %f %f\n", - mat->Emission[0], - mat->Emission[1], - mat->Emission[2]); - _mesa_debug("update_color_mat specular : %f %f %f\n", - mat->Specular[0], - mat->Specular[1], - mat->Specular[2]); - _mesa_debug("update_color_mat diffuse : %f %f %f\n", - mat->Diffuse[0], - mat->Diffuse[1], - mat->Diffuse[2]); - _mesa_debug("update_color_mat ambient : %f %f %f\n", - mat->Ambient[0], - mat->Ambient[1], - mat->Ambient[2]); + _mesa_debug(ctx, "update_color_mat emission : %f %f %f\n", + mat->Emission[0], mat->Emission[1], mat->Emission[2]); + _mesa_debug(ctx, "update_color_mat specular : %f %f %f\n", + mat->Specular[0], mat->Specular[1], mat->Specular[2]); + _mesa_debug(ctx, "update_color_mat diffuse : %f %f %f\n", + mat->Diffuse[0], mat->Diffuse[1], mat->Diffuse[2]); + _mesa_debug(ctx, "update_color_mat ambient : %f %f %f\n", + mat->Ambient[0], mat->Ambient[1], mat->Ambient[2]); } } @@ -868,9 +850,9 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glColorMaterial %s %s\n", - _mesa_lookup_enum_by_nr(face), - _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glColorMaterial %s %s\n", + _mesa_lookup_enum_by_nr(face), + _mesa_lookup_enum_by_nr(mode)); bitmask = _mesa_material_bitmask(ctx, face, mode, legal, "glColorMaterial"); diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 8ccd65b94d0..bea0711e7fa 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -1,4 +1,4 @@ -/* $Id: matrix.c,v 1.41 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: matrix.c,v 1.42 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -157,8 +157,8 @@ _mesa_PushMatrix( void ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPushMatrix %s\n", - _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); + _mesa_debug(ctx, "glPushMatrix %s\n", + _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); if (stack->Depth + 1 >= stack->MaxDepth) { _mesa_error( ctx, GL_STACK_OVERFLOW, "glPushMatrix" ); @@ -181,8 +181,8 @@ _mesa_PopMatrix( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPopMatrix %s\n", - _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); + _mesa_debug(ctx, "glPopMatrix %s\n", + _mesa_lookup_enum_by_nr(ctx->Transform.MatrixMode)); if (stack->Depth == 0) { _mesa_error( ctx, GL_STACK_UNDERFLOW, "glPopMatrix" ); @@ -390,7 +390,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, } if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glViewport %d %d %d %d\n", x, y, width, height); + _mesa_debug(ctx, "glViewport %d %d %d %d\n", x, y, width, height); /* clamp width, and height to implementation dependent range */ width = CLAMP( width, 1, MAX_WIDTH ); @@ -446,7 +446,7 @@ _mesa_DepthRange( GLclampd nearval, GLclampd farval ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glDepthRange %f %f\n", nearval, farval); + _mesa_debug(ctx, "glDepthRange %f %f\n", nearval, farval); n = (GLfloat) CLAMP( nearval, 0.0, 1.0 ); f = (GLfloat) CLAMP( farval, 0.0, 1.0 ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 5c7d642ba84..846ed85de49 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1,4 +1,4 @@ -/* $Id: mtypes.h,v 1.78 2002/06/13 04:28:29 brianp Exp $ */ +/* $Id: mtypes.h,v 1.79 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -1857,15 +1857,6 @@ enum _debug { #define Elements(x) sizeof(x)/sizeof(*(x)) -/* - * Provide a reasonable replacement for __FUNCTION__ when using - * non-GNU C compilers. - */ -#if !defined(__GNUC__) -#define STRINGIZE(x) #x -#define STRINGIZE_EVAL(x) STRINGIZE(x) -#define __FUNCTION__ STRINGIZE_EVAL(__FILE__) ", line " STRINGIZE_EVAL(__LINE__) -#endif /* Eventually let the driver specify what statechanges require a flush: */ diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index ee9eb3a7214..95371579fad 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -1,4 +1,4 @@ -/* $Id: polygon.c,v 1.22 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: polygon.c,v 1.23 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -47,7 +47,7 @@ _mesa_CullFace( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glCullFace %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glCullFace %s\n", _mesa_lookup_enum_by_nr(mode)); if (mode!=GL_FRONT && mode!=GL_BACK && mode!=GL_FRONT_AND_BACK) { _mesa_error( ctx, GL_INVALID_ENUM, "glCullFace" ); @@ -73,7 +73,7 @@ _mesa_FrontFace( GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode)); + _mesa_debug(ctx, "glFrontFace %s\n", _mesa_lookup_enum_by_nr(mode)); if (mode!=GL_CW && mode!=GL_CCW) { _mesa_error( ctx, GL_INVALID_ENUM, "glFrontFace" ); @@ -101,7 +101,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPolygonMode %s %s\n", + _mesa_debug(ctx, "glPolygonMode %s %s\n", _mesa_lookup_enum_by_nr(face), _mesa_lookup_enum_by_nr(mode)); @@ -154,7 +154,7 @@ _mesa_PolygonStipple( const GLubyte *pattern ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPolygonStipple\n"); + _mesa_debug(ctx, "glPolygonStipple\n"); FLUSH_VERTICES(ctx, _NEW_POLYGONSTIPPLE); _mesa_unpack_polygon_stipple(pattern, ctx->PolygonStipple, &ctx->Unpack); @@ -172,7 +172,7 @@ _mesa_GetPolygonStipple( GLubyte *dest ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glGetPolygonStipple\n"); + _mesa_debug(ctx, "glGetPolygonStipple\n"); _mesa_pack_polygon_stipple(ctx->PolygonStipple, dest, &ctx->Pack); } @@ -186,7 +186,7 @@ _mesa_PolygonOffset( GLfloat factor, GLfloat units ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&VERBOSE_API) - _mesa_debug("glPolygonOffset %f %f\n", factor, units); + _mesa_debug(ctx, "glPolygonOffset %f %f\n", factor, units); if (ctx->Polygon.OffsetFactor == factor && ctx->Polygon.OffsetUnits == units) diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index b75a787862f..ce145d800bc 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -1,4 +1,4 @@ -/* $Id: texformat.c,v 1.11 2001/06/15 14:18:46 brianp Exp $ */ +/* $Id: texformat.c,v 1.12 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -438,6 +438,153 @@ const struct gl_texture_format _mesa_texformat_ci8 = { }; +/* Big-endian */ +#if 0 +const struct gl_texture_format _mesa_texformat_abgr8888 = { + MESA_FORMAT_ABGR8888, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_INT_8_8_8_8, /* Type */ + 8, /* RedBits */ + 8, /* GreenBits */ + 8, /* BlueBits */ + 8, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 4, /* TexelBytes */ + fetch_1d_texel_abgr8888, /* FetchTexel1D */ + fetch_2d_texel_abgr8888, /* FetchTexel2D */ + fetch_3d_texel_abgr8888, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgra8888 = { + MESA_FORMAT_BGRA8888, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_INT_8_8_8_8, /* Type */ + 8, /* RedBits */ + 8, /* GreenBits */ + 8, /* BlueBits */ + 8, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 4, /* TexelBytes */ + fetch_1d_texel_bgra8888, /* FetchTexel1D */ + fetch_2d_texel_bgra8888, /* FetchTexel2D */ + fetch_3d_texel_bgra8888, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgr888 = { + MESA_FORMAT_BGR888, /* MesaFormat */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_BYTE, /* Type */ + 8, /* RedBits */ + 8, /* GreenBits */ + 8, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 3, /* TexelBytes */ + fetch_1d_texel_bgr888, /* FetchTexel1D */ + fetch_2d_texel_bgr888, /* FetchTexel2D */ + fetch_3d_texel_bgr888, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgr565 = { + MESA_FORMAT_BGR565, /* MesaFormat */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_SHORT_5_6_5, /* Type */ + 5, /* RedBits */ + 6, /* GreenBits */ + 5, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_bgr565, /* FetchTexel1D */ + fetch_2d_texel_bgr565, /* FetchTexel2D */ + fetch_3d_texel_bgr565, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgra4444 = { + MESA_FORMAT_BGRA4444, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_SHORT_4_4_4_4_REV, /* Type */ + 4, /* RedBits */ + 4, /* GreenBits */ + 4, /* BlueBits */ + 4, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_bgra4444, /* FetchTexel1D */ + fetch_2d_texel_bgra4444, /* FetchTexel2D */ + fetch_3d_texel_bgra4444, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgra5551 = { + MESA_FORMAT_BGRA5551, /* MesaFormat */ + GL_RGBA, /* BaseFormat */ + GL_UNSIGNED_SHORT_1_5_5_5_REV, /* Type */ + 5, /* RedBits */ + 5, /* GreenBits */ + 5, /* BlueBits */ + 1, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_bgra1555, /* FetchTexel1D */ + fetch_2d_texel_bgra1555, /* FetchTexel2D */ + fetch_3d_texel_bgra1555, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_la88 = { + MESA_FORMAT_LA88, /* MesaFormat */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_BYTE, /* Type */ + 0, /* RedBits */ + 0, /* GreenBits */ + 0, /* BlueBits */ + 8, /* AlphaBits */ + 8, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 2, /* TexelBytes */ + fetch_1d_texel_la88, /* FetchTexel1D */ + fetch_2d_texel_la88, /* FetchTexel2D */ + fetch_3d_texel_la88, /* FetchTexel3D */ +}; + +const struct gl_texture_format _mesa_texformat_bgr233 = { + MESA_FORMAT_BGR233, /* MesaFormat */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_BYTE_3_3_2, /* Type */ + 3, /* RedBits */ + 3, /* GreenBits */ + 2, /* BlueBits */ + 0, /* AlphaBits */ + 0, /* LuminanceBits */ + 0, /* IntensityBits */ + 0, /* IndexBits */ + 0, /* DepthBits */ + 1, /* TexelBytes */ + fetch_1d_texel_bgr233, /* FetchTexel1D */ + fetch_2d_texel_bgr233, /* FetchTexel2D */ + fetch_3d_texel_bgr233, /* FetchTexel3D */ +}; +#endif + /* ============================================================= * Null format: */ @@ -472,8 +619,8 @@ _mesa_is_hardware_tex_format( const struct gl_texture_format *format ) /* Given an internal texture format (or 1, 2, 3, 4) return a pointer * to a gl_texture_format which which to store the texture. * This is called via ctx->Driver.ChooseTextureFormat(). - * Hardware drivers should not use this function, but instead a - * specialized function. + * Hardware drivers typically override this function with a specialized + * version. */ const struct gl_texture_format * _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, diff --git a/src/mesa/main/texformat.h b/src/mesa/main/texformat.h index a8c5b525521..9d0497708c4 100644 --- a/src/mesa/main/texformat.h +++ b/src/mesa/main/texformat.h @@ -1,4 +1,4 @@ -/* $Id: texformat.h,v 1.8 2002/06/12 00:52:50 brianp Exp $ */ +/* $Id: texformat.h,v 1.9 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -33,12 +33,15 @@ #include "mtypes.h" -/* The Mesa internal texture image types. These will be set to their - * default value, but may be changed by drivers as required. +/* + * The Mesa internal texture image types. + * All texture images must be stored in one of these formats. */ enum _format { /* Hardware-friendly formats. Drivers can override the default * formats and convert texture images to one of these as required. + * The driver's ChooseTextureFormat() function will choose one of + * these formats. * These formats are all little endian, as shown below. They will be * most useful for x86-based PC graphics card drivers. * @@ -85,7 +88,7 @@ enum _format { * * NOTE: Because these are based on the GLchan datatype, one cannot * assume 8 bits per channel with these formats. If you require - * GLubyte per channel, use one of the hardware formats above. + * GLubyte channels, use one of the hardware formats above. */ MESA_FORMAT_RGBA, MESA_FORMAT_RGB, diff --git a/src/mesa/main/texformat_tmp.h b/src/mesa/main/texformat_tmp.h index 7a91e6393c6..8345cfc185c 100644 --- a/src/mesa/main/texformat_tmp.h +++ b/src/mesa/main/texformat_tmp.h @@ -1,4 +1,4 @@ -/* $Id: texformat_tmp.h,v 1.4 2002/05/09 20:51:05 keithw Exp $ */ +/* $Id: texformat_tmp.h,v 1.5 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -284,6 +284,98 @@ static void FETCH(ci8)( const struct gl_texture_image *texImage, } +/* big-endian */ + +static void FETCH(abgr8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 4 ); + GLchan *rgba = (GLchan *) texel; + rgba[RCOMP] = UBYTE_TO_CHAN( src[3] ); + rgba[GCOMP] = UBYTE_TO_CHAN( src[2] ); + rgba[BCOMP] = UBYTE_TO_CHAN( src[1] ); + rgba[ACOMP] = UBYTE_TO_CHAN( src[0] ); +} + +static void FETCH(bgra8888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 4 ); + GLchan *rgba = (GLchan *) texel; + rgba[RCOMP] = UBYTE_TO_CHAN( src[2] ); + rgba[GCOMP] = UBYTE_TO_CHAN( src[1] ); + rgba[BCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[ACOMP] = UBYTE_TO_CHAN( src[3] ); +} + +static void FETCH(bgr888)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 3 ); + GLchan *rgba = (GLchan *) texel; + rgba[RCOMP] = UBYTE_TO_CHAN( src[2] ); + rgba[GCOMP] = UBYTE_TO_CHAN( src[1] ); + rgba[BCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[ACOMP] = CHAN_MAX; +} + +static void FETCH(bgr565)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLushort *src = USHORT_SRC( texImage, i, j, k ); + GLchan *rgba = (GLchan *) texel; GLushort s = *src; + rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) * 255 / 0xf8 ); + rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) * 255 / 0xfc ); + rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xf8) * 255 / 0xf8 ); + rgba[ACOMP] = CHAN_MAX; +} + +static void FETCH(bgra4444)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLushort *src = USHORT_SRC( texImage, i, j, k ); + GLchan *rgba = (GLchan *) texel; GLushort s = *src; + rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 8) & 0xf) * 255 / 0xf ); + rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 4) & 0xf) * 255 / 0xf ); + rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0xf) * 255 / 0xf ); + rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 12) & 0xf) * 255 / 0xf ); +} + +static void FETCH(bgra5551)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLushort *src = USHORT_SRC( texImage, i, j, k ); + GLchan *rgba = (GLchan *) texel; GLushort s = *src; + rgba[RCOMP] = UBYTE_TO_CHAN( ((s >> 10) & 0x1f) * 255 / 0x1f ); + rgba[GCOMP] = UBYTE_TO_CHAN( ((s >> 5) & 0x1f) * 255 / 0x1f ); + rgba[BCOMP] = UBYTE_TO_CHAN( ((s ) & 0x1f) * 255 / 0x1f ); + rgba[ACOMP] = UBYTE_TO_CHAN( ((s >> 15) & 0x01) * 255 ); +} + +static void FETCH(la88)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 2 ); + GLchan *rgba = (GLchan *) texel; + rgba[RCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[GCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[BCOMP] = UBYTE_TO_CHAN( src[0] ); + rgba[ACOMP] = UBYTE_TO_CHAN( src[1] ); +} + +static void FETCH(bgr233)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLvoid *texel ) +{ + const GLubyte *src = UBYTE_SRC( texImage, i, j, k, 1 ); + GLchan *rgba = (GLchan *) texel; GLubyte s = *src; + rgba[RCOMP] = UBYTE_TO_CHAN( ((s ) & 0xe0) * 255 / 0xe0 ); + rgba[GCOMP] = UBYTE_TO_CHAN( ((s << 3) & 0xe0) * 255 / 0xe0 ); + rgba[BCOMP] = UBYTE_TO_CHAN( ((s << 5) & 0xc0) * 255 / 0xc0 ); + rgba[ACOMP] = CHAN_MAX; +} + + + #undef CHAN_SRC #undef UBYTE_SRC #undef USHORT_SRC diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index a2d40956dfd..97140723e7c 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -1,4 +1,4 @@ -/* $Id: texobj.c,v 1.53 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: texobj.c,v 1.54 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -565,7 +565,7 @@ _mesa_BindTexture( GLenum target, GLuint texName ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glBindTexture %s %d\n", + _mesa_debug(ctx, "glBindTexture %s %d\n", _mesa_lookup_enum_by_nr(target), (GLint) texName); switch (target) { diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 464bd3adfd2..8319613804f 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -1,4 +1,4 @@ -/* $Id: texstate.c,v 1.73 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: texstate.c,v 1.74 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -454,7 +454,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) } if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glTexEnv %s %s %.1f(%s) ...\n", + _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n", _mesa_lookup_enum_by_nr(target), _mesa_lookup_enum_by_nr(pname), *param, @@ -950,7 +950,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("texPARAM %s %s %d...\n", + _mesa_debug(ctx, "texPARAM %s %s %d...\n", _mesa_lookup_enum_by_nr(target), _mesa_lookup_enum_by_nr(pname), eparam); @@ -1764,7 +1764,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("texGEN %s %s %x...\n", + _mesa_debug(ctx, "texGEN %s %s %x...\n", _mesa_lookup_enum_by_nr(coord), _mesa_lookup_enum_by_nr(pname), *(int *)params); @@ -2303,7 +2303,7 @@ _mesa_ActiveTextureARB( GLenum target ) ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug("glActiveTexture %s\n", + _mesa_debug(ctx, "glActiveTexture %s\n", _mesa_lookup_enum_by_nr(target)); if (texUnit > ctx->Const.MaxTextureUnits) { diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 4e03f21c873..e9138693664 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,4 +1,4 @@ -/* $Id: varray.c,v 1.44 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: varray.c,v 1.45 2002/06/15 02:38:16 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -60,9 +60,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glVertexPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), - stride); + _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size, + _mesa_lookup_enum_by_nr( type ), stride); /* always need to check that <type> is legal */ switch (type) { @@ -112,9 +111,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glNormalPointer( type %s stride %d )\n", - _mesa_lookup_enum_by_nr( type ), - stride); + _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n", + _mesa_lookup_enum_by_nr( type ), stride); switch (type) { case GL_BYTE: @@ -168,9 +166,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glColorPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), - stride); + _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size, + _mesa_lookup_enum_by_nr( type ), stride); switch (type) { case GL_BYTE: @@ -320,7 +317,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glSecondaryColorPointer( sz %d type %s stride %d )\n", + _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n", size, _mesa_lookup_enum_by_nr( type ), stride); switch (type) { @@ -387,11 +384,8 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, } if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug("glTexCoordPointer( unit %u sz %d type %s stride %d )\n", - texUnit, - size, - _mesa_lookup_enum_by_nr( type ), - stride); + _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n", + texUnit, size, _mesa_lookup_enum_by_nr( type ), stride); /* always need to check that <type> is legal */ switch (type) { @@ -768,7 +762,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glLockArrays %d %d\n", first, count); + _mesa_debug(ctx, "glLockArrays %d %d\n", first, count); if (first == 0 && count > 0 && count <= (GLint) ctx->Const.MaxArrayLockSize) { @@ -795,7 +789,7 @@ _mesa_UnlockArraysEXT( void ) ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("glUnlockArrays\n"); + _mesa_debug(ctx, "glUnlockArrays\n"); ctx->Array.LockFirst = 0; ctx->Array.LockCount = 0; diff --git a/src/mesa/math/m_xform.c b/src/mesa/math/m_xform.c index 8875594868a..62f8f618d2e 100644 --- a/src/mesa/math/m_xform.c +++ b/src/mesa/math/m_xform.c @@ -1,4 +1,4 @@ -/* $Id: m_xform.c,v 1.15 2002/04/09 14:58:04 keithw Exp $ */ +/* $Id: m_xform.c,v 1.16 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -207,7 +207,7 @@ _math_init_transformation( void ) _math_test_all_cliptest_functions( "default" ); #endif -#ifdef USE_X86_ASM +#ifdef USE_X86_ASM_foo _mesa_init_all_x86_transform_asm(); #endif #ifdef USE_SPARC_ASM diff --git a/src/mesa/swrast/s_accum.c b/src/mesa/swrast/s_accum.c index be5c4b4a130..09c4d8647b0 100644 --- a/src/mesa/swrast/s_accum.c +++ b/src/mesa/swrast/s_accum.c @@ -1,4 +1,4 @@ -/* $Id: s_accum.c,v 1.16 2002/03/19 16:47:05 brianp Exp $ */ +/* $Id: s_accum.c,v 1.17 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -62,7 +62,7 @@ */ -#if CHAN_BITS == 8 +#if CHAN_BITS == 8 && ACCUM_BITS < 32 #define USE_OPTIMIZED_ACCUM /* enable the optimization */ #endif diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c index d787acfafb1..6c7b447aba8 100644 --- a/src/mesa/swrast/s_buffers.c +++ b/src/mesa/swrast/s_buffers.c @@ -1,4 +1,4 @@ -/* $Id: s_buffers.c,v 1.10 2002/03/16 00:53:15 brianp Exp $ */ +/* $Id: s_buffers.c,v 1.11 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -169,20 +169,20 @@ clear_color_buffers(GLcontext *ctx) for (bufferBit = 1; bufferBit <= 8; bufferBit = bufferBit << 1) { if (bufferBit & ctx->Color.DrawDestMask) { if (bufferBit == FRONT_LEFT_BIT) { - (void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_LEFT); - (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_LEFT); + (*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_LEFT); + (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_LEFT); } else if (bufferBit == FRONT_RIGHT_BIT) { - (void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_RIGHT); - (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_RIGHT); + (*ctx->Driver.SetDrawBuffer)( ctx, GL_FRONT_RIGHT); + (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_FRONT_RIGHT); } else if (bufferBit == BACK_LEFT_BIT) { - (void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_LEFT); - (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_LEFT); + (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_LEFT); + (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_LEFT); } else { - (void) (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_RIGHT); - (void) (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_RIGHT); + (*ctx->Driver.SetDrawBuffer)( ctx, GL_BACK_RIGHT); + (*swrast->Driver.SetReadBuffer)( ctx, ctx->DrawBuffer, GL_BACK_RIGHT); } if (colorMask != 0xffffffff) { diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c index 60b389bde75..e0180d1ca78 100644 --- a/src/mesa/swrast/s_context.c +++ b/src/mesa/swrast/s_context.c @@ -1,4 +1,4 @@ -/* $Id: s_context.c,v 1.33 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: s_context.c,v 1.34 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -28,6 +28,7 @@ */ #include "glheader.h" +#include "context.h" #include "mtypes.h" #include "mem.h" @@ -86,10 +87,8 @@ _swrast_update_rasterflags( GLcontext *ctx ) * MULTI_DRAW_BIT flag. Also set it if we're drawing to no * buffers or the RGBA or CI mask disables all writes. */ - if (ctx->Color.MultiDrawBuffer) { - RasterMask |= MULTI_DRAW_BIT; - } - else if (ctx->Color.DrawBuffer==GL_NONE) { + if (ctx->Color.DrawBuffer == GL_FRONT_AND_BACK || + ctx->Color.DrawBuffer == GL_NONE) { RasterMask |= MULTI_DRAW_BIT; } else if (ctx->Visual.rgbMode && *((GLuint *) ctx->Color.ColorMask) == 0) { @@ -389,7 +388,7 @@ _swrast_Quad( GLcontext *ctx, const SWvertex *v2, const SWvertex *v3 ) { if (SWRAST_DEBUG) { - _mesa_debug("_swrast_Quad\n"); + _mesa_debug(ctx, "_swrast_Quad\n"); _swrast_print_vertex( ctx, v0 ); _swrast_print_vertex( ctx, v1 ); _swrast_print_vertex( ctx, v2 ); @@ -404,7 +403,7 @@ _swrast_Triangle( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1, const SWvertex *v2 ) { if (SWRAST_DEBUG) { - _mesa_debug("_swrast_Triangle\n"); + _mesa_debug(ctx, "_swrast_Triangle\n"); _swrast_print_vertex( ctx, v0 ); _swrast_print_vertex( ctx, v1 ); _swrast_print_vertex( ctx, v2 ); @@ -416,7 +415,7 @@ void _swrast_Line( GLcontext *ctx, const SWvertex *v0, const SWvertex *v1 ) { if (SWRAST_DEBUG) { - _mesa_debug("_swrast_Line\n"); + _mesa_debug(ctx, "_swrast_Line\n"); _swrast_print_vertex( ctx, v0 ); _swrast_print_vertex( ctx, v1 ); } @@ -427,7 +426,7 @@ void _swrast_Point( GLcontext *ctx, const SWvertex *v0 ) { if (SWRAST_DEBUG) { - _mesa_debug("_swrast_Point\n"); + _mesa_debug(ctx, "_swrast_Point\n"); _swrast_print_vertex( ctx, v0 ); } SWRAST_CONTEXT(ctx)->Point( ctx, v0 ); @@ -437,7 +436,7 @@ void _swrast_InvalidateState( GLcontext *ctx, GLuint new_state ) { if (SWRAST_DEBUG) { - _mesa_debug("_swrast_InvalidateState\n"); + _mesa_debug(ctx, "_swrast_InvalidateState\n"); } SWRAST_CONTEXT(ctx)->InvalidateState( ctx, new_state ); } @@ -446,7 +445,7 @@ void _swrast_ResetLineStipple( GLcontext *ctx ) { if (SWRAST_DEBUG) { - _mesa_debug("_swrast_ResetLineStipple\n"); + _mesa_debug(ctx, "_swrast_ResetLineStipple\n"); } SWRAST_CONTEXT(ctx)->StippleCounter = 0; } @@ -455,7 +454,7 @@ void _swrast_allow_vertex_fog( GLcontext *ctx, GLboolean value ) { if (SWRAST_DEBUG) { - _mesa_debug("_swrast_allow_vertex_fog %d\n", value); + _mesa_debug(ctx, "_swrast_allow_vertex_fog %d\n", value); } SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); SWRAST_CONTEXT(ctx)->AllowVertexFog = value; @@ -465,7 +464,7 @@ void _swrast_allow_pixel_fog( GLcontext *ctx, GLboolean value ) { if (SWRAST_DEBUG) { - _mesa_debug("_swrast_allow_pixel_fog %d\n", value); + _mesa_debug(ctx, "_swrast_allow_pixel_fog %d\n", value); } SWRAST_CONTEXT(ctx)->InvalidateState( ctx, _NEW_HINT ); SWRAST_CONTEXT(ctx)->AllowPixelFog = value; @@ -479,7 +478,7 @@ _swrast_CreateContext( GLcontext *ctx ) SWcontext *swrast = (SWcontext *)CALLOC(sizeof(SWcontext)); if (SWRAST_DEBUG) { - _mesa_debug("_swrast_CreateContext\n"); + _mesa_debug(ctx, "_swrast_CreateContext\n"); } if (!swrast) @@ -539,7 +538,7 @@ _swrast_DestroyContext( GLcontext *ctx ) SWcontext *swrast = SWRAST_CONTEXT(ctx); if (SWRAST_DEBUG) { - _mesa_debug("_swrast_DestroyContext\n"); + _mesa_debug(ctx, "_swrast_DestroyContext\n"); } FREE( swrast->span ); @@ -565,32 +564,32 @@ _swrast_print_vertex( GLcontext *ctx, const SWvertex *v ) GLuint i; if (SWRAST_DEBUG_VERTICES) { - _mesa_debug("win %f %f %f %f\n", + _mesa_debug(ctx, "win %f %f %f %f\n", v->win[0], v->win[1], v->win[2], v->win[3]); for (i = 0 ; i < ctx->Const.MaxTextureUnits ; i++) if (ctx->Texture.Unit[i]._ReallyEnabled) - _mesa_debug("texcoord[%d] %f %f %f %f\n", i, + _mesa_debug(ctx, "texcoord[%d] %f %f %f %f\n", i, v->texcoord[i][0], v->texcoord[i][1], v->texcoord[i][2], v->texcoord[i][3]); #if CHAN_TYPE == GL_FLOAT - _mesa_debug("color %f %f %f %f\n", + _mesa_debug(ctx, "color %f %f %f %f\n", v->color[0], v->color[1], v->color[2], v->color[3]); - _mesa_debug("spec %f %f %f %f\n", + _mesa_debug(ctx, "spec %f %f %f %f\n", v->specular[0], v->specular[1], v->specular[2], v->specular[3]); #else - _mesa_debug("color %d %d %d %d\n", + _mesa_debug(ctx, "color %d %d %d %d\n", v->color[0], v->color[1], v->color[2], v->color[3]); - _mesa_debug("spec %d %d %d %d\n", + _mesa_debug(ctx, "spec %d %d %d %d\n", v->specular[0], v->specular[1], v->specular[2], v->specular[3]); #endif - _mesa_debug("fog %f\n", v->fog); - _mesa_debug("index %d\n", v->index); - _mesa_debug("pointsize %f\n", v->pointSize); - _mesa_debug("\n"); + _mesa_debug(ctx, "fog %f\n", v->fog); + _mesa_debug(ctx, "index %d\n", v->index); + _mesa_debug(ctx, "pointsize %f\n", v->pointSize); + _mesa_debug(ctx, "\n"); } } diff --git a/src/mesa/swrast/s_drawpix.c b/src/mesa/swrast/s_drawpix.c index e0e6e7868d3..ab2dec8e192 100644 --- a/src/mesa/swrast/s_drawpix.c +++ b/src/mesa/swrast/s_drawpix.c @@ -1,4 +1,4 @@ -/* $Id: s_drawpix.c,v 1.33 2002/04/19 14:05:50 brianp Exp $ */ +/* $Id: s_drawpix.c,v 1.34 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -629,6 +629,8 @@ draw_depth_pixels( GLcontext *ctx, GLint x, GLint y, if (ctx->Fog.Enabled) _mesa_span_default_fog(ctx, span); + if (ctx->Texture._ReallyEnabled) + _mesa_span_default_texcoords(ctx, span); if (type==GL_UNSIGNED_SHORT && ctx->Visual.depthBits == 16 && !bias_or_scale && !zoom && ctx->Visual.rgbMode) { @@ -732,6 +734,8 @@ draw_rgba_pixels( GLcontext *ctx, GLint x, GLint y, _mesa_span_default_z(ctx, span); if (ctx->Fog.Enabled) _mesa_span_default_fog(ctx, span); + if (ctx->Texture._ReallyEnabled) + _mesa_span_default_texcoords(ctx, span); if (SWRAST_CONTEXT(ctx)->_RasterMask == 0 && !zoom && x >= 0 && y >= 0 && x + width <= (GLint) ctx->DrawBuffer->Width @@ -859,11 +863,11 @@ _swrast_DrawPixels( GLcontext *ctx, SWcontext *swrast = SWRAST_CONTEXT(ctx); (void) unpack; - if (swrast->NewState) _swrast_validate_derived( ctx ); RENDER_START(swrast,ctx); + switch (format) { case GL_STENCIL_INDEX: draw_stencil_pixels( ctx, x, y, width, height, type, pixels ); @@ -896,3 +900,55 @@ _swrast_DrawPixels( GLcontext *ctx, RENDER_FINISH(swrast,ctx); } + + + +#if 0 /* experimental */ +/* + * Execute glDrawDepthPixelsMESA(). + */ +void +_swrast_DrawDepthPixelsMESA( GLcontext *ctx, + GLint x, GLint y, + GLsizei width, GLsizei height, + GLenum colorFormat, GLenum colorType, + const GLvoid *colors, + GLenum depthType, const GLvoid *depths, + const struct gl_pixelstore_attrib *unpack ) +{ + SWcontext *swrast = SWRAST_CONTEXT(ctx); + (void) unpack; + + if (swrast->NewState) + _swrast_validate_derived( ctx ); + + RENDER_START(swrast,ctx); + + switch (colorFormat) { + case GL_COLOR_INDEX: + if (ctx->Visual.rgbMode) + draw_rgba_pixels(ctx, x,y, width, height, colorFormat, colorType, colors); + else + draw_index_pixels(ctx, x, y, width, height, colorType, colors); + break; + case GL_RED: + case GL_GREEN: + case GL_BLUE: + case GL_ALPHA: + case GL_LUMINANCE: + case GL_LUMINANCE_ALPHA: + case GL_RGB: + case GL_BGR: + case GL_RGBA: + case GL_BGRA: + case GL_ABGR_EXT: + draw_rgba_pixels(ctx, x, y, width, height, colorFormat, colorType, colors); + break; + default: + _mesa_error( ctx, GL_INVALID_ENUM, + "glDrawDepthPixelsMESA(colorFormat)" ); + } + + RENDER_FINISH(swrast,ctx); +} +#endif diff --git a/src/mesa/swrast/s_span.c b/src/mesa/swrast/s_span.c index 1e3c710b8a1..0a1e3176083 100644 --- a/src/mesa/swrast/s_span.c +++ b/src/mesa/swrast/s_span.c @@ -1,4 +1,4 @@ -/* $Id: s_span.c,v 1.42 2002/05/02 00:59:20 brianp Exp $ */ +/* $Id: s_span.c,v 1.43 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -119,6 +119,28 @@ _mesa_span_default_color( GLcontext *ctx, struct sw_span *span ) } +/** + * Init span's texcoord interpolation values to the RasterPos texcoords. + * Used during setup for glDraw/CopyPixels. + */ +void +_mesa_span_default_texcoords( GLcontext *ctx, struct sw_span *span ) +{ + GLuint i; + for (i = 0; i < ctx->Const.MaxTextureUnits; i++) { + span->tex[i][0] = ctx->Current.RasterTexCoords[i][0]; + span->tex[i][1] = ctx->Current.RasterTexCoords[i][1]; + span->tex[i][2] = ctx->Current.RasterTexCoords[i][2]; + span->tex[i][3] = ctx->Current.RasterTexCoords[i][3]; + span->texStepX[i][0] = 0.0; + span->texStepX[i][1] = 0.0; + span->texStepX[i][2] = 0.0; + span->texStepX[i][3] = 0.0; + } + span->interpMask |= SPAN_TEXTURE; +} + + /* Fill in the span.color.rgba array from the interpolation values */ static void interpolate_colors(GLcontext *ctx, struct sw_span *span) diff --git a/src/mesa/swrast/s_span.h b/src/mesa/swrast/s_span.h index 54301c3433f..be577ed6e56 100644 --- a/src/mesa/swrast/s_span.h +++ b/src/mesa/swrast/s_span.h @@ -1,4 +1,4 @@ -/* $Id: s_span.h,v 1.16 2002/04/12 15:39:59 brianp Exp $ */ +/* $Id: s_span.h,v 1.17 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -45,6 +45,8 @@ _mesa_span_default_fog( GLcontext *ctx, struct sw_span *span ); extern void _mesa_span_default_color( GLcontext *ctx, struct sw_span *span ); +extern void +_mesa_span_default_texcoords( GLcontext *ctx, struct sw_span *span ); extern void _mesa_write_index_span( GLcontext *ctx, struct sw_span *span); diff --git a/src/mesa/swrast_setup/ss_vb.c b/src/mesa/swrast_setup/ss_vb.c index 5a10afeae35..b47508b6f6b 100644 --- a/src/mesa/swrast_setup/ss_vb.c +++ b/src/mesa/swrast_setup/ss_vb.c @@ -1,10 +1,10 @@ -/* $Id: ss_vb.c,v 1.17 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: ss_vb.c,v 1.18 2002/06/15 02:38:17 brianp Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.5 + * Version: 4.1 * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,6 +29,7 @@ #include "glheader.h" #include "colormac.h" +#include "context.h" #include "macros.h" #include "mem.h" @@ -291,33 +292,32 @@ static void copy_pv_extras( GLcontext *ctx, GLuint dst, GLuint src ) * Initialization ***********************************************************************/ - - - - static void emit_invalid( GLcontext *ctx, GLuint start, GLuint end, GLuint newinputs ) { - _mesa_debug("swrast_setup: invalid setup function\n"); + _mesa_debug(ctx, "swrast_setup: invalid setup function\n"); (void) (ctx && start && end && newinputs); } + static void interp_invalid( GLcontext *ctx, GLfloat t, GLuint edst, GLuint eout, GLuint ein, GLboolean force_boundary ) { - _mesa_debug("swrast_setup: invalid interp function\n"); + _mesa_debug(ctx, "swrast_setup: invalid interp function\n"); (void) (ctx && t && edst && eout && ein && force_boundary); } + static void copy_pv_invalid( GLcontext *ctx, GLuint edst, GLuint esrc ) { - _mesa_debug("swrast_setup: invalid copy_pv function\n"); + _mesa_debug(ctx, "swrast_setup: invalid copy_pv function\n"); (void) (ctx && edst && esrc ); } + static void init_standard( void ) { GLuint i; @@ -359,22 +359,24 @@ static void init_standard( void ) init_index_fog_point(); } -static void printSetupFlags(char *msg, GLuint flags ) + +/* debug only */ +static void +printSetupFlags(const GLcontext *ctx, char *msg, GLuint flags ) { - _mesa_debug("%s(%x): %s%s%s%s%s%s%s\n", - msg, - (int)flags, - (flags & COLOR) ? "color, " : "", - (flags & INDEX) ? "index, " : "", - (flags & TEX0) ? "tex0, " : "", - (flags & MULTITEX) ? "multitex, " : "", - (flags & SPEC) ? "spec, " : "", - (flags & FOG) ? "fog, " : "", - (flags & POINT) ? "point, " : ""); + _mesa_debug(ctx, "%s(%x): %s%s%s%s%s%s%s\n", + msg, + (int) flags, + (flags & COLOR) ? "color, " : "", + (flags & INDEX) ? "index, " : "", + (flags & TEX0) ? "tex0, " : "", + (flags & MULTITEX) ? "multitex, " : "", + (flags & SPEC) ? "spec, " : "", + (flags & FOG) ? "fog, " : "", + (flags & POINT) ? "point, " : ""); } - void _swsetup_choose_rastersetup_func(GLcontext *ctx) { @@ -436,6 +438,8 @@ _swsetup_vb_init( GLcontext *ctx ) { (void) ctx; init_standard(); - (void) printSetupFlags; + /* + printSetupFlags(ctx); + */ } diff --git a/src/mesa/tnl/t_imm_api.c b/src/mesa/tnl/t_imm_api.c index 5d78d107db9..8006276e859 100644 --- a/src/mesa/tnl/t_imm_api.c +++ b/src/mesa/tnl/t_imm_api.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_api.c,v 1.28 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: t_imm_api.c,v 1.29 2002/06/15 02:38:18 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -60,7 +60,7 @@ void _tnl_flush_immediate( GLcontext *ctx, struct immediate *IM ) } if (MESA_VERBOSE & VERBOSE_IMMEDIATE) - _mesa_debug("_tnl_flush_immediate IM: %d compiling: %d\n", + _mesa_debug(ctx, "_tnl_flush_immediate IM: %d compiling: %d\n", IM->id, ctx->CompileFlag); if (IM->FlushElt == FLUSH_ELT_EAGER) { @@ -86,12 +86,15 @@ void _tnl_flush_vertices( GLcontext *ctx, GLuint flags ) struct immediate *IM = TNL_CURRENT_IM(ctx); if (MESA_VERBOSE & VERBOSE_IMMEDIATE) - _mesa_debug("_tnl_flush_vertices flags %x IM(%d) %d..%d Flag[%d]: %x\n", + _mesa_debug(ctx, + "_tnl_flush_vertices flags %x IM(%d) %d..%d Flag[%d]: %x\n", flags, IM->id, IM->Start, IM->Count, IM->Start, IM->Flag[IM->Start]); if (IM->Flag[IM->Start]) - if ((flags & FLUSH_UPDATE_CURRENT) || IM->Count > IM->Start) + if ((flags & FLUSH_UPDATE_CURRENT) || + IM->Count > IM->Start || + (IM->Flag[IM->Start] & (VERT_BEGIN|VERT_END))) _tnl_flush_immediate( ctx, IM ); } @@ -105,7 +108,7 @@ _tnl_save_Begin( GLenum mode ) struct immediate *IM = TNL_CURRENT_IM(ctx); GLuint inflags, state; -/* _mesa_debug("%s: before: %x\n", __FUNCTION__, IM->BeginState); */ +/* _mesa_debug(ctx, "%s: before: %x\n", __FUNCTION__, IM->BeginState); */ if (mode > GL_POLYGON) { _mesa_compile_error( ctx, GL_INVALID_ENUM, "_tnl_Begin" ); @@ -115,12 +118,14 @@ _tnl_save_Begin( GLenum mode ) if (ctx->NewState) _mesa_update_state(ctx); +#if 000 /* if only a very few slots left, might as well flush now */ if (IM->Count > IMM_MAXDATA-8) { _tnl_flush_immediate( ctx, IM ); IM = TNL_CURRENT_IM(ctx); } +#endif /* Check for and flush buffered vertices from internal operations. */ @@ -158,16 +163,9 @@ _tnl_save_Begin( GLenum mode ) ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; IM->BeginState = state; - if (ctx->ExecuteFlag) { - if (ctx->Driver.CurrentExecPrimitive != PRIM_OUTSIDE_BEGIN_END) { - _mesa_error( ctx, GL_INVALID_OPERATION, "_tnl_Begin" ); - } - else - ctx->Driver.CurrentExecPrimitive = mode; - } - - - /* Update save_primitive now. + /* Update save_primitive now. Don't touch ExecPrimitive as this is + * updated in the replay of this cassette if we are in + * COMPILE_AND_EXECUTE mode. */ if (ctx->Driver.CurrentSavePrimitive == PRIM_UNKNOWN) ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM; @@ -203,8 +201,9 @@ _tnl_Begin( GLenum mode ) if (IM->Start == IM->Count && tnl->Driver.NotifyBegin && - tnl->Driver.NotifyBegin( ctx, mode )) + tnl->Driver.NotifyBegin( ctx, mode )) { return; + } assert( IM->SavedBeginState == 0 ); assert( IM->BeginState == 0 ); @@ -223,7 +222,7 @@ _tnl_Begin( GLenum mode ) IM->LastPrimitive = count; IM->BeginState = (VERT_BEGIN_0|VERT_BEGIN_1); -/* _mesa_debug("%s: %x\n", __FUNCTION__, IM->BeginState); */ +/* _mesa_debug(ctx, "%s: %x\n", __FUNCTION__, IM->BeginState); */ ctx->Driver.NeedFlush |= FLUSH_STORED_VERTICES; ctx->Driver.CurrentExecPrimitive = mode; @@ -238,12 +237,12 @@ _tnl_Begin( GLenum mode ) GLboolean _tnl_hard_begin( GLcontext *ctx, GLenum p ) { -/* _mesa_debug("%s\n", __FUNCTION__); */ +/* _mesa_debug(ctx, "%s\n", __FUNCTION__); */ if (!ctx->CompileFlag) { /* If not compiling, treat as a normal begin(). */ -/* _mesa_debug("%s: treating as glBegin\n", __FUNCTION__); */ +/* _mesa_debug(ctx, "%s: treating as glBegin\n", __FUNCTION__); */ glBegin( p ); return GL_TRUE; } @@ -358,7 +357,7 @@ _tnl_end( GLcontext *ctx ) IM->BeginState = state; - if (ctx->ExecuteFlag) { + if (!ctx->CompileFlag) { if (ctx->Driver.CurrentExecPrimitive == PRIM_OUTSIDE_BEGIN_END) _mesa_error( ctx, GL_INVALID_OPERATION, "_tnl_End" ); else @@ -368,8 +367,7 @@ _tnl_end( GLcontext *ctx ) /* You can set this flag to get the old 'flush_vb on glEnd()' * behaviour. */ - /* XXXX tempory change here */ - if (1 /*(MESA_DEBUG_FLAGS&DEBUG_ALWAYS_FLUSH)*/ ) + if (MESA_DEBUG_FLAGS & DEBUG_ALWAYS_FLUSH) _tnl_flush_immediate( ctx, IM ); } @@ -1205,7 +1203,7 @@ _tnl_Materialfv( GLenum face, GLenum pname, const GLfloat *params ) return; if (MESA_VERBOSE & VERBOSE_API) - _mesa_debug("_tnl_Materialfv\n"); + _mesa_debug(ctx, "_tnl_Materialfv\n"); if (tnl->IsolateMaterials && !(IM->BeginState & VERT_BEGIN_1)) /* heuristic */ diff --git a/src/mesa/tnl/t_imm_dlist.c b/src/mesa/tnl/t_imm_dlist.c index b269c7597ca..66285b4d19a 100644 --- a/src/mesa/tnl/t_imm_dlist.c +++ b/src/mesa/tnl/t_imm_dlist.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_dlist.c,v 1.41 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: t_imm_dlist.c,v 1.42 2002/06/15 02:38:18 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -129,7 +129,7 @@ _tnl_compile_cassette( GLcontext *ctx, struct immediate *IM ) GLuint new_beginstate; if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) - _mesa_debug("_tnl_compiled_cassette IM: %d\n", IM->id); + _mesa_debug(ctx, "_tnl_compiled_cassette IM: %d\n", IM->id); if (IM->FlushElt) { ASSERT (IM->FlushElt == FLUSH_ELT_LAZY); @@ -317,7 +317,7 @@ execute_compiled_cassette( GLcontext *ctx, void *data ) _tnl_print_cassette( IM ); if (MESA_VERBOSE & VERBOSE_DISPLAY_LIST) { - _mesa_debug("Run cassette %d, rows %d..%d, beginstate %x ", + _mesa_debug(ctx, "Run cassette %d, rows %d..%d, beginstate %x ", IM->id, IM->Start, IM->Count, IM->BeginState); _tnl_print_vert_flags("orflag", IM->OrFlag); } @@ -400,7 +400,7 @@ print_compiled_cassette( GLcontext *ctx, void *data ) TNLvertexcassette *node = (TNLvertexcassette *)data; struct immediate *IM = node->IM; - _mesa_debug("TNL-VERTEX-CASSETTE, id %u, rows %u..%u\n", + _mesa_debug(ctx, "TNL-VERTEX-CASSETTE, id %u, rows %u..%u\n", node->IM->id, node->Start, node->Count); IM->Start = node->Start; diff --git a/src/mesa/tnl/t_imm_elt.c b/src/mesa/tnl/t_imm_elt.c index c7cb0b0a7f4..f0c470de921 100644 --- a/src/mesa/tnl/t_imm_elt.c +++ b/src/mesa/tnl/t_imm_elt.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_elt.c,v 1.17 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: t_imm_elt.c,v 1.18 2002/06/15 02:38:18 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -758,8 +758,8 @@ void _tnl_translate_array_elts( GLcontext *ctx, struct immediate *IM, GLuint translate = ctx->Array._Enabled; GLuint i; - if (MESA_VERBOSE&VERBOSE_IMMEDIATE) - _mesa_debug("exec_array_elements %d .. %d\n", start, count); + if (MESA_VERBOSE & VERBOSE_IMMEDIATE) + _mesa_debug(ctx, "exec_array_elements %d .. %d\n", start, count); if (translate & VERT_BIT_POS) { _tnl_trans_elt_4f( IM->Attrib[VERT_ATTRIB_POS], diff --git a/src/mesa/tnl/t_imm_exec.c b/src/mesa/tnl/t_imm_exec.c index f4ee1501cb1..02643ce867b 100644 --- a/src/mesa/tnl/t_imm_exec.c +++ b/src/mesa/tnl/t_imm_exec.c @@ -1,4 +1,4 @@ -/* $Id: t_imm_exec.c,v 1.40 2002/06/13 04:49:17 brianp Exp $ */ +/* $Id: t_imm_exec.c,v 1.41 2002/06/15 02:38:18 brianp Exp $ */ /* * Mesa 3-D graphics library @@ -72,7 +72,7 @@ static void reset_input( GLcontext *ctx, MEMSET(IM->Flag + start, 0, sizeof(GLuint) * (IM->Count+2-start)); if (MESA_VERBOSE & VERBOSE_IMMEDIATE) - _mesa_debug("reset_input: IM(%d) new %x\n", IM->id, beginstate); + _mesa_debug(ctx, "reset_input: IM(%d) new %x\n", IM->id, beginstate); IM->Start = start; IM->Count = start; |