diff options
author | Marta Lofstedt <[email protected]> | 2016-01-21 16:17:32 +0100 |
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committer | Marta Lofstedt <[email protected]> | 2016-01-22 17:13:55 +0100 |
commit | 3e640c256aa1bf0d3b2e14ddc23a8d84caddcb92 (patch) | |
tree | 6a5651357f18ec8c5393f71d904eb1780e2d2248 | |
parent | ae4e4ba06da0ef50150d7d366ac4f7ec2179115c (diff) |
mesa: Update _mesa_has_geometry_shaders
Updates the _mesa_has_geometry_shaders function to also look
for OpenGL ES 3.1 contexts that has OES_geometry_shader enabled.
Reviewed-by: Matt Turner <[email protected]>
Reviewed-by: Ilia Mirkin <[email protected]>
Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r-- | src/mesa/main/context.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index 8b64f452572..46444d2c427 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -330,7 +330,8 @@ _mesa_is_gles31(const struct gl_context *ctx) static inline bool _mesa_has_geometry_shaders(const struct gl_context *ctx) { - return _mesa_is_desktop_gl(ctx) && ctx->Version >= 32; + return _mesa_has_OES_geometry_shader(ctx) || + (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32); } |