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authorRafael Antognolli <[email protected]>2017-08-29 16:25:30 -0700
committerRafael Antognolli <[email protected]>2018-04-05 07:42:45 -0700
commit2efe8309d3dd44eb37dcf887f49fb3ce14746df8 (patch)
tree745fae3e2b03fadc6d1b569df26ecee0a6813720
parent5449f942f20e7bd9379219532b3f7a29a55c0d55 (diff)
i965/blorp: Update the fast clear value buffer.
On Gen10, whenever we do a fast clear, blorp will update the clear color state buffer for us, as long as we set the clear color address correctly. However, on a hiz clear, if the surface is already on the fast clear state we skip the actual fast clear operation and, before gen10, only updated the miptree. On gen10+ we need to update the clear value state buffer too, since blorp will not be doing a fast clear and updating it for us. v4: - do not use clear_value_size in the for loop - Get the address of the clear color from the aux buffer or the clear_color_bo, depending on which one is available. - let core blorp update the clear color, but also update it when we skip a fast clear depth. v5: Better subject (Jordan). v6: Remove outdated comment (Jason). Signed-off-by: Rafael Antognolli <[email protected]> Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/brw_blorp.c7
-rw-r--r--src/mesa/drivers/dri/i965/brw_clear.c22
2 files changed, 29 insertions, 0 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c b/src/mesa/drivers/dri/i965/brw_blorp.c
index 566899f8ccf..d91d03609a2 100644
--- a/src/mesa/drivers/dri/i965/brw_blorp.c
+++ b/src/mesa/drivers/dri/i965/brw_blorp.c
@@ -182,6 +182,13 @@ blorp_surf_for_miptree(struct brw_context *brw,
surf->aux_addr.buffer = aux_buf->bo;
surf->aux_addr.offset = aux_buf->offset;
+
+ if (devinfo->gen >= 10) {
+ surf->clear_color_addr = (struct blorp_address) {
+ .buffer = aux_buf->clear_color_bo,
+ .offset = aux_buf->clear_color_offset,
+ };
+ }
} else {
surf->aux_addr = (struct blorp_address) {
.buffer = NULL,
diff --git a/src/mesa/drivers/dri/i965/brw_clear.c b/src/mesa/drivers/dri/i965/brw_clear.c
index 8aa83722ee9..63c0b241898 100644
--- a/src/mesa/drivers/dri/i965/brw_clear.c
+++ b/src/mesa/drivers/dri/i965/brw_clear.c
@@ -108,6 +108,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
struct intel_mipmap_tree *mt = depth_irb->mt;
struct gl_renderbuffer_attachment *depth_att = &fb->Attachment[BUFFER_DEPTH];
const struct gen_device_info *devinfo = &brw->screen->devinfo;
+ bool same_clear_value = true;
if (devinfo->gen < 6)
return false;
@@ -213,6 +214,7 @@ brw_fast_clear_depth(struct gl_context *ctx)
}
intel_miptree_set_depth_clear_value(ctx, mt, clear_value);
+ same_clear_value = false;
}
bool need_clear = false;
@@ -232,6 +234,26 @@ brw_fast_clear_depth(struct gl_context *ctx)
* state then simply updating the miptree fast clear value is sufficient
* to change their clear value.
*/
+ if (devinfo->gen >= 10 && !same_clear_value) {
+ /* Before gen10, it was enough to just update the clear value in the
+ * miptree. But on gen10+, we let blorp update the clear value state
+ * buffer when doing a fast clear. Since we are skipping the fast
+ * clear here, we need to update the clear color ourselves.
+ */
+ uint32_t clear_offset = mt->hiz_buf->clear_color_offset;
+ union isl_color_value clear_color = { .f32 = { clear_value, } };
+
+ /* We can't update the clear color while the hardware is still using
+ * the previous one for a resolve or sampling from it. So make sure
+ * that there's no pending commands at this point.
+ */
+ brw_emit_pipe_control_flush(brw, PIPE_CONTROL_CS_STALL);
+ for (int i = 0; i < 4; i++) {
+ brw_store_data_imm32(brw, mt->hiz_buf->clear_color_bo,
+ clear_offset + i * 4, clear_color.u32[i]);
+ }
+ brw_emit_pipe_control_flush(brw, PIPE_CONTROL_STATE_CACHE_INVALIDATE);
+ }
return true;
}