diff options
author | Alejandro PiƱeiro <[email protected]> | 2017-07-01 08:06:17 +0200 |
---|---|---|
committer | Jose Maria Casanova Crespo <[email protected]> | 2017-12-06 08:57:18 +0100 |
commit | 2d28ca70005968c7becb4e598b97e72c8e4890a2 (patch) | |
tree | 24a6ab95ec1e46f3703ba5283b9b56d78578c229 | |
parent | 4049c041221e614c64641fcbeb5b396fd3daa507 (diff) |
i965/vec4: Handle 16-bit types at type_size_xvec4
These types have similar vec4 sizes as their 32-bit counterparts.
The vec4 backend doesn't support 16-bit types and probably never will,
but this method is called by the scalar backend at
fs_visitor::nir_setup_outputs(), so we still need to provide valid vec4
sizes for 16-bit types. In the future, something different should be
implemented to avoid this dependency.
Reviewed-by: Jason Ekstrand <[email protected]>
-rw-r--r-- | src/intel/compiler/brw_vec4_visitor.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/intel/compiler/brw_vec4_visitor.cpp b/src/intel/compiler/brw_vec4_visitor.cpp index a845a8dc633..53f6a5ed546 100644 --- a/src/intel/compiler/brw_vec4_visitor.cpp +++ b/src/intel/compiler/brw_vec4_visitor.cpp @@ -584,8 +584,11 @@ type_size_xvec4(const struct glsl_type *type, bool as_vec4) case GLSL_TYPE_UINT: case GLSL_TYPE_INT: case GLSL_TYPE_FLOAT: + case GLSL_TYPE_FLOAT16: case GLSL_TYPE_BOOL: case GLSL_TYPE_DOUBLE: + case GLSL_TYPE_UINT16: + case GLSL_TYPE_INT16: case GLSL_TYPE_UINT64: case GLSL_TYPE_INT64: if (type->is_matrix()) { |