diff options
author | Felix Kuehling <[email protected]> | 2004-03-07 01:36:50 +0000 |
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committer | Felix Kuehling <[email protected]> | 2004-03-07 01:36:50 +0000 |
commit | 2cd815b66009eea8e06dc4b6dfd32cb7898ff416 (patch) | |
tree | e0bc635d89e01165e1224e1f8e98939e8a8d631e | |
parent | 2c8dacea5fa52e793bc594c97f6bc730459f915d (diff) |
Fixed two small problems in the vertex setup.
- make sure that vertex setup is initialized
- Savage seems to need the W coordinate for smooth shading
-rw-r--r-- | src/mesa/drivers/dri/savage/savage_xmesa.c | 5 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetris.c | 9 |
2 files changed, 11 insertions, 3 deletions
diff --git a/src/mesa/drivers/dri/savage/savage_xmesa.c b/src/mesa/drivers/dri/savage/savage_xmesa.c index db9256e615e..c7b31df2c68 100644 --- a/src/mesa/drivers/dri/savage/savage_xmesa.c +++ b/src/mesa/drivers/dri/savage/savage_xmesa.c @@ -408,6 +408,11 @@ savageCreateContext( const __GLcontextModes *mesaVis, imesa->depth_scale = (imesa->savageScreen->zpp == 2) ? (1.0F/0x10000):(1.0F/0x1000000); + /* Uninitialized vertex format. Force setting the vertex state in + * savageRenderStart. + */ + imesa->vertex_size = 0; + /* Utah stuff */ imesa->new_state = ~0; diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index a8db86f3b12..c9a7145605e 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -760,7 +760,7 @@ static void savageRenderStart( GLcontext *ctx ) /* EMIT_ATTR's must be in order as they tell t_vertex.c how to * build up a hardware vertex. */ - if (index & _TNL_BITS_TEX_ANY) { + if ((index & _TNL_BITS_TEX_ANY) || !(ctx->_TriangleCaps & DD_FLATSHADE)) { EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, SAVAGE_HW_NO_W ); } else { @@ -797,9 +797,12 @@ static void savageRenderStart( GLcontext *ctx ) } /* Only need to change the vertex emit code if there has been a - * statechange to a new hardware vertex format: + * statechange to a new hardware vertex format and also when the + * vertex format is set for the first time. This is indicated by + * imesa->vertex_size == 0. */ - if (drawCmd != (imesa->DrawPrimitiveCmd & SAVAGE_HW_SKIPFLAGS)) { + if (drawCmd != (imesa->DrawPrimitiveCmd & SAVAGE_HW_SKIPFLAGS) || + imesa->vertex_size == 0) { imesa->vertex_size = _tnl_install_attrs( ctx, imesa->vertex_attrs, |