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authorIan Romanick <[email protected]>2010-07-07 16:11:10 -0700
committerIan Romanick <[email protected]>2010-07-12 14:56:21 -0700
commit10d222b70266a1b6e8dde90652156c6e18bcd3c8 (patch)
treeb0038a425505436df603605e85b44b3a1bb8739a
parent0b9ae3befb0bf80e000b159fd44c961a144f9c36 (diff)
glsl2: Add missing fields in ir_variable::clone
-rw-r--r--src/glsl/ir_clone.cpp8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/glsl/ir_clone.cpp b/src/glsl/ir_clone.cpp
index cf21c24d732..f1d2851793f 100644
--- a/src/glsl/ir_clone.cpp
+++ b/src/glsl/ir_clone.cpp
@@ -45,8 +45,16 @@ ir_variable::clone(struct hash_table *ht) const
var->read_only = this->read_only;
var->centroid = this->centroid;
var->invariant = this->invariant;
+ var->shader_in = this->shader_in;
+ var->shader_out = this->shader_out;
var->mode = this->mode;
var->interpolation = this->interpolation;
+ var->array_lvalue = this->array_lvalue;
+ var->location = this->location;
+ var->warn_extension = this->warn_extension;
+
+ if (this->constant_value)
+ var->constant_value = this->constant_value->clone(ht);
if (ht) {
hash_table_insert(ht, var, (void *)const_cast<ir_variable *>(this));