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author | Andres Gomez <[email protected]> | 2017-05-12 23:41:51 +0300 |
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committer | Andres Gomez <[email protected]> | 2017-05-12 23:48:47 +0300 |
commit | 08abf3a2a2ca8733fb75277d41f2196fe899f129 (patch) | |
tree | b181e9218a3e5bf083c13baed78ffc421a6136e4 | |
parent | ef158128fd2c5282d40eb1105177763362485eb7 (diff) |
docs: add release notes for 17.0.6mesa-17.0.6
Signed-off-by: Andres Gomez <[email protected]>
-rw-r--r-- | docs/relnotes/17.0.6.html | 185 |
1 files changed, 185 insertions, 0 deletions
diff --git a/docs/relnotes/17.0.6.html b/docs/relnotes/17.0.6.html new file mode 100644 index 00000000000..fe8424dfb22 --- /dev/null +++ b/docs/relnotes/17.0.6.html @@ -0,0 +1,185 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN" "http://www.w3.org/TR/html4/loose.dtd"> +<html lang="en"> +<head> + <meta http-equiv="content-type" content="text/html; charset=utf-8"> + <title>Mesa Release Notes</title> + <link rel="stylesheet" type="text/css" href="../mesa.css"> +</head> +<body> + +<div class="header"> + <h1>The Mesa 3D Graphics Library</h1> +</div> + +<iframe src="../contents.html"></iframe> +<div class="content"> + +<h1>Mesa 17.0.6 Release Notes / May 12, 2017</h1> + +<p> +Mesa 17.0.6 is a bug fix release which fixes bugs found since the 17.0.5 release. +</p> +<p> +Mesa 17.0.6 implements the OpenGL 4.5 API, but the version reported by +glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) / +glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used. +Some drivers don't support all the features required in OpenGL 4.5. OpenGL +4.5 is <strong>only</strong> available if requested at context creation +because compatibility contexts are not supported. +</p> + + +<h2>SHA256 checksums</h2> +<pre> +TBD +</pre> + + +<h2>New features</h2> +<p>None</p> + + +<h2>Bug fixes</h2> + +<ul> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=98428">Bug 98428</a> - Undefined non-weak-symbol in dri-drivers</li> + +<li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=100854">Bug 100854</a> - YUV to RGB Color Space Conversion result is not precise</li> + +</ul> + + +<h2>Changes</h2> + +<p>Adam Jackson (1):</p> +<ul> + <li>egl/platform/drm: Don't take display ownership until gbm is initialized</li> +</ul> + +<p>Andres Gomez (7):</p> +<ul> + <li>docs: add sha256 checksums for 17.0.5</li> + <li>travis: replace Trusty-based LLVM toolchain apt-get with apt addon</li> + <li>travis: add the possibility of using the txc-dxtn library</li> + <li>cherry-ignore: 17.1 nominations only</li> + <li>cherry-ignore: fix regression in descriptor set freeing.</li> + <li>cherry-ignore: rejected commits</li> + <li>Update version to 17.0.6</li> +</ul> + +<p>Ben Boeckel (1):</p> +<ul> + <li>scons: update for LLVM 4.0</li> +</ul> + +<p>Brian Paul (1):</p> +<ul> + <li>st/mesa: move duplicated st_ws_framebuffer() function into header file</li> +</ul> + +<p>Chad Versace (3):</p> +<ul> + <li>egl: Emit error when EGLSurface is lost</li> + <li>egl/android: Cancel any outstanding ANativeBuffer in surface destructor</li> + <li>egl/android: Mark surface as lost when dequeueBuffer fails</li> +</ul> + +<p>Christian Gmeiner (1):</p> +<ul> + <li>etnaviv: add L8A8_UNORM texture format</li> +</ul> + +<p>Dave Airlie (2):</p> +<ul> + <li>radv/wsi: report presentation error per image request</li> + <li>radv: enable POLARIS12 support.</li> +</ul> + +<p>Emil Velikov (21):</p> +<ul> + <li>travis: correct libdrm required regex to also track libdrm itself</li> + <li>travis: add nearly all gallium drivers to the list</li> + <li>travis: use both cores for make/make check</li> + <li>travis: bring the scons build on par with AppVeyor</li> + <li>travis: explicitly LD_LIBRARY_PATH the local libraries</li> + <li>travis: enable apt cache</li> + <li>travis: automatically manage ccache caching</li> + <li>travis: remove unused -dev packages</li> + <li>travis: rework "if test" blocks in the script section</li> + <li>travis: split out matrix from env</li> + <li>travis: add separate "scons" and "scons llvm" targets</li> + <li>travis: add "scons swr" to the build matrix</li> + <li>travis: add "make swr" to the build matrix</li> + <li>travis: split the make target to three separate ones</li> + <li>travis: model scons check target like the make one</li> + <li>travis: add Gallium state-tracker targets</li> + <li>travis: enable wayland support</li> + <li>travis: bump MAKEFLAGS to -j4</li> + <li>gallium/dri: always link against shared glapi</li> + <li>mesa/dri: always link against shared glapi</li> + <li>glx: glX_proto_send.py: use correct compile guard GLX_INDIRECT_RENDERING</li> +</ul> + +<p>Eric Anholt (1):</p> +<ul> + <li>nir: Pick just the channels we want for bitmap and drawpixels lowering.</li> +</ul> + +<p>Ilia Mirkin (1):</p> +<ul> + <li>gallium/targets: fix bool setting on BE architectures</li> +</ul> + +<p>Jason Ekstrand (1):</p> +<ul> + <li>anv/cmd_buffer: Use the device allocator for QueueSubmit</li> +</ul> + +<p>Johnson Lin (1):</p> +<ul> + <li>nir/lower_tex: Fix minor error in YUV color conversion matrix</li> +</ul> + +<p>Marek Olšák (2):</p> +<ul> + <li>radeonsi: adjust ESGS ring buffer size computation on VI</li> + <li>radeonsi: apply the tess+GS hang workaround to Polaris12 as well</li> +</ul> + +<p>Nicolai Hähnle (1):</p> +<ul> + <li>radeonsi: fix gl_PrimitiveID in tessellation with instanced draws on SI</li> +</ul> + +<p>Philipp Zabel (3):</p> +<ul> + <li>renderonly: close transfer prime_fd</li> + <li>renderonly: drop resources on destroy</li> + <li>renderonly: use drmIoctl</li> +</ul> + +<p>Rhys Kidd (3):</p> +<ul> + <li>travis: Support LLVM 3.8+ on Trusty-based Travis-CI via apt-get not apt addon</li> + <li>travis: Add radv vulkan driver to continuous integration</li> + <li>travis: Add radeonsi to continuous integration</li> +</ul> + +<p>Rob Clark (1):</p> +<ul> + <li>freedreno/a3xx: fix hang w/ large render targets and small gmem</li> +</ul> + +<p>Samuel Iglesias Gonsálvez (5):</p> +<ul> + <li>i965/vec4: fix vertical stride to avoid breaking region parameter rule</li> + <li>i965/vec4: fix register width for DF VGRF and UNIFORM</li> + <li>i965/vec4: don't modify regioning parameters to the sources of DF align1 instructions</li> + <li>anv: anv_gem_mmap() returns MAP_FAILED as mapping error</li> + <li>anv: vkBindImageMemory() should return VK_ERROR_OUT_OF_{HOST,DEVICE}_MEMORY on failure</li> +</ul> + +</div> +</body> +</html> |