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authorEric Anholt <[email protected]>2013-08-28 12:06:31 -0700
committerEric Anholt <[email protected]>2013-08-30 11:30:45 -0700
commitf217791ee27bdd10817109391243ffac5564daad (patch)
treec3771b992fb908bc5f109dba58358544fabe0cd6
parent2e2445fa7e7a916ae2e6304fa8075820d516dc3c (diff)
i965/gen7: Use the base_level field of the sampler to handle GL's BASE_LEVEL.
This avoids the need to get the inter- and intra-tile offset and adjust our miptree info based on them. Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r--src/mesa/drivers/dri/i965/gen7_sampler_state.c19
-rw-r--r--src/mesa/drivers/dri/i965/gen7_wm_surface_state.c14
2 files changed, 12 insertions, 21 deletions
diff --git a/src/mesa/drivers/dri/i965/gen7_sampler_state.c b/src/mesa/drivers/dri/i965/gen7_sampler_state.c
index 193b5b12752..61625022d3d 100644
--- a/src/mesa/drivers/dri/i965/gen7_sampler_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_sampler_state.c
@@ -25,6 +25,7 @@
#include "brw_state.h"
#include "brw_defines.h"
#include "intel_batchbuffer.h"
+#include "intel_mipmap_tree.h"
#include "main/macros.h"
#include "main/samplerobj.h"
@@ -40,6 +41,8 @@ gen7_update_sampler_state(struct brw_context *brw, int unit, int ss_index,
struct gl_context *ctx = &brw->ctx;
struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
struct gl_texture_object *texObj = texUnit->_Current;
+ struct intel_texture_image *intel_image =
+ intel_texture_image(texObj->Image[0][texObj->BaseLevel]);
struct gl_sampler_object *gl_sampler = _mesa_get_samplerobj(ctx, unit);
bool using_nearest = false;
@@ -150,17 +153,13 @@ gen7_update_sampler_state(struct brw_context *brw, int unit, int ss_index,
sampler->ss0.lod_preclamp = 1; /* OpenGL mode */
sampler->ss0.default_color_mode = 0; /* OpenGL/DX10 mode */
- /* Set BaseMipLevel, MaxLOD, MinLOD:
- *
- * XXX: I don't think that using firstLevel, lastLevel works,
- * because we always setup the surface state as if firstLevel ==
- * level zero. Probably have to subtract firstLevel from each of
- * these:
- */
- sampler->ss0.base_level = U_FIXED(0, 1);
+ int baselevel = texObj->BaseLevel - intel_image->mt->first_level;
+ sampler->ss0.base_level = U_FIXED(baselevel, 1);
- sampler->ss1.max_lod = U_FIXED(CLAMP(gl_sampler->MaxLod, 0, 13), 8);
- sampler->ss1.min_lod = U_FIXED(CLAMP(gl_sampler->MinLod, 0, 13), 8);
+ sampler->ss1.max_lod = U_FIXED(CLAMP(baselevel +
+ gl_sampler->MaxLod, 0, 13), 8);
+ sampler->ss1.min_lod = U_FIXED(CLAMP(baselevel +
+ gl_sampler->MinLod, 0, 13), 8);
/* The sampler can handle non-normalized texture rectangle coordinates
* natively
diff --git a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
index 91f854bd078..b68e2c2d7af 100644
--- a/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
+++ b/src/mesa/drivers/dri/i965/gen7_wm_surface_state.c
@@ -284,8 +284,8 @@ gen7_update_texture_surface(struct gl_context *ctx,
struct intel_texture_object *intelObj = intel_texture_object(tObj);
struct intel_mipmap_tree *mt = intelObj->mt;
struct gl_texture_image *firstImage = tObj->Image[0][tObj->BaseLevel];
+ struct intel_texture_image *intel_image = intel_texture_image(firstImage);
struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
- uint32_t tile_x, tile_y;
if (tObj->Target == GL_TEXTURE_BUFFER) {
gen7_update_buffer_texture_surface(ctx, unit, binding_table, surf_index);
@@ -318,8 +318,6 @@ gen7_update_texture_surface(struct gl_context *ctx,
surf[0] |= GEN7_SURFACE_ARYSPC_LOD0;
surf[1] = mt->region->bo->offset + mt->offset; /* reloc */
- surf[1] += intel_miptree_get_tile_offsets(intelObj->mt, firstImage->Level, 0,
- &tile_x, &tile_y);
surf[2] = SET_FIELD(mt->logical_width0 - 1, GEN7_SURFACE_WIDTH) |
SET_FIELD(mt->logical_height0 - 1, GEN7_SURFACE_HEIGHT);
@@ -328,15 +326,9 @@ gen7_update_texture_surface(struct gl_context *ctx,
surf[4] = gen7_surface_msaa_bits(mt->num_samples, mt->msaa_layout);
- assert(brw->has_surface_tile_offset || (tile_x == 0 && tile_y == 0));
- /* Note that the low bits of these fields are missing, so
- * there's the possibility of getting in trouble.
- */
- surf[5] = ((tile_x / 4) << BRW_SURFACE_X_OFFSET_SHIFT |
- (tile_y / 2) << BRW_SURFACE_Y_OFFSET_SHIFT |
- SET_FIELD(GEN7_MOCS_L3, GEN7_SURFACE_MOCS) |
+ surf[5] = (SET_FIELD(GEN7_MOCS_L3, GEN7_SURFACE_MOCS) |
/* mip count */
- (intelObj->_MaxLevel - tObj->BaseLevel));
+ (intelObj->_MaxLevel - intel_image->mt->first_level));
if (brw->is_haswell) {
/* Handling GL_ALPHA as a surface format override breaks 1.30+ style