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authorBrian Paul <[email protected]>2006-09-24 16:31:23 +0000
committerBrian Paul <[email protected]>2006-09-24 16:31:23 +0000
commitf11508c29f4e2cbe50c5580e054342a4c3ddb4c0 (patch)
tree46b3c00f275679d242aeacb95582ac02b8882542
parente184bd861c0b3023c5fd5596083e12aaedb2d5e2 (diff)
use span.arrays for color/indexes instead of a local var when doing masked clears
-rw-r--r--src/mesa/swrast/s_buffers.c46
1 files changed, 26 insertions, 20 deletions
diff --git a/src/mesa/swrast/s_buffers.c b/src/mesa/swrast/s_buffers.c
index 1bc198c6765..85ce0932ded 100644
--- a/src/mesa/swrast/s_buffers.c
+++ b/src/mesa/swrast/s_buffers.c
@@ -48,6 +48,7 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
GLchan clearColor[4];
+ struct sw_span span;
GLint i;
ASSERT(ctx->Visual.rgbMode);
@@ -58,20 +59,22 @@ clear_rgba_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
CLAMPED_FLOAT_TO_CHAN(clearColor[BCOMP], ctx->Color.ClearColor[2]);
CLAMPED_FLOAT_TO_CHAN(clearColor[ACOMP], ctx->Color.ClearColor[3]);
+ /* Initialize color span with clear color */
+ INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA);
+ for (i = 0; i < width; i++) {
+ COPY_CHAN4(span.array->rgba[i], clearColor);
+ }
+
+ /* Note that masking will change the color values, but only the
+ * channels for which the write mask is GL_FALSE. The channels
+ * which which are write-enabled won't get modified.
+ */
for (i = 0; i < height; i++) {
- struct sw_span span;
- GLchan rgba[MAX_WIDTH][4];
- GLint j;
- for (j = 0; j < width; j++) {
- COPY_CHAN4(rgba[j], clearColor);
- }
- /* setup span struct for masking */
- INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA);
span.x = x;
span.y = y + i;
- _swrast_mask_rgba_span(ctx, rb, &span, rgba);
+ _swrast_mask_rgba_span(ctx, rb, &span, span.array->rgba);
/* write masked row */
- rb->PutRow(ctx, rb, width, x, y + i, rgba, NULL);
+ rb->PutRow(ctx, rb, width, x, y + i, span.array->rgba, NULL);
}
}
@@ -86,26 +89,29 @@ clear_ci_buffer_with_masking(GLcontext *ctx, struct gl_renderbuffer *rb)
const GLint y = ctx->DrawBuffer->_Ymin;
const GLint height = ctx->DrawBuffer->_Ymax - ctx->DrawBuffer->_Ymin;
const GLint width = ctx->DrawBuffer->_Xmax - ctx->DrawBuffer->_Xmin;
+ struct sw_span span;
GLint i;
ASSERT(!ctx->Visual.rgbMode);
ASSERT(rb->PutRow);
ASSERT(rb->DataType == GL_UNSIGNED_INT);
+ /* Initialize index span with clear index */
+ INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA);
+ for (i = 0; i < width;i++) {
+ span.array->index[i] = ctx->Color.ClearIndex;
+ }
+
+ /* Note that masking will change the color indexes, but only the
+ * bits for which the write mask is GL_FALSE. The bits
+ * which are write-enabled won't get modified.
+ */
for (i = 0; i < height;i++) {
- struct sw_span span;
- GLuint indexes[MAX_WIDTH];
- GLint j;
- for (j = 0; j < width;j++) {
- indexes[j] = ctx->Color.ClearIndex;
- }
- /* setup span struct for masking */
- INIT_SPAN(span, GL_BITMAP, width, 0, SPAN_RGBA);
span.x = x;
span.y = y + i;
- _swrast_mask_ci_span(ctx, rb, &span, indexes);
+ _swrast_mask_ci_span(ctx, rb, &span, span.array->index);
/* write masked row */
- rb->PutRow(ctx, rb, width, x, y + i, indexes, NULL);
+ rb->PutRow(ctx, rb, width, x, y + i, span.array->index, NULL);
}
}