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authorSamuel Pitoiset <[email protected]>2019-03-05 18:17:13 +0100
committerSamuel Pitoiset <[email protected]>2019-05-02 09:24:05 +0200
commite03e7c510f571a8867ab7a8604058c075c601a70 (patch)
treef1ea77385be93f1d4fdfc6136cb08df12e7f8290
parent61625439999e3658dddf58485fc0ef85ecf082fc (diff)
radv: fix color conversions for normalized uint/sint formats
The hardware actually rounds before conversion. This now matches what values are used when performing fast clears vs slow clears. This fixes a rendering issue with Far Cry 3&4. This also fixes a bunch of CTS tests that use a 8-bit UNORM format (only when the 512*512 image size hint is manually disabled). Cc: "19.0" "19.1" <[email protected]> Signed-off-by: Samuel Pitoiset <[email protected]> Reviewed-by: Bas Nieuwenhuizen <[email protected]>
-rw-r--r--src/amd/vulkan/radv_formats.c20
1 files changed, 16 insertions, 4 deletions
diff --git a/src/amd/vulkan/radv_formats.c b/src/amd/vulkan/radv_formats.c
index bee1c57e610..5af172c8e7f 100644
--- a/src/amd/vulkan/radv_formats.c
+++ b/src/amd/vulkan/radv_formats.c
@@ -1032,10 +1032,22 @@ bool radv_format_pack_clear_color(VkFormat format,
assert(channel->size == 8);
v = util_format_linear_float_to_srgb_8unorm(value->float32[c]);
- } else if (channel->type == VK_FORMAT_TYPE_UNSIGNED) {
- v = MAX2(MIN2(value->float32[c], 1.0f), 0.0f) * ((1ULL << channel->size) - 1);
- } else {
- v = MAX2(MIN2(value->float32[c], 1.0f), -1.0f) * ((1ULL << (channel->size - 1)) - 1);
+ } else {
+ float f = MIN2(value->float32[c], 1.0f);
+
+ if (channel->type == VK_FORMAT_TYPE_UNSIGNED) {
+ f = MAX2(f, 0.0f) * ((1ULL << channel->size) - 1);
+ } else {
+ f = MAX2(f, -1.0f) * ((1ULL << (channel->size - 1)) - 1);
+ }
+
+ /* The hardware rounds before conversion. */
+ if (f > 0)
+ f += 0.5f;
+ else
+ f -= 0.5f;
+
+ v = (uint64_t)f;
}
} else if (channel->type == VK_FORMAT_TYPE_FLOAT) {
if (channel->size == 32) {