diff options
author | Lionel Landwerlin <[email protected]> | 2019-09-16 18:01:28 +0300 |
---|---|---|
committer | Lionel Landwerlin <[email protected]> | 2019-09-16 21:47:21 +0300 |
commit | dcf13fbac9d28ac25fc2c42f87733740009ce621 (patch) | |
tree | 861ba553a65972c177cb0ab7854619e102fdf836 | |
parent | 10206ba17b3f685035418b2ab99b10ea261600e1 (diff) |
drirc: include unreal engine version 0 to 23
This was meant to include up to version 23.
Signed-off-by: Lionel Landwerlin <[email protected]>
Fixes: 0616b7ac90 ("vulkan: add vk_x11_strict_image_count option")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111522
Reviewed-by: Eric Engestrom <[email protected]>
-rw-r--r-- | src/util/00-mesa-defaults.conf | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/util/00-mesa-defaults.conf b/src/util/00-mesa-defaults.conf index 8f3e84788d9..4f307a399e7 100644 --- a/src/util/00-mesa-defaults.conf +++ b/src/util/00-mesa-defaults.conf @@ -475,7 +475,7 @@ TODO: document the other workarounds. <!-- Works around the game not starting (does not deal with the implementation returning more images than the minimum specified by the application. --> - <engine engine_name_match="UnrealEngine4.*" engine_versions="0:21"> + <engine engine_name_match="UnrealEngine4.*" engine_versions="0:23"> <option name="vk_x11_strict_image_count" value="true" /> </engine> </device> |