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authorJason Ekstrand <[email protected]>2019-09-01 22:12:07 -0500
committerJason Ekstrand <[email protected]>2019-09-06 03:58:09 +0000
commitd15fe8ca8262d502435c4f83985ac414f950bc5f (patch)
tree06893693485af114474d618f898409fbaf01e332
parent47e974354715702a75ad2f1ee803b72cbd8cc9f1 (diff)
Revert "intel/fs: Move the scalar-region conversion to the generator."
This reverts commit c0504569eac5e5c305e9f0c240e248aca9d8891f. Now that we're doing interpolation lowering in NIR, we can continue to stride the FS input registers directly in the brw_fs_nir code like we did before. This fixes SIMD32 fragment shaders which broke because lower_simd_width depended on the 0 stride to split PLN instructions correctly. Reviewed-by: Francisco Jerez <[email protected]>
-rw-r--r--src/intel/compiler/brw_fs.cpp2
-rw-r--r--src/intel/compiler/brw_fs_generator.cpp2
-rw-r--r--src/intel/compiler/brw_fs_nir.cpp4
-rw-r--r--src/intel/compiler/brw_fs_visitor.cpp2
4 files changed, 5 insertions, 5 deletions
diff --git a/src/intel/compiler/brw_fs.cpp b/src/intel/compiler/brw_fs.cpp
index 381d10bfccd..f614fa85884 100644
--- a/src/intel/compiler/brw_fs.cpp
+++ b/src/intel/compiler/brw_fs.cpp
@@ -1192,7 +1192,7 @@ fs_visitor::emit_fragcoord_interpolation(fs_reg wpos)
} else {
bld.emit(FS_OPCODE_LINTERP, wpos,
this->delta_xy[BRW_BARYCENTRIC_PERSPECTIVE_PIXEL],
- interp_reg(VARYING_SLOT_POS, 2));
+ component(interp_reg(VARYING_SLOT_POS, 2), 0));
}
wpos = offset(wpos, bld, 1);
diff --git a/src/intel/compiler/brw_fs_generator.cpp b/src/intel/compiler/brw_fs_generator.cpp
index 885e799ae76..b6e6925ac9e 100644
--- a/src/intel/compiler/brw_fs_generator.cpp
+++ b/src/intel/compiler/brw_fs_generator.cpp
@@ -795,7 +795,7 @@ fs_generator::generate_linterp(fs_inst *inst,
*/
struct brw_reg delta_x = src[0];
struct brw_reg delta_y = offset(src[0], inst->exec_size / 8);
- struct brw_reg interp = stride(src[1], 0, 1, 0);
+ struct brw_reg interp = src[1];
brw_inst *i[2];
/* nir_lower_interpolation() will do the lowering to MAD instructions for
diff --git a/src/intel/compiler/brw_fs_nir.cpp b/src/intel/compiler/brw_fs_nir.cpp
index f003abc2014..4e2881756ea 100644
--- a/src/intel/compiler/brw_fs_nir.cpp
+++ b/src/intel/compiler/brw_fs_nir.cpp
@@ -3632,8 +3632,8 @@ fs_visitor::nir_emit_fs_intrinsic(const fs_builder &bld,
for (unsigned int i = 0; i < instr->num_components; i++) {
fs_reg interp =
- interp_reg(nir_intrinsic_base(instr),
- nir_intrinsic_component(instr) + i);
+ component(interp_reg(nir_intrinsic_base(instr),
+ nir_intrinsic_component(instr) + i), 0);
interp.type = BRW_REGISTER_TYPE_F;
dest.type = BRW_REGISTER_TYPE_F;
diff --git a/src/intel/compiler/brw_fs_visitor.cpp b/src/intel/compiler/brw_fs_visitor.cpp
index e8ff5568330..49eb9c00f1b 100644
--- a/src/intel/compiler/brw_fs_visitor.cpp
+++ b/src/intel/compiler/brw_fs_visitor.cpp
@@ -194,7 +194,7 @@ fs_visitor::emit_interpolation_setup_gen4()
*/
this->wpos_w = vgrf(glsl_type::float_type);
abld.emit(FS_OPCODE_LINTERP, wpos_w, delta_xy,
- interp_reg(VARYING_SLOT_POS, 3));
+ component(interp_reg(VARYING_SLOT_POS, 3), 0));
/* Compute the pixel 1/W value from wpos.w. */
this->pixel_w = vgrf(glsl_type::float_type);
abld.emit(SHADER_OPCODE_RCP, this->pixel_w, wpos_w);