diff options
author | Jason Ekstrand <[email protected]> | 2015-10-01 15:21:57 -0700 |
---|---|---|
committer | Jason Ekstrand <[email protected]> | 2015-10-02 14:22:54 -0700 |
commit | bf7b6fd3fd6d98305d64ee6224ca9f9e7ba48444 (patch) | |
tree | 1fc147943d9e055f07feec578a12a268ec1cfe90 | |
parent | 404419ee1a57c79982d93eefe4de099d61ad2eee (diff) |
i965/shader: Get rid of the shader, prog, and shader_prog fields
Unfortunately, we can't get rid of them entirely. The FS backend still
needs gl_program for handling TEXTURE_RECTANGLE. The GS vec4 backend still
needs gl_shader_program for handling transfom feedback. However, the VS
needs neither and we can substantially reduce the amount they are used.
One day we will be free from their tyranny.
Reviewed-by: Kenneth Graunke <[email protected]>
19 files changed, 68 insertions, 99 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 30bb84b846c..03206882ebf 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -5060,7 +5060,6 @@ bool fs_visitor::run_cs() { assert(stage == MESA_SHADER_COMPUTE); - assert(shader); setup_cs_payload(); @@ -5116,9 +5115,8 @@ brw_wm_fs_emit(struct brw_context *brw, /* Now the main event: Visit the shader IR and generate our FS IR for it. */ - fs_visitor v(brw->intelScreen->compiler, brw, - mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base, - prog, &fp->Base, 8, st_index8); + fs_visitor v(brw->intelScreen->compiler, brw, mem_ctx, key, + &prog_data->base, &fp->Base, fp->Base.nir, 8, st_index8); if (!v.run_fs(false /* do_rep_send */)) { if (prog) { prog->LinkStatus = false; @@ -5132,9 +5130,8 @@ brw_wm_fs_emit(struct brw_context *brw, } cfg_t *simd16_cfg = NULL; - fs_visitor v2(brw->intelScreen->compiler, brw, - mem_ctx, MESA_SHADER_FRAGMENT, key, &prog_data->base, - prog, &fp->Base, 16, st_index16); + fs_visitor v2(brw->intelScreen->compiler, brw, mem_ctx, key, + &prog_data->base, &fp->Base, fp->Base.nir, 16, st_index16); if (likely(!(INTEL_DEBUG & DEBUG_NO16) || brw->use_rep_send)) { if (!v.simd16_unsupported) { /* Try a SIMD16 compile */ @@ -5248,9 +5245,8 @@ brw_cs_emit(struct brw_context *brw, /* Now the main event: Visit the shader IR and generate our CS IR for it. */ - fs_visitor v8(brw->intelScreen->compiler, brw, - mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog, - &cp->Base, 8, st_index); + fs_visitor v8(brw->intelScreen->compiler, brw, mem_ctx, key, + &prog_data->base, &cp->Base, cp->Base.nir, 8, st_index); if (!v8.run_cs()) { fail_msg = v8.fail_msg; } else if (local_workgroup_size <= 8 * brw->max_cs_threads) { @@ -5258,9 +5254,8 @@ brw_cs_emit(struct brw_context *brw, prog_data->simd_size = 8; } - fs_visitor v16(brw->intelScreen->compiler, brw, - mem_ctx, MESA_SHADER_COMPUTE, key, &prog_data->base, prog, - &cp->Base, 16, st_index); + fs_visitor v16(brw->intelScreen->compiler, brw, mem_ctx, key, + &prog_data->base, &cp->Base, cp->Base.nir, 16, st_index); if (likely(!(INTEL_DEBUG & DEBUG_NO16)) && !fail_msg && !v8.simd16_unsupported && local_workgroup_size <= 16 * brw->max_cs_threads) { diff --git a/src/mesa/drivers/dri/i965/brw_fs.h b/src/mesa/drivers/dri/i965/brw_fs.h index 321d302a12a..e8b511f9ce6 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.h +++ b/src/mesa/drivers/dri/i965/brw_fs.h @@ -93,11 +93,10 @@ class fs_visitor : public backend_shader public: fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, - gl_shader_stage stage, const void *key, struct brw_stage_prog_data *prog_data, - struct gl_shader_program *shader_prog, struct gl_program *prog, + nir_shader *shader, unsigned dispatch_width, int shader_time_index); @@ -300,6 +299,7 @@ public: const struct brw_sampler_prog_key_data *key_tex; struct brw_stage_prog_data *prog_data; + struct gl_program *prog; int *param_size; diff --git a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp index 405c1fcd020..114a017a405 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_nir.cpp @@ -1813,8 +1813,6 @@ fs_visitor::nir_emit_intrinsic(const fs_builder &bld, nir_intrinsic_instr *instr unsigned ubo_index = const_uniform_block ? const_uniform_block->u[0] : 0; int reg_width = dispatch_width / 8; - assert(shader->base.UniformBlocks[ubo_index].IsShaderStorage); - /* Set LOD = 0 */ fs_reg source = fs_reg(0); diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 807fa3939cf..df1a7ed9b59 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1066,16 +1066,14 @@ fs_visitor::emit_barrier() fs_visitor::fs_visitor(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, - gl_shader_stage stage, const void *key, struct brw_stage_prog_data *prog_data, - struct gl_shader_program *shader_prog, struct gl_program *prog, + nir_shader *shader, unsigned dispatch_width, int shader_time_index) - : backend_shader(compiler, log_data, mem_ctx, - shader_prog, prog, prog_data, stage), - key(key), prog_data(prog_data), + : backend_shader(compiler, log_data, mem_ctx, shader, prog_data), + key(key), prog_data(prog_data), prog(prog), dispatch_width(dispatch_width), shader_time_index(shader_time_index), promoted_constants(0), diff --git a/src/mesa/drivers/dri/i965/brw_shader.cpp b/src/mesa/drivers/dri/i965/brw_shader.cpp index ce15cf96080..c8568f77304 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.cpp +++ b/src/mesa/drivers/dri/i965/brw_shader.cpp @@ -895,22 +895,16 @@ brw_abs_immediate(enum brw_reg_type type, struct brw_reg *reg) backend_shader::backend_shader(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, - struct gl_shader_program *shader_prog, - struct gl_program *prog, - struct brw_stage_prog_data *stage_prog_data, - gl_shader_stage stage) + nir_shader *shader, + struct brw_stage_prog_data *stage_prog_data) : compiler(compiler), log_data(log_data), devinfo(compiler->devinfo), - nir(prog->nir), - shader(shader_prog ? - (struct brw_shader *)shader_prog->_LinkedShaders[stage] : NULL), - shader_prog(shader_prog), - prog(prog), + nir(shader), stage_prog_data(stage_prog_data), mem_ctx(mem_ctx), cfg(NULL), - stage(stage) + stage(shader->stage) { debug_enabled = INTEL_DEBUG & intel_debug_flag_for_shader_stage(stage); stage_name = _mesa_shader_stage_to_string(stage); diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index 80b41bca755..fd96740526b 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -225,10 +225,8 @@ protected: backend_shader(const struct brw_compiler *compiler, void *log_data, void *mem_ctx, - struct gl_shader_program *shader_prog, - struct gl_program *prog, - struct brw_stage_prog_data *stage_prog_data, - gl_shader_stage stage); + nir_shader *shader, + struct brw_stage_prog_data *stage_prog_data); public: @@ -237,9 +235,6 @@ public: const struct brw_device_info * const devinfo; nir_shader *nir; - struct brw_shader * const shader; - struct gl_shader_program * const shader_prog; - struct gl_program * const prog; struct brw_stage_prog_data * const stage_prog_data; /** ralloc context for temporary data used during compile */ diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index 71bb2010f96..7e94cc3ef4a 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -1807,7 +1807,6 @@ vec4_visitor::run() emit_prolog(); - assert(prog->nir != NULL); emit_nir_code(); if (failed) return false; @@ -1962,9 +1961,9 @@ brw_vs_emit(struct brw_context *brw, prog_data->base.dispatch_mode = DISPATCH_MODE_SIMD8; fs_visitor v(brw->intelScreen->compiler, brw, - mem_ctx, MESA_SHADER_VERTEX, key, - &prog_data->base.base, prog, &vp->Base, - 8, st_index); + mem_ctx, key, &prog_data->base.base, + NULL, /* prog; Only used for TEXTURE_RECTANGLE on gen < 8 */ + vp->Base.nir, 8, st_index); if (!v.run_vs(brw_select_clip_planes(&brw->ctx))) { if (prog) { prog->LinkStatus = false; @@ -2001,7 +2000,7 @@ brw_vs_emit(struct brw_context *brw, prog_data->base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; vec4_vs_visitor v(brw->intelScreen->compiler, brw, key, prog_data, - vp, prog, brw_select_clip_planes(&brw->ctx), + vp->Base.nir, brw_select_clip_planes(&brw->ctx), mem_ctx, st_index, !_mesa_is_gles3(&brw->ctx)); if (!v.run()) { diff --git a/src/mesa/drivers/dri/i965/brw_vec4.h b/src/mesa/drivers/dri/i965/brw_vec4.h index 3095a517fc7..51b3161f659 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.h +++ b/src/mesa/drivers/dri/i965/brw_vec4.h @@ -70,11 +70,9 @@ class vec4_visitor : public backend_shader public: vec4_visitor(const struct brw_compiler *compiler, void *log_data, - struct gl_program *prog, const struct brw_sampler_prog_key_data *key, struct brw_vue_prog_data *prog_data, - struct gl_shader_program *shader_prog, - gl_shader_stage stage, + nir_shader *shader, void *mem_ctx, bool no_spills, int shader_time_index); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp index f57041c2af1..c673ccd137c 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.cpp @@ -38,13 +38,14 @@ vec4_gs_visitor::vec4_gs_visitor(const struct brw_compiler *compiler, void *log_data, struct brw_gs_compile *c, struct gl_shader_program *prog, + nir_shader *shader, void *mem_ctx, bool no_spills, int shader_time_index) - : vec4_visitor(compiler, log_data, - &c->gp->program.Base, &c->key.tex, - &c->prog_data.base, prog, MESA_SHADER_GEOMETRY, mem_ctx, + : vec4_visitor(compiler, log_data, &c->key.tex, + &c->prog_data.base, shader, mem_ctx, no_spills, shader_time_index), + shader_prog(prog), c(c) { } @@ -621,12 +622,10 @@ brw_gs_emit(struct brw_context *brw, void *mem_ctx, unsigned *final_assembly_size) { - if (unlikely(INTEL_DEBUG & DEBUG_GS)) { - struct brw_shader *shader = - (brw_shader *) prog->_LinkedShaders[MESA_SHADER_GEOMETRY]; + struct gl_shader *shader = prog->_LinkedShaders[MESA_SHADER_GEOMETRY]; - brw_dump_ir("geometry", prog, &shader->base, NULL); - } + if (unlikely(INTEL_DEBUG & DEBUG_GS)) + brw_dump_ir("geometry", prog, shader, NULL); int st_index = -1; if (INTEL_DEBUG & DEBUG_SHADER_TIME) @@ -642,7 +641,8 @@ brw_gs_emit(struct brw_context *brw, c->prog_data.base.dispatch_mode = DISPATCH_MODE_4X2_DUAL_OBJECT; vec4_gs_visitor v(brw->intelScreen->compiler, brw, - c, prog, mem_ctx, true /* no_spills */, st_index); + c, prog, shader->Program->nir, + mem_ctx, true /* no_spills */, st_index); if (v.run()) { return generate_assembly(brw, prog, &c->gp->program.Base, &c->prog_data.base, mem_ctx, v.cfg, @@ -684,11 +684,13 @@ brw_gs_emit(struct brw_context *brw, if (brw->gen >= 7) gs = new vec4_gs_visitor(brw->intelScreen->compiler, brw, - c, prog, mem_ctx, false /* no_spills */, + c, prog, shader->Program->nir, + mem_ctx, false /* no_spills */, st_index); else gs = new gen6_gs_visitor(brw->intelScreen->compiler, brw, - c, prog, mem_ctx, false /* no_spills */, + c, prog, shader->Program->nir, + mem_ctx, false /* no_spills */, st_index); if (!gs->run()) { diff --git a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h index 08baf1feb1a..85d80b8fc63 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h +++ b/src/mesa/drivers/dri/i965/brw_vec4_gs_visitor.h @@ -71,6 +71,7 @@ public: void *log_data, struct brw_gs_compile *c, struct gl_shader_program *prog, + nir_shader *shader, void *mem_ctx, bool no_spills, int shader_time_index); @@ -96,6 +97,8 @@ protected: void emit_control_data_bits(); void set_stream_control_data_bits(unsigned stream_id); + struct gl_shader_program *shader_prog; + src_reg vertex_count; src_reg control_data_bits; const struct brw_gs_compile * const c; diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp index b25058c02a1..8c22f9bed4c 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp @@ -425,8 +425,6 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr) nir_const_value *const_uniform_block = nir_src_as_const_value(instr->src[0]); unsigned ubo_index = const_uniform_block ? const_uniform_block->u[0] : 0; - assert(shader->base.UniformBlocks[ubo_index].IsShaderStorage); - src_reg surf_index = src_reg(prog_data->base.binding_table.ubo_start + ubo_index); dst_reg result_dst = get_nir_dest(instr->dest); diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index f4cbc9e58ed..3e440366195 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -1824,16 +1824,13 @@ vec4_visitor::resolve_ud_negate(src_reg *reg) vec4_visitor::vec4_visitor(const struct brw_compiler *compiler, void *log_data, - struct gl_program *prog, const struct brw_sampler_prog_key_data *key_tex, struct brw_vue_prog_data *prog_data, - struct gl_shader_program *shader_prog, - gl_shader_stage stage, + nir_shader *shader, void *mem_ctx, bool no_spills, int shader_time_index) - : backend_shader(compiler, log_data, mem_ctx, - shader_prog, prog, &prog_data->base, stage), + : backend_shader(compiler, log_data, mem_ctx, shader, &prog_data->base), key_tex(key_tex), prog_data(prog_data), fail_msg(NULL), diff --git a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp index 3a267d80b5a..b6e1971c2ee 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_vs_visitor.cpp @@ -301,20 +301,15 @@ vec4_vs_visitor::vec4_vs_visitor(const struct brw_compiler *compiler, void *log_data, const struct brw_vs_prog_key *key, struct brw_vs_prog_data *vs_prog_data, - struct gl_vertex_program *vp, - struct gl_shader_program *prog, + nir_shader *shader, gl_clip_plane *clip_planes, void *mem_ctx, int shader_time_index, bool use_legacy_snorm_formula) - : vec4_visitor(compiler, log_data, - &vp->Base, &key->tex, &vs_prog_data->base, prog, - MESA_SHADER_VERTEX, - mem_ctx, false /* no_spills */, - shader_time_index), + : vec4_visitor(compiler, log_data, &key->tex, &vs_prog_data->base, shader, + mem_ctx, false /* no_spills */, shader_time_index), key(key), vs_prog_data(vs_prog_data), - vp(vp), clip_planes(clip_planes), use_legacy_snorm_formula(use_legacy_snorm_formula) { diff --git a/src/mesa/drivers/dri/i965/brw_vs.h b/src/mesa/drivers/dri/i965/brw_vs.h index 8e16cd2279c..96d2435a515 100644 --- a/src/mesa/drivers/dri/i965/brw_vs.h +++ b/src/mesa/drivers/dri/i965/brw_vs.h @@ -87,8 +87,7 @@ public: void *log_data, const struct brw_vs_prog_key *key, struct brw_vs_prog_data *vs_prog_data, - struct gl_vertex_program *vp, - struct gl_shader_program *prog, + nir_shader *shader, gl_clip_plane *clip_planes, void *mem_ctx, int shader_time_index, @@ -114,7 +113,6 @@ private: const struct brw_vs_prog_key *const key; struct brw_vs_prog_data * const vs_prog_data; - struct gl_vertex_program *const vp; src_reg *vp_temp_regs; src_reg vp_addr_reg; diff --git a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h index fb7baf260f3..41c6d183acd 100644 --- a/src/mesa/drivers/dri/i965/gen6_gs_visitor.h +++ b/src/mesa/drivers/dri/i965/gen6_gs_visitor.h @@ -39,10 +39,11 @@ public: void *log_data, struct brw_gs_compile *c, struct gl_shader_program *prog, + nir_shader *shader, void *mem_ctx, bool no_spills, int shader_time_index) : - vec4_gs_visitor(comp, log_data, c, prog, mem_ctx, no_spills, + vec4_gs_visitor(comp, log_data, c, prog, shader, mem_ctx, no_spills, shader_time_index) {} protected: diff --git a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp index ba67bc59e19..8adb626d420 100644 --- a/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp +++ b/src/mesa/drivers/dri/i965/test_fs_cmod_propagation.cpp @@ -46,10 +46,10 @@ class cmod_propagation_fs_visitor : public fs_visitor public: cmod_propagation_fs_visitor(struct brw_compiler *compiler, struct brw_wm_prog_data *prog_data, - struct gl_shader_program *shader_prog) - : fs_visitor(compiler, NULL, NULL, MESA_SHADER_FRAGMENT, NULL, - &prog_data->base, shader_prog, - (struct gl_program *) NULL, 8, -1) {} + nir_shader *shader) + : fs_visitor(compiler, NULL, NULL, NULL, + &prog_data->base, (struct gl_program *) NULL, + shader, 8, -1) {} }; @@ -62,9 +62,9 @@ void cmod_propagation_test::SetUp() fp = ralloc(NULL, struct brw_fragment_program); prog_data = ralloc(NULL, struct brw_wm_prog_data); - shader_prog = ralloc(NULL, struct gl_shader_program); + nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL); - v = new cmod_propagation_fs_visitor(compiler, prog_data, shader_prog); + v = new cmod_propagation_fs_visitor(compiler, prog_data, shader); _mesa_init_fragment_program(ctx, &fp->program, GL_FRAGMENT_SHADER, 0); diff --git a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp index 1caa0b50ec6..f77b18e7db8 100644 --- a/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp +++ b/src/mesa/drivers/dri/i965/test_fs_saturate_propagation.cpp @@ -46,10 +46,10 @@ class saturate_propagation_fs_visitor : public fs_visitor public: saturate_propagation_fs_visitor(struct brw_compiler *compiler, struct brw_wm_prog_data *prog_data, - struct gl_shader_program *shader_prog) - : fs_visitor(compiler, NULL, NULL, MESA_SHADER_FRAGMENT, NULL, - &prog_data->base, shader_prog, - (struct gl_program *) NULL, 8, -1) {} + nir_shader *shader) + : fs_visitor(compiler, NULL, NULL, NULL, + &prog_data->base, (struct gl_program *) NULL, + shader, 8, -1) {} }; @@ -62,9 +62,9 @@ void saturate_propagation_test::SetUp() fp = ralloc(NULL, struct brw_fragment_program); prog_data = ralloc(NULL, struct brw_wm_prog_data); - shader_prog = ralloc(NULL, struct gl_shader_program); + nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_FRAGMENT, NULL); - v = new saturate_propagation_fs_visitor(compiler, prog_data, shader_prog); + v = new saturate_propagation_fs_visitor(compiler, prog_data, shader); _mesa_init_fragment_program(ctx, &fp->program, GL_FRAGMENT_SHADER, 0); diff --git a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp index 188f19232f9..40253961a65 100644 --- a/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp +++ b/src/mesa/drivers/dri/i965/test_vec4_copy_propagation.cpp @@ -45,9 +45,8 @@ class copy_propagation_vec4_visitor : public vec4_visitor { public: copy_propagation_vec4_visitor(struct brw_compiler *compiler, - struct gl_shader_program *shader_prog) - : vec4_visitor(compiler, NULL, NULL, NULL, NULL, shader_prog, - MESA_SHADER_VERTEX, NULL, + nir_shader *shader) + : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL, false /* no_spills */, -1) { } @@ -95,9 +94,9 @@ void copy_propagation_test::SetUp() vp = ralloc(NULL, struct brw_vertex_program); - shader_prog = ralloc(NULL, struct gl_shader_program); + nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL); - v = new copy_propagation_vec4_visitor(compiler, shader_prog); + v = new copy_propagation_vec4_visitor(compiler, shader); _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0); diff --git a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp index b2eafe8df8e..76028d36311 100644 --- a/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp +++ b/src/mesa/drivers/dri/i965/test_vec4_register_coalesce.cpp @@ -48,9 +48,8 @@ class register_coalesce_vec4_visitor : public vec4_visitor { public: register_coalesce_vec4_visitor(struct brw_compiler *compiler, - struct gl_shader_program *shader_prog) - : vec4_visitor(compiler, NULL, NULL, NULL, NULL, shader_prog, - MESA_SHADER_VERTEX, NULL, + nir_shader *shader) + : vec4_visitor(compiler, NULL, NULL, NULL, shader, NULL, false /* no_spills */, -1) { } @@ -98,9 +97,9 @@ void register_coalesce_test::SetUp() vp = ralloc(NULL, struct brw_vertex_program); - shader_prog = ralloc(NULL, struct gl_shader_program); + nir_shader *shader = nir_shader_create(NULL, MESA_SHADER_VERTEX, NULL); - v = new register_coalesce_vec4_visitor(compiler, shader_prog); + v = new register_coalesce_vec4_visitor(compiler, shader); _mesa_init_vertex_program(ctx, &vp->program, GL_VERTEX_SHADER, 0); |