diff options
author | Gert Wollny <[email protected]> | 2019-12-28 17:17:02 +0100 |
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committer | Gert Wollny <[email protected]> | 2020-01-04 16:22:40 +0000 |
commit | b119f8b4a050b2f37b0abbda669b7e27b0cd538b (patch) | |
tree | 5bb79c4b66080f5cb8b73764b34ea3e152cf1726 | |
parent | 32bb5f294103f3e80a4d5b8f0e2f89960d06b083 (diff) |
r600: Delete vertex buffer only if there is actually a shader state
Fixes: gl-2.0-vertexattribpointer
Signed-off-by: Gert Wollny <[email protected]>
Reviewed-by: Konstantin Kharlamov <[email protected]>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3286>
-rw-r--r-- | src/gallium/drivers/r600/r600_state_common.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/gallium/drivers/r600/r600_state_common.c b/src/gallium/drivers/r600/r600_state_common.c index fe17d10c201..4718286bd2b 100644 --- a/src/gallium/drivers/r600/r600_state_common.c +++ b/src/gallium/drivers/r600/r600_state_common.c @@ -546,7 +546,8 @@ static void r600_bind_vertex_elements(struct pipe_context *ctx, void *state) static void r600_delete_vertex_elements(struct pipe_context *ctx, void *state) { struct r600_fetch_shader *shader = (struct r600_fetch_shader*)state; - r600_resource_reference(&shader->buffer, NULL); + if (shader) + r600_resource_reference(&shader->buffer, NULL); FREE(shader); } |