diff options
author | Brian Paul <[email protected]> | 2004-03-10 16:17:35 +0000 |
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committer | Brian Paul <[email protected]> | 2004-03-10 16:17:35 +0000 |
commit | ab928e57b9637abd253c5114d0c90d7e3cb3f7fd (patch) | |
tree | 2a5e296120f6f2b6f0e28054b057da564f7a5155 | |
parent | 30e6dda36837c47dfc75e5d54eef998c998e2a9a (diff) |
don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Merrill)
-rw-r--r-- | src/mesa/main/varray.c | 26 |
1 files changed, 4 insertions, 22 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 52f8c8cef95..04d0a07e286 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -625,7 +625,6 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) const GLint toffset = 0; /* always zero */ GLint defstride; /* default stride */ GLint c, f; - GLint coordUnitSave; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -756,31 +755,14 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer) _mesa_DisableClientState( GL_INDEX_ARRAY ); /* Texcoords */ - coordUnitSave = ctx->Array.ActiveTexture; if (tflag) { - GLuint i=0; - /* enable unit 0 texcoord array */ - _mesa_ClientActiveTextureARB( GL_TEXTURE0_ARB ); _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY ); _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride, - (GLubyte *) pointer + i * toffset ); - /* disable all other texcoord arrays */ - for (i = 1; i < ctx->Const.MaxTextureCoordUnits; i++) { - _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); - _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); - } + (GLubyte *) pointer + toffset ); } else { - /* disable all texcoord arrays */ - GLuint i; - for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) { - _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + i) ); - _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); - } + _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY ); } - /* Restore texture coordinate unit index */ - _mesa_ClientActiveTextureARB( (GLenum) (GL_TEXTURE0_ARB + coordUnitSave) ); - /* Color */ if (cflag) { |