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authorIlia Mirkin <[email protected]>2016-10-12 10:24:59 -0400
committerIlia Mirkin <[email protected]>2016-10-12 13:18:14 -0400
commita48a343c299a6486a1540cdf7d083f38aa4ace55 (patch)
treefa223071b775a746d7b3cf684407e373202f3c64
parent300b5ad023962ee95322e890a9ba57396392407e (diff)
nvc0/ir: fix textureGather with a single offset
Recent fix for non-const offsets broke the case of a single offset (vs 4 offsets). The later code relies on the offs array to contain null values to tell whether they should be added onto the srcs list. Fixes: 5239bd592 ("nvc0/ir: fix overwriting of value backing non-constant gather offset") Signed-off-by: Ilia Mirkin <[email protected]> Reviewed-by: Samuel Pitoiset <[email protected]> Cc: [email protected]
-rw-r--r--src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
index 4c013c4f699..dab3e2d312b 100644
--- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
+++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
@@ -820,11 +820,11 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
// Either there is 1 offset, which goes into the 2 low bytes of the
// first source, or there are 4 offsets, which go into 2 sources (8
// values, 1 byte each).
- Value *offs[2] = {bld.getScratch(), bld.getScratch()};
+ Value *offs[2] = {NULL, NULL};
for (n = 0; n < i->tex.useOffsets; n++) {
for (c = 0; c < 2; ++c) {
if ((n % 2) == 0 && c == 0)
- bld.mkMov(offs[n / 2], i->offset[n][c].get());
+ bld.mkMov(offs[n / 2] = bld.getScratch(), i->offset[n][c].get());
else
bld.mkOp3(OP_INSBF, TYPE_U32,
offs[n / 2],