diff options
author | Eric Anholt <[email protected]> | 2014-08-01 16:02:37 -0700 |
---|---|---|
committer | Eric Anholt <[email protected]> | 2014-08-11 14:45:31 -0700 |
commit | 99070c6daad72c96d517ffb18185c8b21b9d67f2 (patch) | |
tree | 9401b172b6e430ce5115297aba63e333a7daae26 | |
parent | 4160ac5ee41630a5c9fc4e1f3520f0fabf42cb14 (diff) |
vc4: Add proper translation from Zc to Zs for vertex output.
This fixes the remaining failure in depthfunc.
-rw-r--r-- | src/gallium/drivers/vc4/vc4_program.c | 16 | ||||
-rw-r--r-- | src/gallium/drivers/vc4/vc4_qir.h | 3 |
2 files changed, 18 insertions, 1 deletions
diff --git a/src/gallium/drivers/vc4/vc4_program.c b/src/gallium/drivers/vc4/vc4_program.c index 963e6eb3b44..82526300879 100644 --- a/src/gallium/drivers/vc4/vc4_program.c +++ b/src/gallium/drivers/vc4/vc4_program.c @@ -778,7 +778,14 @@ emit_zs_write(struct tgsi_to_qir *trans, struct qreg rcp_w) { struct qcompile *c = trans->c; - qir_VPM_WRITE(c, qir_FMUL(c, trans->outputs[2], rcp_w)); + struct qreg zscale = add_uniform(trans, QUNIFORM_VIEWPORT_Z_SCALE, 0); + struct qreg zoffset = add_uniform(trans, QUNIFORM_VIEWPORT_Z_OFFSET, 0); + + qir_VPM_WRITE(c, qir_FMUL(c, qir_FADD(c, qir_FMUL(c, + trans->outputs[2], + zscale), + zoffset), + rcp_w)); } static void @@ -1241,6 +1248,13 @@ vc4_write_uniforms(struct vc4_context *vc4, struct vc4_compiled_shader *shader, -16.0f / 2.0f)); break; + case QUNIFORM_VIEWPORT_Z_OFFSET: + cl_u32(&vc4->uniforms, fui(vc4->viewport.translate[2])); + break; + case QUNIFORM_VIEWPORT_Z_SCALE: + cl_u32(&vc4->uniforms, fui(vc4->viewport.scale[2])); + break; + case QUNIFORM_TEXTURE_CONFIG_P0: write_texture_p0(vc4, texstate, uinfo->data[i]); break; diff --git a/src/gallium/drivers/vc4/vc4_qir.h b/src/gallium/drivers/vc4/vc4_qir.h index b578e7e0b9e..5d1f088ee37 100644 --- a/src/gallium/drivers/vc4/vc4_qir.h +++ b/src/gallium/drivers/vc4/vc4_qir.h @@ -140,6 +140,9 @@ enum quniform_contents { QUNIFORM_VIEWPORT_Y_SCALE, /** @} */ + QUNIFORM_VIEWPORT_Z_OFFSET, + QUNIFORM_VIEWPORT_Z_SCALE, + /** * A reference to a texture config parameter 0 uniform. * |