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authorAlejandro Piñeiro <[email protected]>2018-01-04 16:38:00 +0100
committerAlejandro Piñeiro <[email protected]>2018-01-05 08:52:22 +0100
commit937b210551ef7c243976f0c0240395827a72ef8b (patch)
tree652e1e9f950d815dfec16a1f5efaf8051666f62e
parent4a0c24f2dd97c670259a7ab0ced701dbf9bb5dd7 (diff)
glsl/standalone: point which arguments are mandatory
Every now and then I execute the standalone compiler, get the non-version error, and need to remember what I'm doing wrong Reviewed-by: Ian Romanick <[email protected]>
-rw-r--r--src/compiler/glsl/main.cpp5
1 files changed, 4 insertions, 1 deletions
diff --git a/src/compiler/glsl/main.cpp b/src/compiler/glsl/main.cpp
index 123e41f9dcc..e082bd69757 100644
--- a/src/compiler/glsl/main.cpp
+++ b/src/compiler/glsl/main.cpp
@@ -62,7 +62,10 @@ usage_fail(const char *name)
"Possible options are:\n";
printf(header, name);
for (const struct option *o = compiler_opts; o->name != 0; ++o) {
- printf(" --%s\n", o->name);
+ printf(" --%s", o->name);
+ if (o->has_arg == required_argument)
+ printf(" (mandatory)");
+ printf("\n");
}
exit(EXIT_FAILURE);
}