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authorTimothy Arceri <[email protected]>2017-11-28 14:27:51 +1100
committerTimothy Arceri <[email protected]>2017-12-08 16:59:25 +1100
commit90d4abdd872b62943b33d62c9368fe7855b1c4fc (patch)
tree1acfdf8ed62400fb1594eb65f2e6d46072f78683
parent64ad804e596075c06f5a1f2bdc0d45b5d2f2ead2 (diff)
mesa: add driver callbacks for serialising ProgramBinary blobs
Reviewed-by: Jordan Justen <[email protected]>
-rw-r--r--src/mesa/main/dd.h17
1 files changed, 17 insertions, 0 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index da03b2e8b94..4e4d2a6f37d 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1126,6 +1126,23 @@ struct dd_function_table {
GLuint64 size,
int fd);
/*@}*/
+
+ /**
+ * \name GL_ARB_get_program_binary
+ */
+ /*@{*/
+ /**
+ * Calls to retrieve/store a binary serialized copy of the current program.
+ */
+ void (*GetProgramBinaryDriverSHA1)(struct gl_context *ctx, uint8_t *sha1);
+
+ void (*ProgramBinarySerializeDriverBlob)(struct gl_context *ctx,
+ struct gl_program *prog);
+
+ void (*ProgramBinaryDeserializeDriverBlob)(struct gl_context *ctx,
+ struct gl_shader_program *shProg,
+ struct gl_program *prog);
+ /*@}*/
};