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author | Emil Velikov <[email protected]> | 2018-02-23 19:32:07 +0000 |
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committer | Emil Velikov <[email protected]> | 2018-08-08 13:37:09 +0100 |
commit | 8dc96416c912eda51039f2146aad40dc10da2516 (patch) | |
tree | 09dc404cdc68a793e2dc169e6d86229435040476 | |
parent | 94ed4c4a16f52bae7fff95441789cfd48d2d77c1 (diff) |
glx: automake: add egl.pc/headers TODO when using glvnd
Signed-off-by: Emil Velikov <[email protected]>
Reviewed-by: Adam Jackson <[email protected]>
-rw-r--r-- | src/Makefile.am | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/Makefile.am b/src/Makefile.am index 9bb3bce3c07..9de0192b791 100644 --- a/src/Makefile.am +++ b/src/Makefile.am @@ -39,6 +39,7 @@ gl_HEADERS = \ $(top_srcdir)/include/GL/gl_mangle.h endif +# TODO: When building with glvnd, glvnd itself should be providing gl.pc and the headers if HAVE_GLX glxdir = $(includedir)/GL glx_HEADERS = \ |