diff options
author | Eric Anholt <[email protected]> | 2014-08-01 17:01:44 -0700 |
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committer | Eric Anholt <[email protected]> | 2014-08-11 14:45:31 -0700 |
commit | 7969a1532555ec5425286105e1c1a5138deb2799 (patch) | |
tree | c26db3c78c3ea9f762453c431be1f78d0c95a8b3 | |
parent | 99070c6daad72c96d517ffb18185c8b21b9d67f2 (diff) |
vc4: Update a comment about shader validation
-rw-r--r-- | src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c | 6 |
1 files changed, 2 insertions, 4 deletions
diff --git a/src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c b/src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c index c02deb406c7..261bb0c9100 100644 --- a/src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c +++ b/src/gallium/drivers/vc4/vc4_simulator_validate_shaders.c @@ -74,10 +74,8 @@ check_register_write(uint32_t waddr, bool is_b) case QPU_W_TLB_COLOR_MS: case QPU_W_TLB_COLOR_ALL: case QPU_W_TLB_Z: - /* XXX: We need to track which buffers get written by the - * shader, to make sure that we have those buffers set up by - * the config packets. But we need to pass them for now to - * get things up and running. + /* These only interact with the tile buffer, not main memory, + * so they're safe. */ return true; |