diff options
author | Brian Paul <[email protected]> | 2009-08-13 12:53:20 -0600 |
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committer | Brian Paul <[email protected]> | 2009-08-13 12:53:20 -0600 |
commit | 741869d73aa8c9d0d9ae8f1c4ca2df32e235960a (patch) | |
tree | 1440ff4c607c392a5ab7bd6fa52ece6560d43f5a | |
parent | ae99e4c67ebc3adb0b71e427723f34085801c3ac (diff) |
progs/util: ignore pre-defined uniforms in SetUniformValues()
-rw-r--r-- | progs/util/shaderutil.c | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/progs/util/shaderutil.c b/progs/util/shaderutil.c index 233252112a6..489e71cc30c 100644 --- a/progs/util/shaderutil.c +++ b/progs/util/shaderutil.c @@ -153,7 +153,14 @@ SetUniformValues(GLuint program, struct uniform_info uniforms[]) glUniform4fv(uniforms[i].location, 1, uniforms[i].value); break; default: - abort(); + if (strncmp(uniforms[i].name, "gl_", 3) == 0) { + /* built-in uniform: ignore */ + } + else { + fprintf(stderr, + "Unexpected uniform data type in SetUniformValues\n"); + abort(); + } } } } |