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authorNicholas Bishop <[email protected]>2016-08-25 19:31:53 -0400
committerStéphane Marchesin <[email protected]>2016-10-10 18:32:36 -0700
commit64435fd888ec5932024292d87b0afcecbe5fb818 (patch)
treefcdb263ded5a468768a11133d3eb81d063fcf512
parentc10dcb2ce837922c6ee4e191e6d6202098a5ee10 (diff)
i915g: fix incorrect gl_FragCoord value
On Intel Pineview M hardware, the i915 gallium driver doesn't output the correct gl_FragCoord. It seems to always have an X coord of 0.0 and a Y coord of the window's height in pixels, e.g. 600.0f or such. I believe this is a regression caused in part by this commit: afa035031ff9e0c07a2297d864e46c76f7bfff58 The old behavior used the output at index zero, while the new behavior uses actual zeroes. In the case of gl_FragCoord the output at index zero happened to be the correct one, so the behavior appeared correct although the code already had a bug. Fixed by checking for I915_SEMANTIC_POS when setting up texCoords. If the generic_mapping is I915_SEMANTIC_POS, look for the TGSI_SEMANTIC_POSITION instead of a TGSI_SEMANTIC_GENERIC output. https://bugs.freedesktop.org/show_bug.cgi?id=97477 Reviewed-by: Stéphane Marchesin <[email protected]> Tested-by: Stéphane Marchesin <[email protected]>
-rw-r--r--src/gallium/drivers/i915/i915_state_derived.c7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/gallium/drivers/i915/i915_state_derived.c b/src/gallium/drivers/i915/i915_state_derived.c
index 177b8545985..dbfbc84c9eb 100644
--- a/src/gallium/drivers/i915/i915_state_derived.c
+++ b/src/gallium/drivers/i915/i915_state_derived.c
@@ -145,7 +145,12 @@ static void calculate_vertex_layout(struct i915_context *i915)
uint hwtc;
if (texCoords[i]) {
hwtc = TEXCOORDFMT_4D;
- src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, fs->generic_mapping[i]);
+ if (fs->generic_mapping[i] == I915_SEMANTIC_POS) {
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_POSITION, 0);
+ }
+ else {
+ src = draw_find_shader_output(i915->draw, TGSI_SEMANTIC_GENERIC, fs->generic_mapping[i]);
+ }
draw_emit_vertex_attr(&vinfo, EMIT_4F, src);
}
else {