diff options
author | Brian Paul <[email protected]> | 2010-03-08 09:34:46 -0700 |
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committer | Brian Paul <[email protected]> | 2010-03-08 09:35:28 -0700 |
commit | 614f490ca918f891cd70674ea7841d5b2a97e9ef (patch) | |
tree | 39b3e257579a99bb591f6c2cbc4158a0eef20ea2 | |
parent | ee6fbf8d2f4718452c36366a08aa798cdda45ace (diff) |
mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbuffer
MESA_FORMAT_Z16 has no stencil bits.
-rw-r--r-- | src/mesa/main/texrender.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index 5a528535c04..b7b23ade306 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -500,7 +500,7 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { trb->Base.Format = MESA_FORMAT_Z16; trb->Base.DataType = GL_UNSIGNED_SHORT; - trb->Base._BaseFormat = GL_DEPTH_STENCIL; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; } else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { trb->Base.Format = MESA_FORMAT_Z32; |