diff options
author | Ian Romanick <[email protected]> | 2011-08-25 13:45:02 -0700 |
---|---|---|
committer | Ian Romanick <[email protected]> | 2011-08-26 23:31:24 -0700 |
commit | 6118bbd0a67773d9247f3252a0643657bbd898a0 (patch) | |
tree | 8cdf4dd6d9f3cd13ec66dccbaf42d6661a72700f | |
parent | 93db12a721ec2a68d99d68ea7fb9a471c2af23a0 (diff) |
mesa/tnl_dd: Remove unused header file t_dd_rendertmp.h
Acked-by: Kristian Høgsberg <[email protected]>
Acked-by: Marek Olšák <[email protected]>
Acked-by: Alan Coopersmith <[email protected]>
Acked-by: Jakob Bornecrantz <[email protected]>
Acked-by: Dave Airlie <[email protected]>
Build-Tested-by: Jakob Bornecrantz <[email protected]>
Tested-by: Eugeni Dodonov <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tris.c | 7 | ||||
-rw-r--r-- | src/mesa/tnl_dd/t_dd_rendertmp.h | 434 | ||||
-rw-r--r-- | src/mesa/vbo/vbo_split.c | 3 |
3 files changed, 4 insertions, 440 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index a5eab0720ae..0b7b0873aa7 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -1154,10 +1154,9 @@ intelRenderPrimitive(struct gl_context * ctx, GLenum prim) */ intel->render_primitive = prim; - /* Shortcircuit this when called from t_dd_rendertmp.h for unfilled - * triangles. The rasterized primitive will always be reset by - * lower level functions in that case, potentially pingponging the - * state: + /* Shortcircuit this when called for unfilled triangles. The rasterized + * primitive will always be reset by lower level functions in that case, + * potentially pingponging the state: */ if (reduced_prim[prim] == GL_TRIANGLES && (ctx->_TriangleCaps & DD_TRI_UNFILLED)) diff --git a/src/mesa/tnl_dd/t_dd_rendertmp.h b/src/mesa/tnl_dd/t_dd_rendertmp.h deleted file mode 100644 index 692b4d1fd73..00000000000 --- a/src/mesa/tnl_dd/t_dd_rendertmp.h +++ /dev/null @@ -1,434 +0,0 @@ - -/* - * Mesa 3-D graphics library - * Version: 3.5 - * - * Copyright (C) 1999-2001 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - * Authors: - * Keith Whitwell <[email protected]> - */ - - -#ifndef POSTFIX -#define POSTFIX -#endif - -#ifndef INIT -#define INIT(x) -#endif - -#ifndef NEED_EDGEFLAG_SETUP -#define NEED_EDGEFLAG_SETUP 0 -#define EDGEFLAG_GET(a) 0 -#define EDGEFLAG_SET(a,b) (void)b -#endif - -#ifndef RESET_STIPPLE -#define RESET_STIPPLE -#endif - -#ifndef RESET_OCCLUSION -#define RESET_OCCLUSION -#endif - -#ifndef TEST_PRIM_END -#define TEST_PRIM_END(flags) (flags & PRIM_END) -#define TEST_PRIM_BEGIN(flags) (flags & PRIM_BEGIN) -#define TEST_PRIM_PARITY(flags) (flags & PRIM_PARITY) -#endif - -#ifndef ELT -#define ELT(x) x -#endif - -#ifndef RENDER_TAB_QUALIFIER -#define RENDER_TAB_QUALIFIER static -#endif - -static void TAG(render_points)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - LOCAL_VARS; - (void) flags; - - RESET_OCCLUSION; - INIT(GL_POINTS); - RENDER_POINTS( start, count ); - POSTFIX; -} - -static void TAG(render_lines)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - RESET_OCCLUSION; - INIT(GL_LINES); - for (j=start+1; j<count; j+=2 ) { - RENDER_LINE( ELT(j-1), ELT(j) ); - RESET_STIPPLE; - } - POSTFIX; -} - - -static void TAG(render_line_strip)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - RESET_OCCLUSION; - INIT(GL_LINE_STRIP); - - for (j=start+1; j<count; j++ ) - RENDER_LINE( ELT(j-1), ELT(j) ); - - if (TEST_PRIM_END(flags)) - RESET_STIPPLE; - - POSTFIX; -} - - -static void TAG(render_line_loop)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint i; - LOCAL_VARS; - - (void) flags; - - RESET_OCCLUSION; - INIT(GL_LINE_LOOP); - - if (start+1 < count) { - if (TEST_PRIM_BEGIN(flags)) { - RENDER_LINE( ELT(start), ELT(start+1) ); - } - - for ( i = start+2 ; i < count ; i++) { - RENDER_LINE( ELT(i-1), ELT(i) ); - } - - if ( TEST_PRIM_END(flags)) { - RENDER_LINE( ELT(count-1), ELT(start) ); - RESET_STIPPLE; - } - } - - POSTFIX; -} - - -static void TAG(render_triangles)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_TRIANGLES); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+2; j<count; j+=3) { - /* Leave the edgeflags as supplied by the user. - */ - RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); - RESET_STIPPLE; - } - } else { - for (j=start+2; j<count; j+=3) { - RENDER_TRI( ELT(j-2), ELT(j-1), ELT(j) ); - } - } - POSTFIX; -} - - - -static void TAG(render_tri_strip)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - GLuint parity = 0; - LOCAL_VARS; - - INIT(GL_TRIANGLE_STRIP); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+2;j<count;j++,parity^=1) { - GLuint ej2 = ELT(j-2+parity); - GLuint ej1 = ELT(j-1-parity); - GLuint ej = ELT(j); - GLboolean ef2 = EDGEFLAG_GET( ej2 ); - GLboolean ef1 = EDGEFLAG_GET( ej1 ); - GLboolean ef = EDGEFLAG_GET( ej ); - EDGEFLAG_SET( ej2, GL_TRUE ); - EDGEFLAG_SET( ej1, GL_TRUE ); - EDGEFLAG_SET( ej, GL_TRUE ); - RENDER_TRI( ej2, ej1, ej ); - EDGEFLAG_SET( ej2, ef2 ); - EDGEFLAG_SET( ej1, ef1 ); - EDGEFLAG_SET( ej, ef ); - RESET_STIPPLE; - } - } else { - for (j=start+2; j<count ; j++, parity^=1) { - RENDER_TRI( ELT(j-2+parity), ELT(j-1-parity), ELT(j) ); - } - } - POSTFIX; -} - - -static void TAG(render_tri_fan)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_TRIANGLE_FAN); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+2;j<count;j++) { - /* For trifans, all edges are boundary. - */ - GLuint ejs = ELT(start); - GLuint ej1 = ELT(j-1); - GLuint ej = ELT(j); - GLboolean efs = EDGEFLAG_GET( ejs ); - GLboolean ef1 = EDGEFLAG_GET( ej1 ); - GLboolean ef = EDGEFLAG_GET( ej ); - EDGEFLAG_SET( ejs, GL_TRUE ); - EDGEFLAG_SET( ej1, GL_TRUE ); - EDGEFLAG_SET( ej, GL_TRUE ); - RENDER_TRI( ejs, ej1, ej); - EDGEFLAG_SET( ejs, efs ); - EDGEFLAG_SET( ej1, ef1 ); - EDGEFLAG_SET( ej, ef ); - RESET_STIPPLE; - } - } else { - for (j=start+2;j<count;j++) { - RENDER_TRI( ELT(start), ELT(j-1), ELT(j) ); - } - } - - POSTFIX; -} - - -static void TAG(render_poly)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j = start+2; - LOCAL_VARS; - (void) flags; - - INIT(GL_POLYGON); - if (NEED_EDGEFLAG_SETUP) { - GLboolean efstart = EDGEFLAG_GET( ELT(start) ); - GLboolean efcount = EDGEFLAG_GET( ELT(count-1) ); - - /* If the primitive does not begin here, the first edge - * is non-boundary. - */ - if (!TEST_PRIM_BEGIN(flags)) - EDGEFLAG_SET( ELT(start), GL_FALSE ); - - /* If the primitive does not end here, the final edge is - * non-boundary. - */ - if (!TEST_PRIM_END(flags)) - EDGEFLAG_SET( ELT(count-1), GL_FALSE ); - - /* Draw the first triangles (possibly zero) - */ - if (j<count-1) { - GLboolean ef = EDGEFLAG_GET( ELT(j) ); - EDGEFLAG_SET( ELT(j), GL_FALSE ); - RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); - EDGEFLAG_SET( ELT(j), ef ); - j++; - - /* Don't render the first edge again: - */ - EDGEFLAG_SET( ELT(start), GL_FALSE ); - - for (;j<count-1;j++) { - GLboolean efj = EDGEFLAG_GET( ELT(j) ); - EDGEFLAG_SET( ELT(j), GL_FALSE ); - RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); - EDGEFLAG_SET( ELT(j), efj ); - } - } - - /* Draw the last or only triangle - */ - if (j < count) - RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); - - /* Restore the first and last edgeflags: - */ - EDGEFLAG_SET( ELT(count-1), efcount ); - EDGEFLAG_SET( ELT(start), efstart ); - - if (TEST_PRIM_END(flags)) { - RESET_STIPPLE; - } - } - else { - for (j=start+2;j<count;j++) { - RENDER_TRI( ELT(j-1), ELT(j), ELT(start) ); - } - } - POSTFIX; -} - -static void TAG(render_quads)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_QUADS); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+3; j<count; j+=4) { - /* Use user-specified edgeflags for quads. - */ - RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); - RESET_STIPPLE; - } - } else { - for (j=start+3; j<count; j+=4) { - RENDER_QUAD( ELT(j-3), ELT(j-2), ELT(j-1), ELT(j) ); - } - } - POSTFIX; -} - -static void TAG(render_quad_strip)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - GLuint j; - LOCAL_VARS; - (void) flags; - - INIT(GL_QUAD_STRIP); - if (NEED_EDGEFLAG_SETUP) { - for (j=start+3;j<count;j+=2) { - /* All edges are boundary. Set edgeflags to 1, draw the - * quad, and restore them to the original values. - */ - GLboolean ef3 = EDGEFLAG_GET( ELT(j-3) ); - GLboolean ef2 = EDGEFLAG_GET( ELT(j-2) ); - GLboolean ef1 = EDGEFLAG_GET( ELT(j-1) ); - GLboolean ef = EDGEFLAG_GET( ELT(j) ); - EDGEFLAG_SET( ELT(j-3), GL_TRUE ); - EDGEFLAG_SET( ELT(j-2), GL_TRUE ); - EDGEFLAG_SET( ELT(j-1), GL_TRUE ); - EDGEFLAG_SET( ELT(j), GL_TRUE ); - RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); - EDGEFLAG_SET( ELT(j-3), ef3 ); - EDGEFLAG_SET( ELT(j-2), ef2 ); - EDGEFLAG_SET( ELT(j-1), ef1 ); - EDGEFLAG_SET( ELT(j), ef ); - RESET_STIPPLE; - } - } else { - for (j=start+3;j<count;j+=2) { - RENDER_QUAD( ELT(j-1), ELT(j-3), ELT(j-2), ELT(j) ); - } - } - POSTFIX; -} - -static void TAG(render_noop)( struct gl_context *ctx, - GLuint start, - GLuint count, - GLuint flags ) -{ - (void)(ctx && start && count && flags); -} - -RENDER_TAB_QUALIFIER void (*TAG(render_tab)[GL_POLYGON+2])(struct gl_context *, - GLuint, - GLuint, - GLuint) = -{ - TAG(render_points), - TAG(render_lines), - TAG(render_line_loop), - TAG(render_line_strip), - TAG(render_triangles), - TAG(render_tri_strip), - TAG(render_tri_fan), - TAG(render_quads), - TAG(render_quad_strip), - TAG(render_poly), - TAG(render_noop), -}; - - - -#ifndef PRESERVE_VB_DEFS -#undef RENDER_TRI -#undef RENDER_QUAD -#undef RENDER_LINE -#undef RENDER_POINTS -#undef LOCAL_VARS -#undef INIT -#undef POSTFIX -#undef RESET_STIPPLE -#undef DBG -#undef ELT -#undef RENDER_TAB_QUALIFIER -#endif - -#ifndef PRESERVE_TAG -#undef TAG -#endif - -#undef PRESERVE_VB_DEFS -#undef PRESERVE_TAG diff --git a/src/mesa/vbo/vbo_split.c b/src/mesa/vbo/vbo_split.c index 54b2539b8ec..c933a3f9a04 100644 --- a/src/mesa/vbo/vbo_split.c +++ b/src/mesa/vbo/vbo_split.c @@ -121,8 +121,7 @@ void vbo_split_prims( struct gl_context *ctx, /* Could traverse the indices, re-emitting vertices in turn. * But it's hard to see why this case would be needed - for * software tnl, it is better to convert to non-indexed - * rendering after transformation is complete, as is done in - * the t_dd_rendertmp.h templates. Are there any devices + * rendering after transformation is complete. Are there any devices * with hardware tnl that cannot do indexed rendering? * * For now, this path is disabled. |