diff options
author | Timothy Arceri <[email protected]> | 2018-03-23 12:17:07 +1100 |
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committer | Timothy Arceri <[email protected]> | 2018-03-28 09:59:38 +1100 |
commit | 48f6014903454dcb0e8e05afb41cabf2dbac0585 (patch) | |
tree | c576462992a13c1355853b73627bf38e23e76995 | |
parent | b260efbd5eed4fd89e7928cfc2103f058a1e86d2 (diff) |
st/glsl_to_nir: correctly handle arrays packed across multiple vars
Fixes piglit test:
tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-array-interleave-range.shader_test
Reviewed-by: Marek Olšák <[email protected]>
-rw-r--r-- | src/mesa/state_tracker/st_glsl_to_nir.cpp | 24 |
1 files changed, 23 insertions, 1 deletions
diff --git a/src/mesa/state_tracker/st_glsl_to_nir.cpp b/src/mesa/state_tracker/st_glsl_to_nir.cpp index acc8942bfeb..d80b8318c1d 100644 --- a/src/mesa/state_tracker/st_glsl_to_nir.cpp +++ b/src/mesa/state_tracker/st_glsl_to_nir.cpp @@ -133,6 +133,7 @@ st_nir_assign_var_locations(struct exec_list *var_list, unsigned *size, const int base = stage == MESA_SHADER_FRAGMENT ? (int) FRAG_RESULT_DATA0 : (int) VARYING_SLOT_VAR0; + int UNUSED last_loc = 0; nir_foreach_variable(var, var_list) { const struct glsl_type *type = var->type; @@ -164,8 +165,29 @@ st_nir_assign_var_locations(struct exec_list *var_list, unsigned *size, * we may have already have processed this location. */ if (processed) { - var->data.driver_location = assigned_locations[var->data.location]; + unsigned driver_location = assigned_locations[var->data.location]; + var->data.driver_location = driver_location; *size += type_size(type); + + /* An array may be packed such that is crosses multiple other arrays + * or variables, we need to make sure we have allocated the elements + * consecutively if the previously proccessed var was shorter than + * the current array we are processing. + * + * NOTE: The code below assumes the var list is ordered in ascending + * location order. + */ + assert(last_loc <= var->data.location); + last_loc = var->data.location; + unsigned last_slot_location = driver_location + var_size; + if (last_slot_location > location) { + unsigned num_unallocated_slots = last_slot_location - location; + unsigned first_unallocated_slot = var_size - num_unallocated_slots; + for (unsigned i = first_unallocated_slot; i < num_unallocated_slots; i++) { + assigned_locations[var->data.location + i] = location; + location++; + } + } continue; } |