diff options
author | Eric Anholt <[email protected]> | 2010-05-04 21:19:55 -0700 |
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committer | Eric Anholt <[email protected]> | 2010-05-04 22:06:12 -0700 |
commit | 453f0b1f243b26e02b371293e9c8bbf09362c14a (patch) | |
tree | 83a642b728b15f6f3a4c539c3da927423e11777d | |
parent | 781d56eac4476689dd45a88e8c14162a592414ea (diff) |
intel: Don't tile textures so small that size is blown up by over 2x.
Noted on the mailing list for an app that puts each glyph for its text
into a separate texture.
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_mipmap_tree.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c index ef1966ea7e1..71ef7a8e39b 100644 --- a/src/mesa/drivers/dri/intel/intel_mipmap_tree.c +++ b/src/mesa/drivers/dri/intel/intel_mipmap_tree.c @@ -116,17 +116,16 @@ intel_miptree_create(struct intel_context *intel, GLboolean expect_accelerated_upload) { struct intel_mipmap_tree *mt; - uint32_t tiling; + uint32_t tiling = I915_TILING_NONE; if (intel->use_texture_tiling && compress_byte == 0) { if (intel->gen >= 4 && (base_format == GL_DEPTH_COMPONENT || base_format == GL_DEPTH_STENCIL_EXT)) tiling = I915_TILING_Y; - else + else if (width0 >= 64) tiling = I915_TILING_X; - } else - tiling = I915_TILING_NONE; + } mt = intel_miptree_create_internal(intel, target, internal_format, first_level, last_level, width0, |