diff options
author | Matt Turner <[email protected]> | 2014-03-28 16:45:17 -0700 |
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committer | Matt Turner <[email protected]> | 2014-03-31 10:24:10 -0700 |
commit | 3a8bd9724196075da76ddcb50eff4867c5a37398 (patch) | |
tree | 7e4bf3a3a41741d42884762c93fdd316d4cdf26d | |
parent | d681b22ed77274a805c6c8e81925c18eeb57a968 (diff) |
i965/vec4: Don't trim writemasks of texture instructions.
It was my understanding that the writemask works in SIMD4x2 mode for
texturing instructions and doesn't require a message header. Some bit of
this logic must be wrong, so disable it until it's understood.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=76617
Reviewed-by: Kenneth Graunke <[email protected]>
-rw-r--r-- | src/mesa/drivers/dri/i965/brw_vec4.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/i965/brw_vec4.cpp b/src/mesa/drivers/dri/i965/brw_vec4.cpp index 4ae60208f2c..32a38920dd2 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4.cpp @@ -351,8 +351,10 @@ try_eliminate_instruction(vec4_instruction *inst, int new_writemask) case VS_OPCODE_PULL_CONSTANT_LOAD_GEN7: break; default: - inst->dst.writemask = new_writemask; - return true; + if (!inst->is_tex()) { + inst->dst.writemask = new_writemask; + return true; + } } } |